[Help]TeleportAura.kt
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This is commandblock222 infiniteaura or rechaura.kt
I want to use it But I won't use java to kotlin
Who can help me convert this KT file-_-
[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h
Hey ↑ Link -
No.
//8___ -
This is commandblock2
22infiniteaura or rechaura.kt
I want to use it But Iwon't use java to kotlinwant to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
Who can help meconvert this KT file-_-refactor it
[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h
InfiniteAura or reachaura
Hey ↑ LinkxDDDDDDDD
Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.
- the code is completely shit
- I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
- improve the packet counter option. (simply adjust cps when sending too much)
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@commandblock2 said in [Help]TeleportAura.kt:
This is commandblock2
22infiniteaura or rechaura.kt
I want to use it But Iwon't use java to kotlinwant to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
Who can help meconvert this KT file-_-refactor it
[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h
InfiniteAura or reachaura
Hey ↑ LinkxDDDDDDDD
Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.
- the code is completely shit
- I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
- improve the packet counter option. (simply adjust cps when sending too much)
Finally someone that knows that you can phase with inf aura
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@MozunRIPto using your brain solve this problem (
don't tell me you don't have a brain) -
@ButterChicken, it's not really easy to compile stuff, you need requirements in order to execute something like this and btw @MozunRIPto
http://www.mediafire.com/file/wjtorlri6a41fy8/LiquidBounce-b73DEV.jar/file
This has that reachaura you're talking about, I don't know anything about changing files from kotlin to java or some shit, so here you go, just compiled it. -
@Foreheadchan said in [Help]TeleportAura.kt:
@yorik100 hes legit the author of that module lol
No? JigSaw made the first infinite aura that phases thru blocks
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@commandblock2 said in [Help]TeleportAura.kt:
@yorik100 The phase that works smoothly (no S08) in vanilla is the mineplex mode. I now see how that works.
I made a better one, I gave it to marco, the Mineplex one is shit, I made it like 2 years ago
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@commandblock2 said in [Help]TeleportAura.kt:
@yorik100 is it able to phase through multiple blocks in one go or just better implementation?
Spigot only allows you to phase 1 block
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@commandblock2 Thank you. Now I've modified a guy named destoy TeleportAura.js Or infiniteaura, it can achieve a staggering number of 180. I admire him very much. I also think your reachaura is very good, but I think it's only used in vanilla. So I just want to try it, but I won't bother you with compiling
BDFY