BetterCriticals v2
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Slightly more optimized, now using proper ways of making a delay, now using switch statements, removed nearly every motion-based criticals, added an AAC mode to NoGround mode Hover, shouldn't kill people's fps anymore (except due to obfuscation maybe?)
Crits.js
Update 2.1 :
Added ResetDelayOnTargetSwitch
Added PacketSmartGroundSpoof -
why obfusated?
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@infAura said in BetterCriticals v2:
@yorik100 lags cuz the onladder error thingy just look in logs
Blame the obfuscator, no errors for me
Edit : Tried the obfuscated version, maybe you use some cross-version glitched version (cross-version versions have issues with scriptAPI, I use this version https://dl.ccbluex.net/download/jYXedz9oKf -
bruh you made a good aac 4 hover noground lol
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I can't tell why this is usefull lol, criticals work but it makes your timer so low .-.
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@hahayes said in BetterCriticals v2:
I can't tell why this is usefull lol, criticals work but it makes your timer so low .-.
READ. THE. OPTIONS. Set timer in options to 1???
It's useful because if you only want to send crit packets once but you don't want to spam it and when you switch you don't want to wait for the delay to send it again, it's mega useful on CubeCraft as 0 delay crits are lagging you back while 350 delay crits don't but when fighting 2 people you have way higher chances not to crit both with 350 delay -
@robertitohack said in BetterCriticals v2:
@yorik100 mode "no ground" "noground mode "" verus "does not work in verus anthicheat.
Of course it doesn't. It's only for specific Verus versions
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This post is deleted!
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@Leejames2305 Maybe he doesn't mind one Criticals mode
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bruh criticals