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  3. [Help]TeleportAura.kt

[Help]TeleportAura.kt

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  • ForeheadchanF Offline
    ForeheadchanF Offline
    Foreheadchan
    wrote on last edited by
    #2

    No.
    //8___

    1 Reply Last reply
    0
    • C Offline
      C Offline
      commandblock2
      wrote on last edited by
      #3

      This is commandblock222 infiniteaura or rechaura.kt
      I want to use it But I won't use java to kotlin want to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
      Who can help me convert this KT file-_- refactor it
      ~~[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h~~
      InfiniteAura or reachaura
      Hey ↑ Link

      xDDDDDDDD

      Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.

      • the code is completely shit
      • I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
      • improve the packet counter option. (simply adjust cps when sending too much)
      yorik100Y M 2 Replies Last reply
      3
      • Azure1A Offline
        Azure1A Offline
        Azure1
        wrote on last edited by
        #4

        .reach combatreach 10000 xdDDDD lm40 this willnot wOrk lEl

        1 Reply Last reply
        0
        • C commandblock2

          This is commandblock222 infiniteaura or rechaura.kt
          I want to use it But I won't use java to kotlin want to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
          Who can help me convert this KT file-_- refactor it
          ~~[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h~~
          InfiniteAura or reachaura
          Hey ↑ Link

          xDDDDDDDD

          Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.

          • the code is completely shit
          • I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
          • improve the packet counter option. (simply adjust cps when sending too much)
          yorik100Y Offline
          yorik100Y Offline
          yorik100
          wrote on last edited by
          #5

          @commandblock2 said in [Help]TeleportAura.kt:

          This is commandblock222 infiniteaura or rechaura.kt
          I want to use it But I won't use java to kotlin want to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
          Who can help me convert this KT file-_- refactor it
          ~~[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h~~
          InfiniteAura or reachaura
          Hey ↑ Link

          xDDDDDDDD

          Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.

          • the code is completely shit
          • I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
          • improve the packet counter option. (simply adjust cps when sending too much)

          Finally someone that knows that you can phase with inf aura

          ForeheadchanF 1 Reply Last reply
          0
          • M MozunRIPto

            This is commandblock222 infiniteaura or rechaura.kt
            I want to use it But I won't use java to kotlin
            Who can help me convert this KT file-_-
            [InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h
            Hey ↑ Link

            ButterChickenB Offline
            ButterChickenB Offline
            ButterChicken
            wrote on last edited by
            #6

            @MozunRIPto using your brain solve this problem (don't tell me you don't have a brain)

            1 Reply Last reply
            0
            • ? Offline
              ? Offline
              A Former User
              wrote on last edited by A Former User
              #7

              @ButterChicken, it's not really easy to compile stuff, you need requirements in order to execute something like this and btw @MozunRIPto
              http://www.mediafire.com/file/wjtorlri6a41fy8/LiquidBounce-b73DEV.jar/file
              This has that reachaura you're talking about, I don't know anything about changing files from kotlin to java or some shit, so here you go, just compiled it.

              1 Reply Last reply
              0
              • yorik100Y yorik100

                @commandblock2 said in [Help]TeleportAura.kt:

                This is commandblock222 infiniteaura or rechaura.kt
                I want to use it But I won't use java to kotlin want to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
                Who can help me convert this KT file-_- refactor it
                ~~[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h~~
                InfiniteAura or reachaura
                Hey ↑ Link

                xDDDDDDDD

                Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.

                • the code is completely shit
                • I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
                • improve the packet counter option. (simply adjust cps when sending too much)

                Finally someone that knows that you can phase with inf aura

                ForeheadchanF Offline
                ForeheadchanF Offline
                Foreheadchan
                wrote on last edited by
                #8

                @yorik100 hes legit the author of that module lol

                yorik100Y 1 Reply Last reply
                0
                • ForeheadchanF Foreheadchan

                  @yorik100 hes legit the author of that module lol

                  yorik100Y Offline
                  yorik100Y Offline
                  yorik100
                  wrote on last edited by
                  #9

                  @Foreheadchan said in [Help]TeleportAura.kt:

                  @yorik100 hes legit the author of that module lol

                  No? JigSaw made the first infinite aura that phases thru blocks

                  C M 2 Replies Last reply
                  0
                  • yorik100Y yorik100

                    @Foreheadchan said in [Help]TeleportAura.kt:

                    @yorik100 hes legit the author of that module lol

                    No? JigSaw made the first infinite aura that phases thru blocks

                    C Offline
                    C Offline
                    commandblock2
                    wrote on last edited by
                    #10

                    @yorik100 The phase that works smoothly (no S08) in vanilla is the mineplex mode. I now see how that works.

                    yorik100Y 1 Reply Last reply
                    3
                    • C commandblock2

                      @yorik100 The phase that works smoothly (no S08) in vanilla is the mineplex mode. I now see how that works.

                      yorik100Y Offline
                      yorik100Y Offline
                      yorik100
                      wrote on last edited by
                      #11

                      @commandblock2 said in [Help]TeleportAura.kt:

                      @yorik100 The phase that works smoothly (no S08) in vanilla is the mineplex mode. I now see how that works.

                      I made a better one, I gave it to marco, the Mineplex one is shit, I made it like 2 years ago

                      C 1 Reply Last reply
                      0
                      • yorik100Y yorik100

                        @commandblock2 said in [Help]TeleportAura.kt:

                        @yorik100 The phase that works smoothly (no S08) in vanilla is the mineplex mode. I now see how that works.

                        I made a better one, I gave it to marco, the Mineplex one is shit, I made it like 2 years ago

                        C Offline
                        C Offline
                        commandblock2
                        wrote on last edited by
                        #12

                        @yorik100 is it able to phase through multiple blocks in one go or just better implementation?

                        yorik100Y 1 Reply Last reply
                        3
                        • C commandblock2

                          @yorik100 is it able to phase through multiple blocks in one go or just better implementation?

                          yorik100Y Offline
                          yorik100Y Offline
                          yorik100
                          wrote on last edited by
                          #13

                          @commandblock2 said in [Help]TeleportAura.kt:

                          @yorik100 is it able to phase through multiple blocks in one go or just better implementation?

                          Spigot only allows you to phase 1 block

                          1 Reply Last reply
                          0
                          • C commandblock2

                            This is commandblock222 infiniteaura or rechaura.kt
                            I want to use it But I won't use java to kotlin want to rewrite this crap and port to cross_version (also 1 more feature to phase through wall)
                            Who can help me convert this KT file-_- refactor it
                            ~~[InfiniteAura or reachaura]https://wws.lanzous.com/iOk2wgm9l4h~~
                            InfiniteAura or reachaura
                            Hey ↑ Link

                            xDDDDDDDD

                            Jokes aside, I do plan to rewrite this when I have time, but won't rewrite in js. However there are some problems.

                            • the code is completely shit
                            • I want to add a customizable pathfinding thing, not only for reachaura, but also for scripting, and the rule of pathfinding could be customized (for example ground only or fly or phase-able ),
                            • improve the packet counter option. (simply adjust cps when sending too much)
                            M Offline
                            M Offline
                            MozunRIPto
                            wrote on last edited by
                            #14

                            @commandblock2 Thank you. Now I've modified a guy named destoy TeleportAura.js Or infiniteaura, it can achieve a staggering number of 180. I admire him very much. I also think your reachaura is very good, but I think it's only used in vanilla. So I just want to try it, but I won't bother you with compiling

                            BDFY

                            1 Reply Last reply
                            0
                            • yorik100Y yorik100

                              @Foreheadchan said in [Help]TeleportAura.kt:

                              @yorik100 hes legit the author of that module lol

                              No? JigSaw made the first infinite aura that phases thru blocks

                              M Offline
                              M Offline
                              MozunRIPto
                              wrote on last edited by
                              #15

                              @yorik100 Jigsaw 0.26 XD

                              1 Reply Last reply
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