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  3. [CORE] [1.12.2] My very old useless (nowadays) packet fly for LastCraft.

[CORE] [1.12.2] My very old useless (nowadays) packet fly for LastCraft.

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  • I Offline
    I Offline
    idk my name
    wrote on last edited by
    #1

    https://www.youtube.com/watch?v=HQk3l6YD6VU
    A long time ago I showcased a packetfly bypass, since now it is patched and somebody may be interested in it, there you go my good bois!

    ///api_version=2
    (script = registerScript({
        name: "Flight",
        authors: ["xWhitey"],
        version: "1.337"
    })).import("Core.lib");
    
    list = [
    	resetXYZ = value.createBoolean("Reset-Motion", false),
    	packetVanillaSpeed = value.createFloat("VanillaSpeed", 2.0, 0.0, 5.0),
    	packetSpeed = value.createFloat("Speed", 0.125, 0.125, 5),	
    	packetYSpeed = value.createFloat("YSpeed", 0.125, 0.125, 5),
    	packetInstant = value.createBoolean("Instant", true),
    	packetSendAdditionalMoves = value.createBoolean("SendAdditionalMoves", true)
    ]
    
    Math.toRadians = function(degrees) {
    	return degrees * Math.PI / 180;
    };
    
    module = {
    	values: list,
        category: "Movement",
    	onDisable: function() {
    		resetXYZ.get() && (mc.thePlayer.motionX = mc.thePlayer.motionY = mc.thePlayer.motionZ = 0)
    	},
    	onUpdate: function() {
            mc.thePlayer.motionY = mc.thePlayer.motionX = mc.thePlayer.motionZ = 0;
            MovementUtils.strafe(packetVanillaSpeed.get())
    		if (packetInstant.get()) {
    			if (MovementUtils.isMoving()) {
    			    sendPacket(new CPacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 10, mc.thePlayer.posZ, mc.thePlayer.onGround));
    			}
    	    }
    		if (packetSendAdditionalMoves.get()) {
    			sendPacket(new CPacketPlayerPosition(mc.thePlayer.posX + -Math.sin(MovementUtils.getDirection()) * packetSpeed.get(), mc.thePlayer.posY, mc.thePlayer.posZ + Math.cos(MovementUtils.getDirection()) * packetSpeed.get(), mc.thePlayer.onGround));
    		}
    	},
    	onJump: function(e) {
    		e.cancelEvent()
    	},
    	onPacket: function(e) {
    		if (mc.thePlayer && e.getPacket() instanceof CPacketPlayer) {
    			if (MovementUtils.isMoving()) {
    			    e.getPacket().x += -Math.sin(MovementUtils.getDirection()) * packetSpeed.get();
    			    e.getPacket().z += Math.cos(MovementUtils.getDirection()) * packetSpeed.get();
    			}
    			e.getPacket().y += 0.125;
    			if (mc.gameSettings.keyBindJump.pressed) {
    			    e.getPacket().y += packetYSpeed.get();
    			}
    			if (mc.gameSettings.keyBindSneak.pressed) {
    			    e.getPacket().y -= packetYSpeed.get();
    			}
    		}
    	}
    	
    }
    
    CPacketPlayerPosition = Java.type("net.minecraft.network.play.client.CPacketPlayer.Position");
    
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    • melih_gmc2M Offline
      melih_gmc2M Offline
      melih_gmc2
      wrote on last edited by
      #2

      This server actually seems so fun to cheat on

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