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LiquidBounce Forum

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  2. Kotlin/Java
  3. I need Help

I need Help

Scheduled Pinned Locked Moved Kotlin/Java
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  • GeryptG Offline
    GeryptG Offline
    Gerypt
    wrote on last edited by
    #1

    I want that my killaura hits while i have blink activated i know what i need to remove from the code but i dont know how i remove it and how i can start the game with the changed killaura code (needs to be 1.8.9 Forge)

    bestnubB 1 Reply Last reply
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    • bestnubB Offline
      bestnubB Offline
      bestnub
      replied to Gerypt on last edited by
      #2

      @Gerypt Open a command promt in your LiquidBounce folder with your code and stuff and run gradlew clean build. Than you can find the jar in \1.8.9-Forge\build\libs

      1 Reply Last reply
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      • Azure1A Offline
        Azure1A Offline
        Azure1
        wrote on last edited by
        #3

        the 676th line in KillAura.kt

        1 Reply Last reply
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        • ForeheadchanF Offline
          ForeheadchanF Offline
          Foreheadchan
          wrote on last edited by
          #4

          How can you use killaura with blink, when it disables packets that can't be disabled while killaura is enabled.

          CzechHekC 1 Reply Last reply
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          • CzechHekC Offline
            CzechHekC Offline
            CzechHek
            replied to Foreheadchan on last edited by
            #5

            @Foreheadchan He wants it to use it in combination with Blink Pulse.

            ForeheadchanF 1 Reply Last reply
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            • ForeheadchanF Offline
              ForeheadchanF Offline
              Foreheadchan
              replied to CzechHek on last edited by
              #6

              @CzechHek ight gotcha

              1 Reply Last reply
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              • Azure1A Offline
                Azure1A Offline
                Azure1
                wrote on last edited by
                #7

                i dont really think that will work, aura with blink enabled? nah

                1 Reply Last reply
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