MMC Bunny Hop
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/// api_version=2 var script = registerScript({ name: "MMCHop", version: "1.0.0", authors: ["0hWhite"] }); // Imported classes var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils"); script.registerModule({ name: "MMCHop", category: "Movement", description: "Bypassing bunny hop for MMC" }, function(module) { module.on("motion", function() { if(mc.thePlayer.onGround) { mc.thePlayer.motionY = 0.76; } else { MovementUtils.strafe(0.2); } }); });
If you don't feel like copying and pasting all of this into a file, here is the direct download:
MMCHop.js -
if(mc.thePlayer.onGround) { mc.thePlayer.motionY = 0.76; }
does that even bypass aac4? looks like a highjump lol
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aac3 : highjump vanilla 1.03
in aac4: highjump vanilla maxium is lower or equal 1.05 -
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@funnycatmemes same ngl