JartexNetwork's Bed/Skywars Config. (Possibly undetectable)
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@CookieChinese I'd rather have my config with a noslow script instead.
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@CookieChinese nvm, there's no noslow script, for now.. will test some settings + yours.
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Updated killaura settings. HurtTime was the main reason when KillAura was trying to look where you'd normally look without having KillAura on.
Video to demonstrate what I mean:
https://www.youtube.com/watch?v=FRFnEBw_rgs&feature=youtu.be -
Godbridging on Matrix works xDD
https://streamable.com/tbsvq2 -
@Alien-Gurke Normally flags for delay, this check is probably disabled on Jartex.
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This is what normally looks like if I focus on Jartex: https://www.youtube.com/watch?v=JQeOjG5G6XI&feature=youtu.be
And normally KillAura gets so easily flagged because LiquidBounce's KillAura makes it do so. It false flags Matrix so many times that you cannot even move sometimes, but on Jartex it seems like they have disabled some checks. About scaffold, maximum speed is 0.15 zitterspeed before it flags the shit of you, and yeah, I've also set KillAura's range to 3.1 on my current config. I will change lots of things I guess soon.