Redesky's Bed/Skywars Config. (Undetectable)
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@Alien-Gurke theoretically it's 6 range, normally it's like 5.8 range or smth, somewhere there
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New Scaffold updates, hours of attention to detail, finally found a way to eliminate yaw scaffold checks.
Now scaffolds diagonally.
NOTE 1:
You might notice a bit of heaviness to the left while on scaffold, it's because of the yaw value, it's best optimized for diagonal scaffold.
NOTE 2:
If you scaffold diagonally, you will notice the player's body moving (which is something that it shouldn't do and that way it flags for yaw checks) but it only does it for a bit, then goes to the original one. (Where the player's body doesn't move)
EDIT:
For yaw value experts:
45 value didn't work, which it should. Tried lots of ways to eliminate it but I couldn't. It would just change the value by -0.1 and it'd cause yaw flags.EDIT 2: Since redesky needs probably a lot of time to flag, it's set to 45. If it flags, tell me.
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@Alien-Gurke said in Redesky's Bed/Skywars Config. (Undetectable):
@mems
quality Anticheat:
https://streamable.com/imcvdghttps://forums.ccbluex.net/topic/556/switchnofall-betternofall-recode
Way better than old BetterNoFall's PacketAAC, use the new AACPacket, it's made for AAC v4
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@Alien-Gurke said in Redesky's Bed/Skywars Config. (Undetectable):
@yorik100 It looks like the old one.
Sometimes I get falldammage, sometimes I die and sometimes it works after flying to an other Island.
But its good that your Blinked NPC isnt in air anymore.It only NoFall when it can, ofc sometimes it wont work, you need to yave a motion bigger then -0.18 when falling
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This post is deleted!
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@hahayes Download it and you'll find out.
EDIT: If you really wanna know:
- Various bug fixes (code cleanups)
- Includes the
596d9ba
build. - Includes the one and only custom scaffold which is updated by another known person who worked with IdkWhoMe.
- Fixed custom scaffold problems (Slow + slowspeed)
- Autoblock's fixed so you don't need any script regarding that.
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@hahayes You are not supposed to find anything actually, it's just some things which are fixed/removed for example Scaffold and Velocity. Velocity had duplicate stuff (Mode, Mode2) which didn't offer anything, probably coding mistakes by the previous dude who made the custom LiquidBounce.