@some-one But it was patched last night
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fu917
@fu917
Posts
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A good redesky config, I made it myself -
Changing liquidbounce into injectable把liquidbounce变成注入式@chinese_awa 额 你把一个走mixin注入的端变成注入是不可能的 除非重写
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A good redesky config, I made it myselfLiquidBounce-1.8.zip
You need to open noslow's packet and souland
Choose simple mode for velocity
Velocity has two modes. If you flag, switch aac4velocity
LongJump can jump 20 blocks.
Don't use longjump continuously
R-Killaura
V Velocity
F LongJump
G Scaffold
Y Cheststealer
B InvCleaner -
Redesky updated their anticheat@wannacry I can still bypass killaura longjump velocity and scaffold. Now NoGround Crit can work in redesky because of the anticheat update
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AAC4Velocity FixedAAC4VelocityFixed
var script = registerScript({ name: "AAC4Velocity", version: "2.0", authors: ["AquaVit"] }); var S06PacketUpdateHealth = Java.type('net.minecraft.network.play.server.S06PacketUpdateHealth') var S12PacketEntityVelocity = Java.type('net.minecraft.network.play.server.S12PacketEntityVelocity') var S27PacketExplosion = Java.type('net.minecraft.network.play.server.S27PacketExplosion') var MathHelper = Java.type("net.minecraft.util.MathHelper") var MSTimer = Java.type("net.ccbluex.liquidbounce.utils.timer.MSTimer") var timer = new MSTimer() var hurt = false script.registerModule({ name: "AAC4Velocity", description: ":/", category: "Combat", tag: ">3", settings: { mode: Setting.list({ name: "Mode", values: ["AAC4"], default: "AAC4" }) } }, function (module) { module.on("update", function () { if (module.settings.mode.get() == "AAC4"){ if (!mc.thePlayer.onGround) { if (mc.thePlayer.hurtTime != 0){ if (hurt) { mc.gameSettings.keyBindForward.isKeyDown() == true mc.thePlayer.speedInAir = 0.02 mc.thePlayer.motionX *= 0.6 mc.thePlayer.motionZ *= 0.6 } } } else{ if (timer.hasTimePassed(80)) { hurt = false mc.thePlayer.speedInAir = 0.02 } } } }); module.on("packet", function (event) { var packet = event.getPacket() if (packet instanceof S12PacketEntityVelocity) { if (mc.thePlayer == null){ return } timer.reset() hurt = true } if (packet instanceof S06PacketUpdateHealth) { event.cancelEvent() } if (packet instanceof S27PacketExplosion) { event.cancelEvent() } }); });
Thanks AquaVit