Matrix Bot Remover (Legacy)
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@randomsize contact me on vk: https://vk.com/47thefleksiscekcu
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I Vietnamese, not a Russian. It just my bad English
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如果你们希望得到更好的脚本,请各位明确说明你们遇到的问题
If you want to get better scripts, please clarify your problems -
@Anonzme language master
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update 2.0
If you find any problems in the code, please give me feedback, Thanks! -
@Anonzme The problem is the method you are using to detect bots.
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@404NotFound retards be like ha
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This post is deleted!
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@infAura said in Matrix Bot Remover:
@404NotFound retards be like ha
chung toi thuoc team anti-retard.
we are anti-retard team. -
@Anonzme idk why but somehow in my vs code it say that the
<EntityPlayer, Integer>
is only being being used in TypeScript -
New algorithm(Test version)!
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@404NotFound sure lmfao
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So many views, but why doesn't anyone find and publish the problem in the code? Does it work well already?
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notAlwaysInRaduis = new HashMap<EntityPlayer, Integer>();
Can't load
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playerList = new ArrayList<EntityPlayer>();
still not work and my vs code say it is only used in TypeScript. -
@Anonzme That's the same bad method. The best way is to check differences in adding player packet.