Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. Kotlin/Java
  3. edit sign text how to

edit sign text how to

Scheduled Pinned Locked Moved Kotlin/Java
15 Posts 6 Posters 3.4k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • [deleted][ Offline
    [deleted][ Offline
    [deleted]
    wrote on last edited by
    #2

    you cant edit text of placed sign, its serverside

    DreamWasFuckedD 1 Reply Last reply
    0
    • [deleted][ [deleted]

      you cant edit text of placed sign, its serverside

      DreamWasFuckedD Offline
      DreamWasFuckedD Offline
      DreamWasFucked
      wrote on last edited by
      #3

      is there any way to put a sign already with text or paste text?

      melih_gmc2M dntdbtD 2 Replies Last reply
      0
      • DreamWasFuckedD DreamWasFucked

        is there any way to put a sign already with text or paste text?

        melih_gmc2M Offline
        melih_gmc2M Offline
        melih_gmc2
        wrote on last edited by
        #4

        @auto-reply-bot there is, just place some sign with a text on it and press crtl + middle mouse button and it should save the sign with nbt tags so you can place it with text

        DreamWasFuckedD 1 Reply Last reply
        0
        • melih_gmc2M melih_gmc2

          @auto-reply-bot there is, just place some sign with a text on it and press crtl + middle mouse button and it should save the sign with nbt tags so you can place it with text

          DreamWasFuckedD Offline
          DreamWasFuckedD Offline
          DreamWasFucked
          wrote on last edited by
          #5

          survival gaymode

          1 Reply Last reply
          0
          • DreamWasFuckedD DreamWasFucked

            is there any way to put a sign already with text or paste text?

            dntdbtD Offline
            dntdbtD Offline
            dntdbt
            wrote on last edited by
            #6

            @auto-reply-bot lol just log your packets when you place a sign, what's problem?

            DreamWasFuckedD 6Sence6 2 Replies Last reply
            0
            • dntdbtD dntdbt

              @auto-reply-bot lol just log your packets when you place a sign, what's problem?

              DreamWasFuckedD Offline
              DreamWasFuckedD Offline
              DreamWasFucked
              wrote on last edited by
              #7

              ok but how to change

              1 Reply Last reply
              0
              • dntdbtD dntdbt

                @auto-reply-bot lol just log your packets when you place a sign, what's problem?

                6Sence6 Offline
                6Sence6 Offline
                6Sence
                wrote on last edited by 6Sence
                #8

                @dntdbt obviously he doesn't know that otherwise he wouldn't be asking

                1 Reply Last reply
                0
                • ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #9

                  You mean client-side?

                  1 Reply Last reply
                  0
                  • ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #10

                    At TileEntitySignRenderer modify the part that says something like

                    if (destroyStage < 0) {
                                    for (int j = 0; j < te.signText.length; ++j) {
                                        int i1 = j * 10 - te.signText.length * 5;
                                        if (te.signText[j] != null) {
                                            IChatComponent ichatcomponent = te.signText[j];
                                            List<IChatComponent> list = GuiUtilRenderComponents.func_178908_a(ichatcomponent, 90, fontrenderer, false, true);
                                            String s = list != null && list.size() > 0 ? list.get(0).getFormattedText() : "";
                    
                                            if (j == te.lineBeingEdited) {
                                                s = "> " + s + " <";
                                                fontrenderer.drawString(s, -fontrenderer.getStringWidth(s) / 2, i1, i);
                                            } else {
                                                fontrenderer.drawString(s, -fontrenderer.getStringWidth(s) / 2, i1, i);
                                            }
                                        }
                                    }
                                }
                    

                    To what ever you want in fontrenderer.drawString

                    DreamWasFuckedD 1 Reply Last reply
                    0
                    • ? A Former User

                      At TileEntitySignRenderer modify the part that says something like

                      if (destroyStage < 0) {
                                      for (int j = 0; j < te.signText.length; ++j) {
                                          int i1 = j * 10 - te.signText.length * 5;
                                          if (te.signText[j] != null) {
                                              IChatComponent ichatcomponent = te.signText[j];
                                              List<IChatComponent> list = GuiUtilRenderComponents.func_178908_a(ichatcomponent, 90, fontrenderer, false, true);
                                              String s = list != null && list.size() > 0 ? list.get(0).getFormattedText() : "";
                      
                                              if (j == te.lineBeingEdited) {
                                                  s = "> " + s + " <";
                                                  fontrenderer.drawString(s, -fontrenderer.getStringWidth(s) / 2, i1, i);
                                              } else {
                                                  fontrenderer.drawString(s, -fontrenderer.getStringWidth(s) / 2, i1, i);
                                              }
                                          }
                                      }
                                  }
                      

                      To what ever you want in fontrenderer.drawString

                      DreamWasFuckedD Offline
                      DreamWasFuckedD Offline
                      DreamWasFucked
                      wrote on last edited by
                      #11

                      https://wiki.wurstclient.net/autosign something like this

                      ? 1 Reply Last reply
                      0
                      • DreamWasFuckedD DreamWasFucked

                        https://wiki.wurstclient.net/autosign something like this

                        ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by
                        #12

                        @auto-reply-bot wurst is open source bruh

                        DreamWasFuckedD 1 Reply Last reply
                        0
                        • ? A Former User

                          @auto-reply-bot wurst is open source bruh

                          DreamWasFuckedD Offline
                          DreamWasFuckedD Offline
                          DreamWasFucked
                          wrote on last edited by
                          #13

                          i dont know where to find the actual code bruhbruh

                          fa.png

                          ? 1 Reply Last reply
                          0
                          • DreamWasFuckedD DreamWasFucked

                            i dont know where to find the actual code bruhbruh

                            fa.png

                            ? Offline
                            ? Offline
                            A Former User
                            wrote on last edited by
                            #14

                            @auto-reply-bot https://github.com/Wurst-Imperium/Wurst7/blob/master/src/main/java/net/wurstclient/mixin/SignEditScreenMixin.java
                            bruhbruhbruh

                            DreamWasFuckedD 1 Reply Last reply
                            0
                            • ? A Former User

                              @auto-reply-bot https://github.com/Wurst-Imperium/Wurst7/blob/master/src/main/java/net/wurstclient/mixin/SignEditScreenMixin.java
                              bruhbruhbruh

                              DreamWasFuckedD Offline
                              DreamWasFuckedD Offline
                              DreamWasFucked
                              wrote on last edited by
                              #15

                              bruh thx

                              1 Reply Last reply
                              0

                              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                              With your input, this post could be even better 💗

                              Register Login
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              About
                              • Terms of Service
                              • Privacy Policy
                              • Status
                              • Contact Us
                              Downloads
                              • Releases
                              • Source code
                              • License
                              Docs
                              • Tutorials
                              • CustomHUD
                              • AutoSettings
                              • ScriptAPI
                              Community
                              • Forum
                              • Guilded
                              • YouTube
                              • Twitter
                              • D.Tube
                              • Login

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups