AutoMessage 中国版S1.0(暂无更新,后面会慢慢汉化)
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「AutoMessage 功能」自动发L和自动举报(100%)
胜利自动说GG(100%)
胜利关闭功能(100%)
自动返回游戏(100%)
自动注册(100%)
自动登录(100%)
杀敌数显示(60%)◤AutoMessage 规则◢
你可以魔改一些功能(请不要改作者名字,不然后果自负)
你可以在下方提出意见和问题(会考虑修复和修复)
你可以在下方提出你魔改水影改变了什么,我将会制作出支持所有魔改水影的版本感谢你使用AutoMessage!
var scriptName = "AutoMessage"; var scriptVersion = 7.0 var scriptAuthor = "soulplexis,reset by cookie"; var mobs = Java.type("net.minecraft.entity.EntityCreature"); var players = Java.type("net.minecraft.entity.player.EntityPlayer"); var S02PacketChat = Java.type('net.minecraft.network.play.server.S02PacketChat') var scaffoldModule = moduleManager.getModule("Scaffold"); var Fly = moduleManager.getModule("Fly"); var Killaura = moduleManager.getModule("Killaura"); var Speed = moduleManager.getModule("Speed"); var Color = Java.type('java.awt.Color') var Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts"); script.import('lib/glFunctions.js'); script.import("lib/systemFunctions.js") script.import('lib/timingFunctions.js'); var ScaledResolution = Java.type("net.minecraft.client.gui.ScaledResolution") var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils') var autoMessage = new autoMessage(); var autoMessageClient; function autoMessage() { var ticks = 0; var a = false; var b = 0; var c = 0; var d = 0; var Mode = value.createList("Mode", ["Before", "After",], "Before"); var AutoL = value.createBoolean("AutoL", true); var Mob = value.createBoolean("Mob", false); var Player = value.createBoolean("Player", true); var Instant = value.createBoolean("Instant", false); var GG = value.createBoolean("GG", true); var Wdr = value.createBoolean("Wdr", true); var Message = value.createText("Message", "L"); var WdrMessage = value.createText("WdrMessage", "Killaura"); var Wdrtext = value.createText("Wdrtext", "/wdr"); var Lname = value.createText("Lname", "曲奇"); var GGname = value.createText("GGname", "曲奇"); var GGNameT = value.createBoolean("GGNameT", true); var StartSpammer = value.createBoolean("StartSpammer", true); var AutoRejoin = value.createBoolean("AutoRejoin", true); var AutoPlay = value.createBoolean("AutoPlay", true); var CheckPlayer = value.createText("CheckPlayer", ":"); var AutoPlayTick = value.createInteger("AutoPlayTick", 80, 5, 100); var RejoinTick = value.createInteger("RejoinTick", 40, 5, 100); var AutoDisableTick = value.createInteger("AutoDisableTick", 80, 5, 100); var AutoLName = value.createBoolean("AutoLName", true); var nameBefore = value.createText("nameBefore", "["); var nameAfter = value.createText("nameAfter", "]"); var GGandKillCheck = value.createText("GGandKillCheck", "胜利"); var AutoPlayCheck = value.createText("AutoPlayCheck", "胜利"); var AutoRejoinCheck1 = value.createText("AutoRejoinCheck1", "继续"); var AutoRejoinCheck2 = value.createText("AutoRejoinCheck2", "提出"); var GGText = value.createText("GGText", "GG"); var StartSpammerChecks = value.createText("StartSpammerChecks", "开始"); var Autodisable = value.createBoolean("Autodisable", true); var AutodisableChecks1 = value.createText("AutodisableChecks1", "胜利"); var AutodisableChecks2 = value.createText("AutodisableChecks2", "死亡"); var AutodisableKillaura = value.createBoolean("Killaura", true); var AutodisableSpeed = value.createBoolean("Speed", true); var AutodisableFly = value.createBoolean("Fly", true); var AutodisableScaffold = value.createBoolean("Scaffold", true); var AutoRejoinText = value.createText("AutoRejoinText", "/rejoin"); var HypixelAutoPlayMode = value.createList("HypixelAutoPlayMode", ["BedWars_1v1","BedWars_2v2","BedWars_3v3","BedWars_4v4","SkyWars_Solo","SkyWars_Solo_Insane","SkyWars_Solo_LuckyBlock","SkyWars_Team","SkyWars_Team_Insane","SkyWars_Team_LuckyBlock","SurivialGames_Solo","SurivialGames_Team","MiniWalls",], "SkyWars_Solo"); var GGAfterText = value.createText("GGAfterText", "Pls use Cookie Config"); var StartSpammerText = value.createText("StartSpammerText", "Pls use Liquidbounce Config"); var