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SentinelS

Sentinel

@Sentinel
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Recent Best Controversial

  • FastBreak NoBreakDelay
    SentinelS Sentinel

    It appears that FastBreak has in-built NoBreakDelay enabled. Maybe make it an option to toggle it or customise how many ticks before block selector updates to the next block?

    You can get away with minor fastbreak usage, but the NoBreakDelay makes it very easy to detect regardless of the block damage parameter.

    Another idea could be some sort of “balance” settings that lets you bypass those anticheats that check if you’re breaking blocks faster overall

    Suggestions

  • Sprint reset for velocity
    SentinelS Sentinel

    How does “sprint reset” reduce knock back exactly? And how does the jump mode work too? How does delay play into effect?

    Someone explain in detail, I’m interested

    Suggestions

  • PingSpoof Transactions
    SentinelS Sentinel

    Alongside KeepAlive, let users delay transactions latency

    Suggestions

  • AutoFish Disable on low durability option
    SentinelS Sentinel

    As the title suggests, an option to disable the module when durability gets too low.

    Additionally, can make it a suboption to require enchants for this check.

    Any other similar modules should probably have this too

    Suggestions

  • Customisable NoBreakDelay
    SentinelS Sentinel

    I was not sure what the FastBreak options meant exactly, but I’m suggesting this anyway.

    There seems to be a 5-tick delay when you break a block before your client switches to the next block. It would be nice if there was a module that lets you customise that value, for example between 0-5 ticks (in case anti-cheats detect 0 tick but not 1-2, etc)

    Suggestions
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