@96DMG 我认为你应该找相应作者寻求更新,如果mumy不同意,那我才开始更新,因为前面的原因,所以我把你的脚本翻新放在最后面,请谅解
I think you should seek updates from the corresponding author. If Mumy disagrees, then I will start updating. Due to previous reasons, I have placed your script revision at the end. Please understand
ybyyby_ awa
Posts
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[Script Maintenance] Publish the script you need to update here -
[Script Maintenance] Publish the script you need to update hereI even provided a debugging feature for it, come and give it a try
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[Script Maintenance] Publish the script you need to update here@WaterFlex-Gaming said in [Script Maintenance] Publish the script you need to update here:
matrix disabler
Please note that I am only responsible for the logical part smoothing and loading of the script manager in the latest version. If there are any missing functions, please modify them yourself
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Yes, I'm back too(是的,我也回来了)Just like CookieChinese and Mumy, I have recently started handling proposals from everyone asking me to update scripts. Welcome everyone to @ me on related topics(正如CookieChinese和Mumy一样,我也在最近开始处理大家找我更新脚本的提议,欢迎大家在相关议题下@我)
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[JS]LayerFucker | Port from Core -> ScriptAPIv2@FaaatPotato Very good transplantation, I will try to update it
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how can i code a script@I-Utaro View my recent scripts
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[Script]TestScaffold 2.0(Beta version)@Gabriel Actually, when you use it, it's okay
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The issue of Script API v2 not being able to listen to server packets(关于Script api v2 无法监听服务器数据包的问题)When I used Script API v2 to update old version API scripts, I found that Script API v2 cannot listen to server packets compared to Script API v1 in scripts containing the same logic
当我使用Script API v2更新旧版本API脚本时,我发现在包含相同逻辑的脚本中,与Script API v1相比,Script API v2无法侦听服务器数据包Script API v1 Version code
TestDisablerPro.jsScript API v2 Version code
TestDisablerPro(API V2).jsWhen I use Script API v1 Version code, it can output:
But when I use Script API v2 version code, it cannot output server data packets
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A script used to familiarize oneself with Script API V2(Keep updated) -
[Script]TestScaffold 2.0(Beta version)@Gabriel 先生,我的英语不太好,也许你可以说中文或者更细致的说一说你的问题
Sir, my English is not very good. Perhaps you can speak Chinese or explain your problem in more detail -
A script used to familiarize oneself with Script API V2(Keep updated) -
[Script Maintenance] Publish the script you need to update here@Gabriel ScaffoldAddon(API V2).js
Please note that I am only responsible for the logical part smoothing and loading of the script manager in the latest version. If there are any missing functions, please modify them yourself
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A script used to familiarize oneself with Script API V2(Keep updated) -
【脚本维护】在此处发布需要更新的脚本The official decision is to remove support for ScriptAPI v1, so I plan to upgrade the old version of the script for everyone in the community here. If you need it, you can publish the script you need to update here. I will reply to you within a week (if your script is private and you do not want to publish it here, please visit https://github.com/Hirohiko360/LiquidBounceScripts/issues Provide your contact information and script type)
官方决定删除对 ScriptAPI v1 的支持,所以我打算在这里为社区的各位升级旧版脚本,如果你有需要,可以在这里发布你需要更新的脚本,我会在一周内回复你(如果你的脚本是私人的,不想在这里发布,请访问https://github.com/Hirohiko360/LiquidBounceScripts/issues提出你的联系方式和脚本类型)
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[Script Maintenance] Publish the script you need to update hereThe official decision is to remove support for ScriptAPI v1, so I plan to upgrade the old version of the script for everyone in the community here. If you need it, you can publish the script you need to update here. I will reply to you within a week (if your script is private and you do not want to publish it here, please visit https://github.com/Hirohiko360/LiquidBounceScripts/issues Provide your contact information and script type)