AutoRegister = value.createBoolean("AutoRegister", true); var AutoLogin = value.createBoolean("AutoLogin", true); var AutoRegisterDouble = value.createBoolean("AutoRegisterDouble", true); var AutoRegisterCheck = value.createText("AutoRegisterCheck", "注册"); var AutoRegisterCommand = value.createText("AutoRegisterCommand", "/"); var AutoRegisterCommandText = value.createText("AutoRegisterCommandText", "register"); var AutoRegisterPrefixCheck = value.createText("AutoRegisterPrefixCheck", "."); var AutoRegisterText = value.createText("AutoRegisterText", "123456789a"); var AutoLoginCheck = value.createText("AutoLoginCheck", "登录"); var AutoLoginCommand = value.createText("AutoLoginCommand", "/"); var AutoLoginCommandText = value.createText("AutoLoginCommandText", "login"); var AutoLoginText = value.createText("AutoLoginText", "123456789a"); var AutoLoginPrefixCheck = value.createText("AutoLoginPrefixCheck", "."); var Killcount = value.createBoolean("Killcount", true); var KillcountY = value.createInteger("KillcountY", 80, 1, getScaledWidth()); var KillcountX = value.createInteger("KillcountX", 40, 5, getScaledHeight()); var KillcountClear = value.createBoolean("KillcountClear", true); var KillClearDelay = value.createInteger("KillClearDelay", 80, 5, 100); this.getName = function() { return "AutoMessage"; }; this.getDescription = function() { return "Mentions the target with a message when you kill them."; }; this.getCategory = function() { return "Fun"; }; this.onEnable = function() { target = null; a == false; b = 0; c = 0; d = 0; } this.onPacket = function(event) { var packet = event.getPacket(); if(packet instanceof S02PacketChat) { if(GG.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { if(GGNameT.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + GGText.get() + " " + GGAfterText.get()) }else{ mc.thePlayer.sendChatMessage(GGText.get()) } } } } if(Killcount.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { c = 0 }, KillClearDelay.get() * 50) } } } if(AutoRegister.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoRegisterCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { if(AutoRegisterDouble.get() == true){ mc.thePlayer.sendChatMessage(AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get() + " " + AutoRegisterText.get()) }else{ mc.thePlayer.sendChatMessage( AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get()) } } } } if(AutoLogin.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoLoginCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { mc.thePlayer.sendChatMessage(AutoLoginCommand.get() + AutoLoginCommandText.get() + " " + AutoLoginText.get()) } } } if(AutoRejoin.get() == true){ if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck1.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { mc.thePlayer.sendChatMessage(AutoRejoinText.get()) }, RejoinTick.get() * 50) } } if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck2.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { mc.thePlayer.sendChatMessage(AutoRejoinText.get()) }, RejoinTick.get() * 50) } } } if(Autodisable.get() == true){ if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks1.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { if(AutodisableKillaura.get() == true){ Killaura.setState(false) } if(AutodisableScaffold.get() == true){ scaffoldModule.setState(false) } if(AutodisableFly.get() == true){ Fly.setState(false) } if(AutodisableSpeed.get() == true){ Speed.setState(false) } }, AutoDisableTick.get() * 50) } } if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks2.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { if(AutodisableKillaura.get() == true){ Killaura.setState(false) } if(AutodisableScaffold.get() == true){ scaffoldModule.setState(false) } if(AutodisableFly.get() == true){ Fly.setState(false) } if(AutodisableSpeed.get() == true){ Speed.setState(false) } }, AutoDisableTick.get() * 50) } } } if(StartSpammer.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(StartSpammerChecks.