[SCRIPT BASE] Core 4.11 - Simple, yet powerful ScriptAPI base
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Released Core 3.6!
It is fully based on ScriptAPI v2, but still fully supports all old Core scripts and new Script API v2 Core scripts as well. It's much easier to adapt your current scripts to ScriptAPI v2 standard now. I've converted all scripts on Core GitHub to API v2, so no legacy stuff anymore!
It also includes major auto update fixes, freeze fixes and more. It has many new utils, importPackage and stuff like that!
Download at: https://dyskord.cc/Core or via Core Updater! -
@CzechHek after it updates to Core 3.6, and BlockAnimation 7.1, a critical bug happens and then make liquidbounce crash everytime ingame:
---- Minecraft Crash Report ---- WARNING: coremods are present: TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar) TransformerLoader (LiquidBounce-b73.jar) Contact their authors BEFORE contacting forge // There are four lights! Time: 8/21/20 10:25 AM Description: Unexpected error <eval>:85 ReferenceError: "RenderHelper" is not defined at jdk.nashorn.internal.runtime.ECMAErrors.error(ECMAErrors.java:57) at jdk.nashorn.internal.runtime.ECMAErrors.referenceError(ECMAErrors.java:319) at jdk.nashorn.internal.runtime.ECMAErrors.referenceError(ECMAErrors.java:291) at jdk.nashorn.internal.objects.Global.__noSuchProperty__(Global.java:1442) at jdk.nashorn.internal.scripts.Script$Recompilation$5750$2208A$\^eval\_.onEnable#func_78440_a(<eval>:85) at jdk.nashorn.javaadapters.net.minecraft.client.renderer.ItemRenderer.func_78440_a(Unknown Source) at net.minecraft.client.renderer.EntityRenderer.renderHand(EntityRenderer.java:1058) at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:1002) at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1931) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1576) at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1372) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1051) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:349) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at misc.tweaker.Tweaker.a(Unknown Source) at misc.tweaker.Tweaker.stubMain(Unknown Source) at misc.tweaker.StubMain.main(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at jdk.nashorn.internal.runtime.ECMAErrors.error(ECMAErrors.java:57) at jdk.nashorn.internal.runtime.ECMAErrors.referenceError(ECMAErrors.java:319) at jdk.nashorn.internal.runtime.ECMAErrors.referenceError(ECMAErrors.java:291) at jdk.nashorn.internal.objects.Global.__noSuchProperty__(Global.java:1442) at jdk.nashorn.internal.scripts.Script$Recompilation$5750$2208A$\^eval\_.onEnable#func_78440_a(<eval>:85) at jdk.nashorn.javaadapters.net.minecraft.client.renderer.ItemRenderer.func_78440_a(Unknown Source) at net.minecraft.client.renderer.EntityRenderer.renderHand(EntityRenderer.java:1058) at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:1002) at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1931) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1576) -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityPlayerSP['MC_404NF_H'/18711, l='MpServer', x=8.50, y=65.00, z=8.50]] Chunk stats: MultiplayerChunkCache: 0, 0 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: 8.00,64.00,8.00 - World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1 game time, 1 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 1 total; [EntityPlayerSP['MC_404NF_H'/18711, l='MpServer', x=8.50, y=65.00, z=8.50]] Retry entities: 0 total; [] Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.16-R0.4-SNAPSHOT:aa22fe6:1530) Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:417) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2536) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at misc.tweaker.Tweaker.a(Unknown Source) at misc.tweaker.Tweaker.stubMain(Unknown Source) at misc.tweaker.StubMain.main(Unknown Source) -- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 7 (amd64) version 6.1 CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz Java Version: 1.8.0_261, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1065867736 bytes (1016 MB) / 1404305408 bytes (1339 MB) up to 1404305408 bytes (1339 MB) JVM Flags: 6 total; -Xmn128M -Xmx1352M -XX:+UseConcMarkSweepGC -Xmx1352M -Xms1352M -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.2318 Optifine OptiFine_1.8.9_HD_U_I7 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJA Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJA tlauncher_custom_cape_skin{1.4} [TLSkinCape] (tlskincape_1.8.9-1.4.jar) Loaded coremods (and transformers): TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar) gloomyfolken.hooklib.minecraft.PrimaryClassTransformer TransformerLoader (LiquidBounce-b73.jar) net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer Launched Version: Forge 1.8.9 LWJGL: 2.9.4 OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because EXT_framebuffer_object is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: ! §9Deep Ocean Blue 16x FPS.zip Current Language: English (US) Profiler Position: N/A (disabled) CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
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@Asutoboki-kun
The first problem is that C16 is defined.
