Why would you name yourself Coccocoa's Helper in the first place.

CzechHek
Posts
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[EXPOSED] Coccocoa -
LiquidSense Free by AquaVit ! Free DownloadProvide the source code or remove all code by CCBlueX.
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ccbluex forums website src code leak (!)@spyfromtf2 Improved your code
mc.thePlayer.ontheWebsite() && mc.thePlayer.setnoBrainState() && !mc.thePlayer.IQlevel
or perhaps
mc.thePlayer.ontheWebsite() && (mc.thePlayer.setnoBrainState(), !mc.thePlayer.IQlevel)
doesn't make much sense but that's how you wrote it
perhaps you wanted it to look like this
mc.thePlayer.onTheWebsite() && (mc.thePlayer.setNoBrainState(true), mc.thePlayer.iqLevel = 0)
doesn't make much sense anyway
if so, here is how it should have looked
if (mc.thePlayer.onTheWebsite()) { mc.thePlayer.setNoBrainState(true) mc.thePlayer.iqLevel = 0 }
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3 line code scaffold LOL///api_version=2 (script = registerScript({ name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO", authors: ["urmom"], version: "1.0" })).import("Core.lib"); module = { onUpdate: function () { mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0)); } }
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Bounce-Killer Project@skiderkiller Cracking forks that do not comply with LB's license is pretty cool.
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FDPClient has been discontinued.@ali00035 It's about time that people start contributing into LB instead of making forks that get discontinued.
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Please fix the forgegradle problem and support for Scriptapi1 in b74@kawaiinekololis Thank you for fixing the ScriptAPI, however, the Microsoft login still doesn't work even after this update. Now it correctly redirects to http://localhost:1919/login?code=....... but this site fails because of empty response and then connection refused. LB keeps logging in and when you click on cancel, it crashes.
Log (crash report): https://pastebin.com/raw/LHwb9aAs
(latest.log https://pastebin.com/raw/9WYyjxSJ) -
check how many blocks are in player inventoryusing dyskord.cc/Core
count = 0; Java.from(mc.thePlayer.inventory.mainInventory).forEach(function (s) {s && s.getItem() instanceof ItemBlock && (count += s.stackSize)}); //converts java array to js array and uses js function //for (i in mc.thePlayer.inventory.mainInventory) (stack = mc.thePlayer.inventory.mainInventory[i]) && stack.getItem() instanceof ItemBlock && (count += stack.stackSize); //alternative, cycles through java array via for function chat.print(count);
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how to use new RotationUtils and MovementUtils(如何使用最新的RotationUtils和MovementUtils)@ybyyby_-awa I see, you also need to put keepLength parameter because there isn't @JvmOverloads, so just:
RotationUtils.INSTANCE.setTargetRotation(rotation, 0)
from src:
fun setTargetRotation(rotation: Rotation, keepLength: Int = 0)
after my pr gets merged, the previous syntax should work just fine:
RotationUtils.setTargetRotation(rotation)
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B73 and packet S02@faaatpotato
Try to replacepacket = e.getPacket()
withpacket = e.getPacket().wrapped
.If you are having problems with wrapped packets on cross-version.
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Remember me?@Rafay ok so you joined after the cross-version accident saying that you are new and don't know what it is and then 3 years later you are back trying to figure out if you are remembered as an og of some sort
and then you respond to marco
oh well, I actually don't remember you too! Are you like an OG in this forum??
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Dynamic Values™ are now built into LB b76!Recent GitHub activity motivated me to build dynamic values into all LiquidBounce modules.
Only those values that are currently adjustable are displayed, depending on your settings. Additionally, some values got reordered for consistency, there are also some grammar corrections and code optimizations, default step height corrected to 0.6.
LiquidBounce│Built-in Dynamic Values™ – 03:00
— CzechHekScriptAPI usability:
Scripts can extend existing values in the same way as with onChanged to make dynamic values in scripts.new (Java.extend(BoolValue)) ("name", true) { isSupported: function () { return otherValue.get() } }
Note:
While making this, I didn't notice that there were already existing undocumented dynamic values, only being present in Sprint after recent commit. That implementation was simpler; however, it was impossible to create multi-conditional values with it. There was also a major bug: it filtered module.values which caused all the hidden values not to get saved. I ended up fully replacing that implementation with my own. -
不显示targetinfoThis issue had 2 causes,
LB b71 removed adapted modules and I forgot to rename TargetInfoClass to TargetInfoModule.
Adding LB Utils overwritten MC StringUtils that were used to get player name.Now it is fixed: https://github.com/CzechHek/Core/commit/96515eddc44c395752007862db75f5c5d8f5faf4
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What is the method of sending packets(Or usage)@fart no, it doesn't trigger onPacket event
and dyskord.cc is dead
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What is the method of sending packets(Or usage)@fart not triggering onPacket event
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How to switch hotbar slots via script?And this is how you should actually switch the slots on both sides.
mc.thePlayer.inventory.currentItem = x; mc.playerController.updateController();
because updateController does this:
public void updateController() { this.syncCurrentPlayItem(); if (this.netClientHandler.getNetworkManager().isChannelOpen()) { this.netClientHandler.getNetworkManager().processReceivedPackets(); } else { this.netClientHandler.getNetworkManager().checkDisconnected(); } } private void syncCurrentPlayItem() { int i = this.mc.thePlayer.inventory.currentItem; if (i != this.currentPlayerItem) { this.currentPlayerItem = i; this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem)); } }
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displayable in values -
Watanabe, Gillespie, Dekker, Bonga, or Wainright: Raptors Will Include Demanding Overcome for Ultimate Cuts@anmihuxin I'm wondering, why did you stop after this thread when the only thing you wanted to do is spam. Why so few posts? Seems pointless in any point of view...
I guess there is a limit for non reputated people oh.
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[Help] Porting Core.@nvinci probably not