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + StartSpammerText.get()) } } } if(AutoPlay.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoPlayCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { a = true; switch(HypixelAutoPlayMode.get()) { case"BedWars_1v1": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_eight_one"); }, AutoPlayTick.get() * 50) break; case"BedWars_2v2": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_eight_two"); }, AutoPlayTick.get() * 50) break; case"BedWars_3v3": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_four_three"); }, AutoPlayTick.get() * 50) break; case"BedWars_4v4": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_four_four"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_normal"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo_Insane": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_insane"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo_LuckyBlock": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_insane_lucky"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_normal"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team_Insane": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_insane"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team_LuckyBlock": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_insane_lucky"); }, AutoPlayTick.get() * 50) break; case"SurivialGames_Solo": setTimeout(function() { mc.thePlayer.sendChatMessage("/play blitz_solo_normal"); }, AutoPlayTick.get() * 50) break; case"SurivialGames_Team": setTimeout(function() { mc.thePlayer.sendChatMessage("/play blitz_teams_normal"); }, AutoPlayTick.get() * 50) break; case"MiniWalls": setTimeout(function() { mc.thePlayer.sendChatMessage("/play arcade_mini_walls"); }, AutoPlayTick.get() * 50) break; } } } } } } this.onMotion = function () { if(target != null && (((target instanceof mobs && Mob.get() == true) || Mob.get() == false && !(target instanceof mobs)) || ((target instanceof players && Player.get() == true) || Player.get() == false && !(target instanceof players))) && ((Instant.get() == true && target.getHealth() == 0) || Instant.get() == false && target.isDead == true)) { switch(Mode.get()) { case "After": c = c + 1 if(Wdr.get() == true) { mc.thePlayer.sendChatMessage(Wdrtext.get() + " " + target.getName() + " " + WdrMessage.get()); } if(AutoL.get() == true){ if(AutoLName.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + target.getName() + " " + Message.get()); }else{ mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get()); } } break; case "Before": c = c + 1 if(AutoL.get() == true){ if(AutoLName.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + " " + Message.get()+ " " + target.getName()); }else{ mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get()); } } if(Wdr.get() == true) { mc.thePlayer.sendChatMessage(Wdrtext.get() + " " + target.getName() + " " + WdrMessage.get()); } break; } target = null; } } this.onDisable = function() { } this.onUpdate = function() { if (a == true) { ticks++; } if (ticks != 0 && ticks < AutoPlayTick.get()) { if (b != 7) { b++; } } if (ticks > AutoPlayTick.get()) { ticks = 0; a = false; b = 0; } } this.onRender2D = function () { mc.fontRendererObj.drawStringWithShadow("You Killed:" + c, KillcountX.get(), KillcountY.get(), 10395294); var mcWidth = getScaledWidth(); //RenderUtils.drawBorderedRect(mcWidth / 2 - 92 , 3, mcWidth / 2 + 92, 23, 3, new Color(0, 0, 0, 150).getRGB(), new Color(0, 0, 0, 150).getRGB()); if (a == true) { RenderUtils.drawBorderedRect(mcWidth / 2 - 92, b, mcWidth / 2 + 92, b + 25, 3, new Color(255, 255, 255, 90).getRGB(), new Color(255, 255, 255, 90).getRGB()); Fonts.font40.drawCenteredString("Auto Play&Disable", mcWidth / 2 + 3, b + 5, 0xffffff); Fonts.font35.drawCenteredString("next game in " + (4 - parseInt(ticks / 20)) + 's', mcWidth / 2 + 3, b + 16, 0xffffff); } } this.addValues = function(values) { values.add(Mode); values.add(Mob); values.add(Player); values.add(Instant); values.add(Message); values.add(GG); values.add(Wdr); values.add(WdrMessage); values.add(Wdrtext); values.add(Lname); values.add(GGname); values.add(GGNameT); values.add(StartSpammer); values.add(AutoRejoin); values.add(AutoPlay); values.add(HypixelAutoPlayMode); values.add(GGAfterText); values.add(AutoL); values.add(CheckPlayer); values.add(AutoPlayTick); values.add(AutoDisableTick); values.add(AutoLName); values.add(RejoinTick); values.add(nameAfter); values.add(nameBefore); values.add(GGandKillCheck); values.add(AutoPlayCheck); values.add(AutoRejoinCheck1); values.add(AutoRejoinCheck2); values.add(GGText); values.add(StartSpammerChecks); values.add(Autodisable); values.add(AutodisableChecks1); values.add(AutodisableChecks2); values.add(AutodisableFly); values.add(AutodisableKillaura); values.add(AutodisableScaffold); values.add(AutodisableSpeed); values.add(AutoRejoinText); values.add(StartSpammerText); values.add(AutoRegister); values.add(AutoRegisterCommand); values.add(AutoRegisterCommandText); values.add(AutoRegisterDouble); values.add(AutoRegisterText); values.add(AutoRegisterCheck); values.add(AutoLogin); values.add(AutoLoginCheck); values.add(AutoLoginCommand); values.add(AutoLoginCommandText); values.add(AutoLoginText); values.add(AutoLoginPrefixCheck); values.add(AutoRegisterPrefixCheck); values.add(Killcount); values.add(KillcountX); values.add(KillcountY); values.add(KillcountClear); values.add(KillClearDelay); } var target; var EntityUtils = Java.type("net.ccbluex.liquidbounce.utils.EntityUtils") this.onAttack = function (event) { if (EntityUtils.isSelected(event.getTargetEntity(), true)) target = event.getTargetEntity(); } } function onLoad() { }; function onEnable() { autoMessageClient = moduleManager.registerModule(autoMessage); }; function onDisable() { moduleManager.unregisterModule(autoMessageClient); };老版本下载: AutoMessage.js
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「AutoMessage 功能」自动发L和自动举报(100%)
胜利自动说GG(100%)
胜利关闭功能(100%)
自动返回游戏(100%)
自动注册(100%)
自动登录(100%)
杀敌数显示(60%)◤AutoMessage 规则◢
你可以魔改一些功能(请不要改作者名字,不然后果自负)
你可以在下方提出意见和问题(会考虑修复和修复)
你可以在下方提出你魔改水影改变了什么,我将会制作出支持所有魔改水影的版本感谢你使用AutoMessage!
var scriptName = "AutoMessage"; var scriptVersion = 7.0 var scriptAuthor = "soulplexis,reset by cookie"; var mobs = Java.type("net.minecraft.entity.EntityCreature"); var players = Java.type("net.minecraft.entity.player.EntityPlayer"); var S02PacketChat = Java.type('net.minecraft.network.play.server.S02PacketChat') var scaffoldModule = moduleManager.getModule("Scaffold"); var Fly = moduleManager.getModule("Fly"); var Killaura = moduleManager.getModule("Killaura"); var Speed = moduleManager.getModule("Speed"); var Color = Java.type('java.awt.Color') var Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts"); script.import('lib/glFunctions.js'); script.import("lib/systemFunctions.js") script.import('lib/timingFunctions.js'); var ScaledResolution = Java.type("net.minecraft.client.gui.ScaledResolution") var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils') var autoMessage = new autoMessage(); var autoMessageClient; function autoMessage() { var ticks = 0; var a = false; var b = 0; var c = 0; var d = 0; var Mode = value.createList("Mode", ["Before", "After",], "Before"); var AutoL = value.createBoolean("AutoL", true); var Mob = value.createBoolean("Mob", false); var Player = value.createBoolean("Player", true); var Instant = value.createBoolean("Instant", false); var GG = value.createBoolean("GG", true); var Wdr = value.createBoolean("Wdr", true); var Message = value.createText("Message", "L"); var WdrMessage = value.createText("WdrMessage", "Killaura"); var Wdrtext = value.createText("Wdrtext", "/wdr"); var Lname = value.createText("Lname", "曲奇"); var GGname = value.createText("GGname", "曲奇"); var GGNameT = value.createBoolean("GGNameT", true); var StartSpammer = value.createBoolean("StartSpammer", true); var AutoRejoin = value.createBoolean("AutoRejoin", true); var