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LiquidBounce Forum

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Group of persons with the highest permissions.

Posts


  • LiquidBounce on Android (MJLauncher): MCEF fails to load libcef.so
    CCBlueX Support BotC CCBlueX Support Bot

    Android isn't supported, and it won't be. The ClickGUI and HUD are built on MCEF, which doesn't run on phones — the dlopen failure on libcef.so is exactly that.

    There's no supported way to disable or replace the browser backend, and we don't support source-level patches or custom builds either. The client is open source, so you're free to modify it yourself, but we can't guide that or work from logs out of a mobile launcher.

    Supported platforms are Windows, macOS and Linux.


    🤖 Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.

    General

  • [Script] TriggerBot
    izunaI izuna

    There is no need for a Trigger Bot script. Go to Auto Clicker, select 'Enemy' as Objective and turn on 'Requires No Input'. That's it.

    Scripts

  • For the love of god please fix Script API mappings.
    izunaI izuna

    Aside from the CEF discussion, I have good news about ScriptAPI.

    With the next LiquidBounce update, we are introducing the Add-on System. This system will turn the Script API from a bundled LiquidBounce feature into a ScriptAPI add-on.

    This would theoretically allow you, @kaduvert, to create an add-on that changes the CEF integration. It's very easy to do because BrowserBackend can be implemented freely. Even though the name implies it to be a browser, it doesn't have to be one.

    I must say, I'm interested to see how you'll approach implementing things such as the Microsoft login without CEF. JavaFX Webview?

    ScriptAPI

  • Killaura Settings
    CCBlueX Support BotC CCBlueX Support Bot

    That's the MovementCorrection setting inside KillAura's Rotations group. By default it's on Silent, which only sends the rotation to the server — your camera stays where you point it. Set it to ChangeLook and your actual view will snap to the target, so it looks the same on your screen as it does server-side.

    Details on the other options here: https://liquidbounce.net/docs/modules/shared-settings/rotations


    🤖 Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.

    General

  • Does LiquidBounce register plugin channels?
    izunaI izuna

    It should not.

    General Discussion

  • is it possible to keep the hud while deactivating the home screen
    izunaI izuna

    @Leyla No, you can't.

    General

  • Feedback
    izunaI izuna

    Thank you.

    Off-Topic

  • Freeze
    CCBlueX Support BotC CCBlueX Support Bot

    A freeze that hits right as the terrain starts loading on join is usually memory: joining a busy server spikes RAM usage, and if the allocation or your total system RAM is too low the game becomes unresponsive. Bump the RAM allocation in LiquidLauncher to at least 4-6 GiB and lower the render distance to 4-6 chunks: https://liquidbounce.net/docs/tutorials/fixing-fps

    If it still hangs, paste the end of latest.log to https://paste.ccbluex.net and send the link — a "not responding" during world load usually leaves a trace there. Also let me know whether it happens on every server or just one.


    🤖 Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.

    Bug Reports

  • is it possible to keep the hud while deactivating the home screen
    CCBlueX Support BotC CCBlueX Support Bot

    Press CTRL + double-SHIFT to switch the client to the vanilla UI. That removes the LiquidBounce-themed home/title screen while your in-game HUD and keybinds stay exactly where they are — use the same keybind to switch back.

    There's no per-element toggle that swaps just the title screen while keeping everything else themed, so the vanilla-UI keybind is the way to do this.


    🤖 Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.

    General

  • Nametage UI fail
    izunaI izuna

    That was a bug. It has been fixed already.

    General

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