pleeeeeeeease.
T S
Posts
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For autoweapon to work with teams -
X-Ray shows all non-solid blocks or transparent blockspls. eeee
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Autoclicker option to only work when holding a weaponI don't think you get the whole idea of suggestions
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Autoclicker option to only work when holding a weaponoption to select for autoclicker to only work when holding a weapon such as sword/ axe or pickaxe.
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For autoweapon to work with teamsIf team module is on, then autoweapon shouldn't switch to weapon if the teammate is on the same scoreboard team. Right now it switches to weapon slot automatically regardless if same team or not
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3 line code scaffold LOLwill this be detected on big servers?
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Nametags Health aesthetic improvementscome to think of it i would rather remove the "HP" or heart symbol completely and just keep the color coded health number
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No delete button for scoreboard elementthaaaaanks
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I need Hypixel's Criticals.@LolMC dude I used this with 250 delay and I got watchdogged
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I need Hypixel's Criticals.@LolMC and what delay time?
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No delete button for scoreboard elementI have 3 scoreboards and it wont let me press delete on the scoreboard element but there is a delete button for other elements?
http://prntscr.com/twwdzq -
InventoryManager 7.2 - Updated again!@CzechHek oh I was talking about the hotbar sorter, it doesn't sort the best sword in the sword slot
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InventoryManager 7.2 - Updated again!@CzechHek actually you've already done that with the priority thing, sorry I didn't see it
also how did u style ur gui?
Also I have another suggestion, to make it choose the strongest sword in the sword slot
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autoclicker stops the flow on rare occasionsSometimes autoclicker stops randomly and doesn't autoclick for a couple of seconds even if u hold mouse again. This happens very rarely and I tried reproducing this bug but I unfortunately can't, I think it is unpredictable and I don't know how to reproduce unfortunately
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InventoryManager 7.2 - Updated again!Ik this is an odd suggestion and might not be intuitive to implement but I want different hotbar orientations based on if I have a certain item or not.
For example if I have golden apple, I want sword to be in slot 1, and if I don't have golden apple in my inventory I want sword to be slot 2.
something like that -
Airsafe option in safewalk to not be activated if the block your jumping to is safeMy suggestion is for the airsafe option in safewalk to only work if the block you're jumping onto is bellow the Y value of the current block you're standing on, so that if it is on the same Y level or above, it won't stop you mid air and you can move freely
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Nametags Health aesthetic improvementsI have a couple of suggestions to improve the health indicator in nametags mod because right now it usually blends in with the rest of people's names especially if their name is red, and it's hard to see if the person is low on HP.
- Make the number color coded depending on how much health
above 10 HP = &a (green)
above 5 HP = &e (yellow)
5 or less HP = &c (red)
and change the word HP to the heart unicode which will always be &c color so it's easier to differentiate the colored number from the HP word or heart symbol
- option to move the HP either above or bellow the player's nametags
this will be very useful
Either (or both) suggestions would be really cool, thanks!
- Make the number color coded depending on how much health
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Option for autotool to switch back to previous held hotbar slotAuto tool uses the proper tool when you hit the blocks, but I would like there to be an option in auto tool to switch back to your last held item when you are no longer hitting the block that the auto tool changed to.
thanks! -
X-Ray shows all non-solid blocks or transparent blocksI disabled every block in my x-ray and I can still see slabs, fences, cobblestone walls, glass, glass panes, grass/ferns, etc. (basically all blocks that are see through).
I was wondering if this can be fixed because other xray mods don't have this issue.
I know that entities are a different problem all-together so it's fine to keep them.