AutoPlay = value.createBoolean("AutoPlay", true); var CheckPlayer = value.createText("CheckPlayer", ":"); var AutoPlayTick = value.createInteger("AutoPlayTick", 80, 5, 100); var RejoinTick = value.createInteger("RejoinTick", 40, 5, 100); var AutoDisableTick = value.createInteger("AutoDisableTick", 80, 5, 100); var AutoLName = value.createBoolean("AutoLName", true); var nameBefore = value.createText("nameBefore", "["); var nameAfter = value.createText("nameAfter", "]"); var GGandKillCheck = value.createText("GGandKillCheck", "胜利"); var AutoPlayCheck = value.createText("AutoPlayCheck", "胜利"); var AutoRejoinCheck1 = value.createText("AutoRejoinCheck1", "继续"); var AutoRejoinCheck2 = value.createText("AutoRejoinCheck2", "提出"); var GGText = value.createText("GGText", "GG"); var StartSpammerChecks = value.createText("StartSpammerChecks", "开始"); var Autodisable = value.createBoolean("Autodisable", true); var AutodisableChecks1 = value.createText("AutodisableChecks1", "胜利"); var AutodisableChecks2 = value.createText("AutodisableChecks2", "死亡"); var AutodisableKillaura = value.createBoolean("Killaura", true); var AutodisableSpeed = value.createBoolean("Speed", true); var AutodisableFly = value.createBoolean("Fly", true); var AutodisableScaffold = value.createBoolean("Scaffold", true); var AutoRejoinText = value.createText("AutoRejoinText", "/rejoin"); var HypixelAutoPlayMode = value.createList("HypixelAutoPlayMode", ["BedWars_1v1","BedWars_2v2","BedWars_3v3","BedWars_4v4","SkyWars_Solo","SkyWars_Solo_Insane","SkyWars_Solo_LuckyBlock","SkyWars_Team","SkyWars_Team_Insane","SkyWars_Team_LuckyBlock","SurivialGames_Solo","SurivialGames_Team","MiniWalls",], "SkyWars_Solo"); var GGAfterText = value.createText("GGAfterText", "Pls use Cookie Config"); var StartSpammerText = value.createText("StartSpammerText", "Pls use Liquidbounce Config"); var AutoRegister = value.createBoolean("AutoRegister", true); var AutoLogin = value.createBoolean("AutoLogin", true); var AutoRegisterDouble = value.createBoolean("AutoRegisterDouble", true); var AutoRegisterCheck = value.createText("AutoRegisterCheck", "注册"); var AutoRegisterCommand = value.createText("AutoRegisterCommand", "/"); var AutoRegisterCommandText = value.createText("AutoRegisterCommandText", "register"); var AutoRegisterPrefixCheck = value.createText("AutoRegisterPrefixCheck", "."); var AutoRegisterText = value.createText("AutoRegisterText", "123456789a"); var AutoLoginCheck = value.createText("AutoLoginCheck", "登录"); var AutoLoginCommand = value.createText("AutoLoginCommand", "/"); var AutoLoginCommandText = value.createText("AutoLoginCommandText", "login"); var AutoLoginText = value.createText("AutoLoginText", "123456789a"); var AutoLoginPrefixCheck = value.createText("AutoLoginPrefixCheck", "."); var Killcount = value.createBoolean("Killcount", true); var KillcountY = value.createInteger("KillcountY", 80, 1, getScaledWidth()); var KillcountX = value.createInteger("KillcountX", 40, 5, getScaledHeight()); var KillcountClear = value.createBoolean("KillcountClear", true); var KillClearDelay = value.createInteger("KillClearDelay", 80, 5, 100); this.getName = function() { return "AutoMessage"; }; this.getDescription = function() { return "Mentions the target with a message when you kill them."; }; this.getCategory = function() { return "Fun"; }; this.onEnable = function() { target = null; a == false; b = 0; c = 0; d = 0; } this.onPacket = function(event) { var packet = event.getPacket(); if(packet instanceof S02PacketChat) { if(GG.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { if(GGNameT.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + GGText.get() + " " + GGAfterText.get()) }else{ mc.thePlayer.sendChatMessage(GGText.get()) } } } } if(Killcount.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { c = 0 }, KillClearDelay.get() * 50) } } } if(AutoRegister.