Please note that I am only responsible for the logical part smoothing and loading of the script manager in the latest version. If there are any missing functions, please modify them yourself
官方决定删除对 ScriptAPI v1 的支持,所以我打算在这里为社区的各位升级旧版脚本,如果你有需要,可以在这里发布你需要更新的脚本,我会在一周内回复你(如果你的脚本是私人的,不想在这里发布,请访问https://github.com/Hirohiko360/LiquidBounceScripts/issues提出你的联系方式和脚本类型)
请注意:我只负责逻辑部分通顺和在最新版本中的脚本管理器加载,如果出现功能缺失请自行修改
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关于官方删除api v1 的看法(Opinions on the official removal of API v1)说实话,这真的是一件好事,因为旧版本的api虽然写起来便捷但是真的bug太多太多,新版本能规避掉很多问题
但是也有一些遗留,比如说大多数人还停留在对脚本是api v1的社区,比如说旧版js没人维护怎么办,虽然我一直在搞相关的东西,但是数量太多,社区的好兄弟们写js又是随心所欲,真的不太好移植,再比如说官方提出的新版api的示例太简单以及过时To be honest, this is really a good thing because although the old version of the API was easy to write, there were too many bugs, and the new version instinctively avoided many problems
But there are also some legacies, such as most people still staying in the community where the script is API v1. For example, what if the old version of JS is not maintained by anyone? Although I have been working on related things, there are too many, and the community's good friends write JS at will, which is really not easy to transplant. For example, the official example of the new version of the API is too simple and outdated -
Removal of ScriptAPI v1 support in upcoming b83@ybyyby_-awa So I can maintain the old version as the new one
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Removal of ScriptAPI v1 support in upcoming b83So how can an old script maintainer like me better maintain it
Can you update the document to provide more detailed explanations of changes and more examples -
[Script]TestScaffold 2.0(Beta version)Actually, I updated it a long time ago, but due to the script writing changes brought about by the LB version update, I still haven't resolved them, so I have been hesitant whether to publish it. In the end, I still think it would be better to publish it,After all, the community hasn't been very active lately
实际上我很久之前就更新过了,但是由于LB版本更新带来的脚本写法改动到现在我也没解决,所以一直犹豫不决是否要发布,最后我还是认为发布出去更好,毕竟社区最近不是很活跃Libraries required to run scripts:
运行脚本所需的库:
timingFunctions.js
systemFunctions.js
stringFunctions.js
RenderUtils.js
minecraftUtils.js
mathFunctions.js
httpFunctions.js
glFunctions.js
classLoader.js
arrayFunctions.js
Update log
更新日志+Adjust the reference packet framework
+Optimize custom module names and custom reference libraries
+Add dynamic display function list
+Removed direct control of custom contracting from Link3
+Add more custom rotation settings
+Add more custom Tower settings
+Add custom contract manager settings
+And More!
+调整参考数据包框架
+优化自定义模块名称和自定义参考库
+添加动态显示功能列表
+从Link3中删除了对自定义合约的直接控制
+添加更多自定义旋转设置
+添加更多自定义塔设置
+添加自定义合同管理器设置
+还有更多 -
[Script]TestScaffold 2.0(Beta version)Actually, I updated it a long time ago, but due to the script writing changes brought about by the LB version update, I still haven't resolved them, so I have been hesitant whether to publish it. In the end, I still think it would be better to publish it,After all, the community hasn't been very active lately
实际上我很久之前就更新过了,但是由于LB版本更新带来的脚本写法改动到现在我也没解决,所以一直犹豫不决是否要发布,最后我还是认为发布出去更好,毕竟社区最近不是很活跃Libraries required to run scripts:
运行脚本所需的库:
timingFunctions.js
systemFunctions.js
stringFunctions.js
RenderUtils.js
minecraftUtils.js
mathFunctions.js
httpFunctions.js
glFunctions.js
classLoader.js
arrayFunctions.jsUpdate log
更新日志+Adjust the reference packet framework
+Optimize custom module names and custom reference libraries
+Add dynamic display function list
+Removed direct control of custom contracting from Link3
+Add more custom rotation settings
+Add more custom Tower settings
+Add custom contract manager settings
+And More!
+调整参考数据包框架
+优化自定义模块名称和自定义参考库
+添加动态显示功能列表
+从Link3中删除了对自定义合约的直接控制
+添加更多自定义旋转设置
+添加更多自定义塔设置
+添加自定义合同管理器设置
+还有更多