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LiquidBounce Forum

Its DommeI

Its Domme

@Its Domme
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Recent Best Controversial

  • Hello. Script not work
    Its DommeI Its Domme

    Hello. Who is not hard to help fix the script, it does not work.

    function getBaseMoveSpeed() {
        var BaseSpeed = 0.2873;
          baseSpeed *= 1.0 + 0.2 * (0.20000000298023224 + 1);
        return baseSpeed;
      }
    var stage;
    var moveSpeed;
    var lastDist;
    var name1 = "KirkaLongJump"
    var category1 = "Movement" // Movement, Misc, Combat, Fun, Player, Exploit, World, Render
    var author1 = "ItsDoome1"
    var script = registerScript({
        name: name1,
        version: "1.0.0",
        authors: [author1]
    });
    script.registerModule({
        name: name1,
        category: category1,
        description: author1
        settings: {
            Boost: Setting.integer({
                name: "Boost",
                default: 24,
                min: 4,
                max: 25
            })
        }
    }, function (module) {
    module.on("enable", function() {
    stage = 0;
    });
    module.on("move", function() {
    if (mc.thePlayer.moveForward != 0 || mc.thePlayer.moveStrafing != 0) {
    	if (stage == 0) {
    		moveSpeed = 1 + getBaseMoveSpeed() - 0.05;
    			} else {
    				mc.thePlayer.motionY = 0.42;
    				moveSpeed *= 2.13;
    				if (stage == 2) {
    				var d = 0.66 * (lastDist - getBaseMoveSpeed());
    				moveSpeed = lastDist - d;
    				} else {
    					moveSpeed = lastDist - lastDist / 159;
    				}
    			}
    			moveSpeed = Math.max(getBaseMoveSpeed(), moveSpeed)
    			mc.setMoveSpeed = moveSpeed
    			if (!mc.thePlayer.isCollidedVertically) {
    				mc.thePlayer.setY(mc.thePlayer.motionY = -1.0-4)
    				stage++;
    			} else if (stage > 0) {
    				moduleManager.getModule('KirkaLongJump').setState(false);
    			}
    		}
    	});
    module.on("update", function() {
    if (mc.thePlayer.moveForward != 0.0 || mc.thePlayer.moveStrafing != 0.0) {
    var d1 = mc.thePlayer.x - mc.thePlayer.prevPosX;
    var d2 = mc.thePlayer.z - mc.thePlayer.prevPosZ;
    lastDist = Math.sqrt(d1 * d1 + d2 * d2);
    } else {
    	moduleManager.getModule('KirkaLongJump').setState(false);
    }
    });
    });
    
    ScriptAPI

  • help please.
    Its DommeI Its Domme

    ClientUtils.setMoveSpeed(paramMoveEvent, this.moveSpeed = Math.max(NCP Speed.getBaseMoveSpeed(), this.moveSpeed));
    how can I rewrite this line in javascript

    ScriptAPI

  • Help pls
    Its DommeI Its Domme

    how to open and close an inverter using a js script? pls help

    ScriptAPI

  • Help...
    Its DommeI Its Domme

    @auto-reply-bot Thank you so much.

    ScriptAPI

  • Help...
    Its DommeI Its Domme

    @auto-reply-bot What is real. why < in another explain, am I stupid or I do not quite understand what hurttime

    ScriptAPI

  • Help...
    Its DommeI Its Domme

    @its-domme If something doesn't work, it does nothing when damaged.

    ScriptAPI

  • Help...
    Its DommeI Its Domme

    Help how to make it so that with damage the player would go forward with a sprint

    		if (mc.thePlayer.hurttime < 0) {
    			mc.gameSettings.keyBindForward.pressed = true;
    		}
    
    ScriptAPI

  • Help if it's not difficult
    Its DommeI Its Domme

    @deleted Thx

    ScriptAPI

  • Help if it's not difficult
    Its DommeI Its Domme

    @mems said in Help if it's not difficult:

    No idea buddy

    Okay

    ScriptAPI

  • Help if it's not difficult
    Its DommeI Its Domme

    @mems I found. How to close or say that everything is already.?

    ScriptAPI

  • Help if it's not difficult
    Its DommeI Its Domme

    How to get the health of a player (which I play as)

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @caex said in How to turn your head up:

    hello, person who cant read the instructions
    before making a script, make sure you satisfy the following conditions:

    you have access to liquidbounce
    you have r/w access to the scripts folder
    you know javascript

    This all fits me, I know js and read the Script api

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @auto-reply-bot thx

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @chocopiexd said in How to turn your head up:

    you are braindead

    Lmao what utils can be more detailed, I don't even know where to get them, and most likely it's something related to packages. By the way, where to look for packages and classes to use.
    Just write what you need to write in the script

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @chocopiexd said in How to turn your head up:

    imports

    I don't know what to import. Sorry.

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @chocopiexd said in How to turn your head up:

    then you are retarded

    Well fucking why. I put in what you wrote and instead of Yaw and Pitch I indicated values. Does not work ..

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @chocopiexd Dont work

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @quadro I don't know how to use it. I wouldn’t have written.

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @quadro What can the translator translate wrong? But I did not understand what was written there. If it is not difficult for you, you can give me a script

    ScriptAPI

  • How to turn your head up
    Its DommeI Its Domme

    @quadro I need the player to turn his head up in the script. Help..

    ScriptAPI
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