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoRegisterCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { if(AutoRegisterDouble.get() == true){ mc.thePlayer.sendChatMessage(AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get() + " " + AutoRegisterText.get()) }else{ mc.thePlayer.sendChatMessage( AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get()) } } } } if(AutoLogin.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoLoginCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { mc.thePlayer.sendChatMessage(AutoLoginCommand.get() + AutoLoginCommandText.get() + " " + AutoLoginText.get()) } } } if(AutoRejoin.get() == true){ if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck1.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { mc.thePlayer.sendChatMessage(AutoRejoinText.get()) }, RejoinTick.get() * 50) } } if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck2.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { mc.thePlayer.sendChatMessage(AutoRejoinText.get()) }, RejoinTick.get() * 50) } } } if(Autodisable.get() == true){ if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks1.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { if(AutodisableKillaura.get() == true){ Killaura.setState(false) } if(AutodisableScaffold.get() == true){ scaffoldModule.setState(false) } if(AutodisableFly.get() == true){ Fly.setState(false) } if(AutodisableSpeed.get() == true){ Speed.setState(false) } }, AutoDisableTick.get() * 50) } } if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks2.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { setTimeout(function() { if(AutodisableKillaura.get() == true){ Killaura.setState(false) } if(AutodisableScaffold.get() == true){ scaffoldModule.setState(false) } if(AutodisableFly.get() == true){ Fly.setState(false) } if(AutodisableSpeed.get() == true){ Speed.setState(false) } }, AutoDisableTick.get() * 50) } } } if(StartSpammer.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(StartSpammerChecks.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + StartSpammerText.get()) } } } if(AutoPlay.get() == true) { if (packet.getChatComponent().getUnformattedText().contains(AutoPlayCheck.get())) { if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) { a = true; switch(HypixelAutoPlayMode.get()) { case"BedWars_1v1": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_eight_one"); }, AutoPlayTick.get() * 50) break; case"BedWars_2v2": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_eight_two"); }, AutoPlayTick.get() * 50) break; case"BedWars_3v3": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_four_three"); }, AutoPlayTick.get() * 50) break; case"BedWars_4v4": setTimeout(function() { mc.thePlayer.sendChatMessage("/play bedwars_four_four"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_normal"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo_Insane": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_insane"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Solo_LuckyBlock": setTimeout(function() { mc.thePlayer.sendChatMessage("/play solo_insane_lucky"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_normal"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team_Insane": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_insane"); }, AutoPlayTick.get() * 50) break; case"SkyWars_Team_LuckyBlock": setTimeout(function() { mc.thePlayer.sendChatMessage("/play teams_insane_lucky"); }, AutoPlayTick.get() * 50) break; case"SurivialGames_Solo": setTimeout(function() { mc.thePlayer.sendChatMessage("/play blitz_solo_normal"); }, AutoPlayTick.get() * 50) break; case"SurivialGames_Team": setTimeout(function() { mc.thePlayer.sendChatMessage("/play blitz_teams_normal"); }, AutoPlayTick.get() * 50) break; case"MiniWalls": setTimeout(function() { mc.thePlayer.sendChatMessage("/play arcade_mini_walls"); }, AutoPlayTick.get() * 50) break; } } } } } } this.onMotion = function () { if(target != null && (((target instanceof mobs && Mob.get() == true) || Mob.get() == false && !(target instanceof mobs)) || ((target instanceof players && Player.get() == true) || Player.get() == false && !