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  3. DESTROYING JartexNetwork... | Bedwars

DESTROYING JartexNetwork... | Bedwars

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  • infAuraI infAura

    @mems ye sure record it
    80 blocks longjump no flags
    gl

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    A Former User
    wrote on last edited by A Former User
    #35

    @infAura

    @mems said in DESTROYING JartexNetwork... | Bedwars:

    @infAura did you watch the video to say that

    EDIT: flags ofc gonna occur i cannot lie

    You have nothing to say besides saying that 80 blocks tnt jumping will cause me flags, alright.

    EDIT: Since you didn't watch the video, here: 3:06 WHEN YOU FAIL understanding when tnt jump's gonna explode

    and 3:25 WHEN YOU KNOW when to jump.

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    • ? A Former User

      I've already tested it on servers like loyisa @infAura.

      EDIT: Fun fact you're the dumb one here, because you state that SmoothReverse is better than Reverse when you actually jump 10-15 blocks meanwhile I could do that shit with not even maximum simple horizontal settings..

      infAuraI Offline
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      infAura
      wrote on last edited by
      #36

      @mems can jump 15 blocks flagless
      pretty sure reverse can do 10 blocks flagless too but for long distances(100 ish) smoothreverse is still better.
      tested on loyisa/vietmine(default matrix config)

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      • infAuraI infAura

        @mems can jump 15 blocks flagless
        pretty sure reverse can do 10 blocks flagless too but for long distances(100 ish) smoothreverse is still better.
        tested on loyisa/vietmine(default matrix config)

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        A Former User
        wrote on last edited by A Former User
        #37

        @infAura Tried smoothreversestrength 1 as a value and got both flags + setbacks, and since you wanna go more detailistic, 10-15 blocks flagged mr clever guy.

        infAuraI 1 Reply Last reply
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        • ? A Former User

          @infAura Tried smoothreversestrength 1 as a value and got both flags + setbacks, and since you wanna go more detailistic, 10-15 blocks flagged mr clever guy.

          infAuraI Offline
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          infAura
          wrote on last edited by
          #38

          @mems smoothreversestrength 1 😂 😂 😂
          smoothreverse and reverse dont work/behave the same way as each other

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          • infAuraI infAura

            @mems smoothreversestrength 1 😂 😂 😂
            smoothreverse and reverse dont work/behave the same way as each other

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            A Former User
            wrote on last edited by
            #39

            @infAura ik. i tested 0.5 and it seems like it flies far without speed detections

            infAuraI 1 Reply Last reply
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            • ? A Former User

              @infAura ik. i tested 0.5 and it seems like it flies far without speed detections

              infAuraI Offline
              infAuraI Offline
              infAura
              wrote on last edited by
              #40

              @mems finally u admit that my claims about smoothreverse are true

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              • infAuraI infAura

                @mems finally u admit that my claims about smoothreverse are true

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                A Former User
                wrote on last edited by A Former User
                #41

                @infAura as i said before, i didn't test all velocity modes

                EDIT: Will test even more and I might use that setting from now on, I see it doesn't really flag compared to Reverse..

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                • ? Offline
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                  A Former User
                  wrote on last edited by
                  #42

                  meh, for some reason when i sprint and jump like every person does, it flags + setbacks, unlike in reverse...

                  infAuraI 1 Reply Last reply
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                  • ? A Former User

                    meh, for some reason when i sprint and jump like every person does, it flags + setbacks, unlike in reverse...

                    infAuraI Offline
                    infAuraI Offline
                    infAura
                    wrote on last edited by
                    #43

                    @mems dont touch ground

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                    • infAuraI infAura

                      @mems dont touch ground

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                      A Former User
                      wrote on last edited by
                      #44

                      @infAura doesn't work.

                      infAuraI 1 Reply Last reply
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                      • ? A Former User

                        @infAura doesn't work.

                        infAuraI Offline
                        infAuraI Offline
                        infAura
                        wrote on last edited by
                        #45

                        @mems https://youtu.be/knaVq3KkKqE
                        even when i use it with fly i dont get setback'd
                        ur prob doing something wrong

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                        • infAuraI infAura

                          @mems https://youtu.be/knaVq3KkKqE
                          even when i use it with fly i dont get setback'd
                          ur prob doing something wrong

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                          A Former User
                          wrote on last edited by
                          #46

                          @infAura I was testing with TNTs the whole time.

                          infAuraI 1 Reply Last reply
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                          • ? A Former User

                            @infAura I was testing with TNTs the whole time.

                            infAuraI Offline
                            infAuraI Offline
                            infAura
                            wrote on last edited by
                            #47

                            @mems ok ill test tnt later

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                            • infAuraI infAura

                              @mems ok ill test tnt later

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                              A Former User
                              wrote on last edited by
                              #48

                              @infAura tweaked the settings, 0.45 is the sweet spot, higher than that will cause setbacks.

                              infAuraI 1 Reply Last reply
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                              • ? A Former User

                                @infAura tweaked the settings, 0.45 is the sweet spot, higher than that will cause setbacks.

                                infAuraI Offline
                                infAuraI Offline
                                infAura
                                wrote on last edited by
                                #49

                                @mems lol i only use 0.35, if i wanted to go really far id just enable fly

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                                • infAuraI infAura

                                  @mems lol i only use 0.35, if i wanted to go really far id just enable fly

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                                  A Former User
                                  wrote on last edited by A Former User
                                  #50

                                  @infAura does fly work on tnt lol

                                  EDIT: time for jartex now, let's see if it works

                                  infAuraI 1 Reply Last reply
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                                  • ? A Former User

                                    @infAura does fly work on tnt lol

                                    EDIT: time for jartex now, let's see if it works

                                    infAuraI Offline
                                    infAuraI Offline
                                    infAura
                                    wrote on last edited by
                                    #51

                                    @mems it should work
                                    im busy rn ill test fly with tnt later

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                                    • infAuraI infAura

                                      @mems it should work
                                      im busy rn ill test fly with tnt later

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                                      A Former User
                                      wrote on last edited by
                                      #52

                                      @infAura It actually works, 10-15 blocks what are you talking about, like 100-115 blocks?

                                      infAuraI 1 Reply Last reply
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                                      • ? A Former User

                                        @infAura It actually works, 10-15 blocks what are you talking about, like 100-115 blocks?

                                        infAuraI Offline
                                        infAuraI Offline
                                        infAura
                                        wrote on last edited by infAura
                                        #53

                                        @mems the 10 ~ 15 blocks is jumping on land, not jumping from your current y level to a lower one(like jumping from the walls of loyisa's scaffold area down into the scaffold area)

                                        btw 100 blocks definitely flags, just no setback

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                                        • infAuraI infAura

                                          @mems the 10 ~ 15 blocks is jumping on land, not jumping from your current y level to a lower one(like jumping from the walls of loyisa's scaffold area down into the scaffold area)

                                          btw 100 blocks definitely flags, just no setback

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                                          A Former User
                                          wrote on last edited by
                                          #54

                                          @infAura what matters is not flags, i hope you know that

                                          infAuraI 1 Reply Last reply
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