@kawaiinekololis Alright.I want to develop a new project,a ghost client named LBLITE that injects in exe format.But essentially,it's a memory injector that works with all versions and all mod loaders.I understand that the development workload is huge and challenging,and I'm not sure if this aligns with my initial expectations.I'm also uncertain if there are any open-source injection clients for Minecraft on GitHub,as most mainstream injection clients don't release their source code.I just want to develop an open-source injection client to attract more passionate developers.These closed-source clients can make a lot of money by injecting into any Minecraft launcher,so that's my idea.
G
gtier
@gtier
Posts
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My Thoughts on the Future Development of LiquidBounce15 days ago -
My Thoughts on the Future Development of LiquidBounce20 days agoI truly appreciate that this client has remained free and open-source, which is excellent and has given rise to many forks. However, I wonder if there has been consideration to develop an injectable client? I understand that technical expertise varies, but could we attempt to explore this path?
Take the example of CCBlueX/liquidbounce_lite, which uses DLL injection via Rust. While undoubtedly challenging (potentially taking at least two years to mature), could such an approach eventually become viable? Additionally, would an executable (EXE) based solution be worth exploring as an alternative?