(target instanceof players))) && ((Instant.get() == true && target.getHealth() == 0) || Instant.get() == false && target.isDead == true)) { switch(Mode.get()) { case "After": c = c + 1 if(Wdr.get() == true) { mc.thePlayer.sendChatMessage(Wdrtext.get() + " " + target.getName() + " " + WdrMessage.get()); } if(AutoL.get() == true){ if(AutoLName.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + target.getName() + " " + Message.get()); }else{ mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get()); } } break; case "Before": c = c + 1 if(AutoL.get() == true){ if(AutoLName.get() == true){ mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + " " + Message.get()+ " " + target.getName()); }else{ mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get()); } } if(Wdr.get() == true) { mc.thePlayer.sendChatMessage(Wdrtext.get() + " " + target.getName() + " " + WdrMessage.get()); } break; } target = null; } } this.onDisable = function() { } this.onUpdate = function() { if (a == true) { ticks++; } if (ticks != 0 && ticks < AutoPlayTick.get()) { if (b != 7) { b++; } } if (ticks > AutoPlayTick.get()) { ticks = 0; a = false; b = 0; } } this.onRender2D = function () { mc.fontRendererObj.drawStringWithShadow("You Killed:" + c, KillcountX.get(), KillcountY.get(), 10395294); var mcWidth = getScaledWidth(); //RenderUtils.drawBorderedRect(mcWidth / 2 - 92 , 3, mcWidth / 2 + 92, 23, 3, new Color(0, 0, 0, 150).getRGB(), new Color(0, 0, 0, 150).getRGB()); if (a == true) { RenderUtils.drawBorderedRect(mcWidth / 2 - 92, b, mcWidth / 2 + 92, b + 25, 3, new Color(255, 255, 255, 90).getRGB(), new Color(255, 255, 255, 90).getRGB()); Fonts.font40.drawCenteredString("Auto Play&Disable", mcWidth / 2 + 3, b + 5, 0xffffff); Fonts.font35.drawCenteredString("next game in " + (4 - parseInt(ticks / 20)) + 's', mcWidth / 2 + 3, b + 16, 0xffffff); } } this.addValues = function(values) { values.add(Mode); values.add(Mob); values.add(Player); values.add(Instant); values.add(Message); values.add(GG); values.add(Wdr); values.add(WdrMessage); values.add(Wdrtext); values.add(Lname); values.add(GGname); values.add(GGNameT); values.add(StartSpammer); values.add(AutoRejoin); values.add(AutoPlay); values.add(HypixelAutoPlayMode); values.add(GGAfterText); values.add(AutoL); values.add(CheckPlayer); values.add(AutoPlayTick); values.add(AutoDisableTick); values.add(AutoLName); values.add(RejoinTick); values.add(nameAfter); values.add(nameBefore); values.add(GGandKillCheck); values.add(AutoPlayCheck); values.add(AutoRejoinCheck1); values.add(AutoRejoinCheck2); values.add(GGText); values.add(StartSpammerChecks); values.add(Autodisable); values.add(AutodisableChecks1); values.add(AutodisableChecks2); values.add(AutodisableFly); values.add(AutodisableKillaura); values.add(AutodisableScaffold); values.add(AutodisableSpeed); values.add(AutoRejoinText); values.add(StartSpammerText); values.add(AutoRegister); values.add(AutoRegisterCommand); values.add(AutoRegisterCommandText); values.add(AutoRegisterDouble); values.add(AutoRegisterText); values.add(AutoRegisterCheck); values.add(AutoLogin); values.add(AutoLoginCheck); values.add(AutoLoginCommand); values.add(AutoLoginCommandText); values.add(AutoLoginText); values.add(AutoLoginPrefixCheck); values.add(AutoRegisterPrefixCheck); values.add(Killcount); values.add(KillcountX); values.add(KillcountY); values.add(KillcountClear); values.add(KillClearDelay); } var target; var EntityUtils = Java.type("net.ccbluex.liquidbounce.utils.EntityUtils") this.onAttack = function (event) { if (EntityUtils.isSelected(event.getTargetEntity(), true)) target = event.getTargetEntity(); } } function onLoad() { }; function onEnable() { autoMessageClient = moduleManager.registerModule(autoMessage); }; function onDisable() { moduleManager.unregisterModule(autoMessageClient); };老版本下载: AutoMessage.js
@cookiechinese tf the banner lmao
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