The second problem is that I've tested all Core scripts and kept fixing them, including auto updating. -
@CzechHek but smh after update to core 3.6, ur invmanager no longer work. And it even cause lag.
p/s: also the AutoGapple by @commandblock2 doesn't work too, it makes me can't right click properly -
@Asutoboki-kun Yeah I have not yet updated to Core 3.6 plus the original one was problematic
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@commandblock2 so can you fix it?
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@Asutoboki-kun I'll see what's wrong with it later
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@commandblock2 wait the script in my folder is old, so will check later the latest one
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@Asutoboki-kun Hmm I just updated(fixed keeping right key down when there is no gapple and health is low). It worked in my case.
But it will still fuck up in the following strange situation.
When the health is low and there is a Gapple in the inventory, andC16PacketClientStatus
was not defined.
If you just launch the client and use the module when trying to eat a gapple in inventory(not in hotbar),jdk.nashorn.internal.runtime.ECMAException: ReferenceError: "C16PacketClientStatus" is not defined
spamms the log. However, doing a.scriptmanager reload
in game just fixed that.Edit:
@CzechHek I have the exact same problem, BlockAnimation.js crashed when launching. However, if I launch without this and use.scriptmanager reload
to load this module, it all worked fine. (Too bad this forum doesn't support underline) -
@commandblock2 In that case new package importing via loaded classes in ClassLoader is unreliable, even tho it shouldn't. It works every time on 2 different setups, I've tested both legacy and new Core scripts for a week. I could try to import packages onLoad or in the old way.
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Introducing Reflector
Reflector is a really useful utility that makes any class fully accessible.
It automatically converts names to srg and manipulates with values via reflections.Example:
///api_version=2 (script = registerScript({ name: "Reflector", authors: ["CzechHek"], version: "1.0" })).import("Core.lib"); module = { onEnable: function () { print(adaptedMc.debugFPS); //accessing a private field blockRenderDispatcher = adaptedMc.blockRenderDispatcher; //storing a private field inside a variable (will store an adapted version of it) print(blockRenderDispatcher.blockModelRenderer); //accessing a private field of an adapted block render dispatcher adaptedMc.resize(1280, 720); //calling a private method (supports any argument count) adaptedLB.isStarting = true; //setting a value of a private field } } adaptedMc = new Reflector(mc); adaptedLB = new Reflector(LiquidBounce.INSTANCE); //INSTANCE is needed to change isStarting field //requires Core 3.17+, supports any java object, automatically converts to srg names
https://github.com/CzechHek/Core/blob/master/Examples/reflector.js
core can now also send packets without triggering packet event [sendPacket()] and other stuff yay
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epic sexer
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@bruh-ok said in [SCRIPT BASE] Core 3.17 - Simple, yet powerful ScriptAPI base:
epic sexer
THE SEEEEEEEEEEEEEEEX
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Core 3.19
Fixed Core's autoupdating on custom LBs with changed file directories.
You will need to update manually to have Core automatically update itself.
(only regarding Core.lib file, script autoupdating works fine)Fixed ClickGUI hooking when there's only a single script that has
scriptAutoUpdate = false
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this won't matter to most of youAdded a few utils and stuff k thx bye.
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When I turn on the animation block, it does not work as it should, it does not show what I set up
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@deadhadijg You need to explain that properly. Contact me directly here or CzechHek#6969.
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Core 3.23 is here
I've been getting many reports of Core not working properly recently. This was caused by its autoupdating system, which was dependant on dyskord.cc which has been down for quite a time now.
I've adressed the issue like this:
- Recoded broken autoupdating, now it checks github for latest version directly. It should also be more stable.
- Fixed Core reseting its log, which made it check for updates on every reload.
- Fixed minor issue that caused updated scripts to be duplicated in script list.
You have to download this version manually, after that you will receive updates automatically like before.
If you don't know how:
Right click: https://raw.githubusercontent.com/CzechHek/Core/master/Core.lib
Save link as...
Core.lib, put it into %appdata%\Roaming.minecraft\LiquidBounce-1.8\scripts -
Released Core 3.24
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Added support for custom auto update urls.
Core.updateURL = "arawlink.com/smth.js" or you can disable updates: Core.updateURL = "" or Core.updateURL = false or null or smth like that
- Added TextEditor util. You can edit text files with it:
editor = new TextEditor(new File("smth.txt")); editor.text = "cool" or editor.setText("cool") editor.getText() == editor.text == "cool" editor.file == new File("smth.txt") editor.file = new File("smthelse.txt") or editor.setFile(new File("smthelse.txt"))
- Prevented creation of global variables after use of specific Core utils.
- Improved legacy support. (fixed autoupdates, names of scripts, modules, ...)
- Fixed CME crash when script updated during a reload.
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