Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. ScriptAPI
  3. plz help

plz help

Scheduled Pinned Locked Moved ScriptAPI
14 Posts 6 Posters 1.8k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • superblaubeere27S superblaubeere27

    Replace apple with field_151034_e. You have to use the obfuscated name due to a twerk in the ScriptAPI, that will hopefully be fixed soon

    infAuraI Offline
    infAuraI Offline
    infAura
    wrote on last edited by
    #5

    @superblaubeere27 twerk hmmmmmmmm

    1 Reply Last reply
    0
    • superblaubeere27S superblaubeere27

      Replace apple with field_151034_e. You have to use the obfuscated name due to a twerk in the ScriptAPI, that will hopefully be fixed soon

      K Offline
      K Offline
      KnechtRobert5
      wrote on last edited by KnechtRobert5
      #6

      @superblaubeere27 thanks 🙂

      edit: i didnt especially want an apple as the icon and i dont want to bother you with giving me every single obfuscated name but is there a way for me to know which item (?) equals which obfuscated name?

      C 1 Reply Last reply
      0
      • K KnechtRobert5

        @superblaubeere27 thanks 🙂

        edit: i didnt especially want an apple as the icon and i dont want to bother you with giving me every single obfuscated name but is there a way for me to know which item (?) equals which obfuscated name?

        C Offline
        C Offline
        commandblock2
        wrote on last edited by commandblock2
        #7

        @KnechtRobert5 .minecraft/LiquidBounce-1.8/mcp-stable_22.srg
        Edit if you can't find it on your computer then download it from here, that's where LB downloads the file.
        Here is what it looks like

        FD: net/minecraft/init/Items/flint_and_steel net/minecraft/init/Items/field_151033_d
        FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e
        FD: net/minecraft/init/Items/bow net/minecraft/init/Items/field_151031_f
        
        K 1 Reply Last reply
        1
        • C commandblock2

          @KnechtRobert5 .minecraft/LiquidBounce-1.8/mcp-stable_22.srg
          Edit if you can't find it on your computer then download it from here, that's where LB downloads the file.
          Here is what it looks like

          FD: net/minecraft/init/Items/flint_and_steel net/minecraft/init/Items/field_151033_d
          FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e
          FD: net/minecraft/init/Items/bow net/minecraft/init/Items/field_151031_f
          
          K Offline
          K Offline
          KnechtRobert5
          wrote on last edited by
          #8

          @commandblock2 found most of what i needed by just STRG + F searching for it in the file, sorry to bother you but how do i find blocks as items? searching for it didnt seem to be helpful in this case

          C 1 Reply Last reply
          0
          • K KnechtRobert5

            @commandblock2 found most of what i needed by just STRG + F searching for it in the file, sorry to bother you but how do i find blocks as items? searching for it didnt seem to be helpful in this case

            C Offline
            C Offline
            commandblock2
            wrote on last edited by
            #9

            @KnechtRobert5 wdym by

            find block as items

            do you mean something like this

            FD: net/minecraft/init/Blocks/lapis_block net/minecraft/init/Blocks/field_150368_y
            FD: net/minecraft/init/Blocks/dispenser net/minecraft/init/Blocks/field_150367_z
            

            or somthing idk.

            also I find this very confusing. If that didn't work then some one might need to update it.

            Senk JuS K 2 Replies Last reply
            0
            • C commandblock2

              @KnechtRobert5 wdym by

              find block as items

              do you mean something like this

              FD: net/minecraft/init/Blocks/lapis_block net/minecraft/init/Blocks/field_150368_y
              FD: net/minecraft/init/Blocks/dispenser net/minecraft/init/Blocks/field_150367_z
              

              or somthing idk.

              also I find this very confusing. If that didn't work then some one might need to update it.

              Senk JuS Offline
              Senk JuS Offline
              Senk Ju
              Admin
              wrote on last edited by
              #10

              @commandblock2 When I wrote the new script API, I only tested scripts in IntelliJ where Minecraft isn't obfuscated. That's why I didn't notice, it won't work this way outside of IDEs. I haven't updated the example yet because this bug will most likely be fixed in the upcoming version anyway and not many people make scripts which add more inventory tabs.

              1 Reply Last reply
              0
              • C commandblock2

                @KnechtRobert5 wdym by

                find block as items

                do you mean something like this

                FD: net/minecraft/init/Blocks/lapis_block net/minecraft/init/Blocks/field_150368_y
                FD: net/minecraft/init/Blocks/dispenser net/minecraft/init/Blocks/field_150367_z
                

                or somthing idk.

                also I find this very confusing. If that didn't work then some one might need to update it.

                K Offline
                K Offline
                KnechtRobert5
                wrote on last edited by KnechtRobert5
                #11

                @commandblock2 for items e.g. an apple which hasnt a block form, i could just search for apple and find an obfuscated name (?)
                (FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e)
                which worked and displayed the correct texture but for e.g. a sponge its different idk why but there is no item like structure like that one shown above for that.
                ive tried varius different obfuscated names that where found when searching sponge but no one seemed to match, anyway if that issue is fixed sooner or later i can probably live with that because i just need a working tab, icons can be adjusted later on.

                Senk JuS 1 Reply Last reply
                0
                • K KnechtRobert5

                  @commandblock2 for items e.g. an apple which hasnt a block form, i could just search for apple and find an obfuscated name (?)
                  (FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e)
                  which worked and displayed the correct texture but for e.g. a sponge its different idk why but there is no item like structure like that one shown above for that.
                  ive tried varius different obfuscated names that where found when searching sponge but no one seemed to match, anyway if that issue is fixed sooner or later i can probably live with that because i just need a working tab, icons can be adjusted later on.

                  Senk JuS Offline
                  Senk JuS Offline
                  Senk Ju
                  Admin
                  wrote on last edited by Senk Ju
                  #12

                  @KnechtRobert5 I will change the way items for tab icons are generated in the next update. Then both the problem with obfuscation and the fact that you cannot use every item should be fixed.

                  https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/3825

                  SenkJu created this issue in CCBlueX/LiquidBounce1.8-Issues

                  closed [BUG] Setting icon of script tab not working because Minecraft is obfuscated #189

                  K 1 Reply Last reply
                  0
                  • Senk JuS Senk Ju

                    @KnechtRobert5 I will change the way items for tab icons are generated in the next update. Then both the problem with obfuscation and the fact that you cannot use every item should be fixed.

                    https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/3825

                    SenkJu created this issue in CCBlueX/LiquidBounce1.8-Issues

                    closed [BUG] Setting icon of script tab not working because Minecraft is obfuscated #189

                    K Offline
                    K Offline
                    KnechtRobert5
                    wrote on last edited by
                    #13

                    @Senk-Ju thanks, another thing:
                    idk if thats a bug or if it is intended but if you .reload or .scriptmanager reload and your script adds creative tabs, it reloads the tabs and adds them but does not clear the old ones.
                    this does not have any priority of any kind and i dont think this is a major issue but i just wanted to say that bcs idk if it is intended to work that way.
                    If it is, im sorry ^^

                    Senk JuS 1 Reply Last reply
                    0
                    • K KnechtRobert5

                      @Senk-Ju thanks, another thing:
                      idk if thats a bug or if it is intended but if you .reload or .scriptmanager reload and your script adds creative tabs, it reloads the tabs and adds them but does not clear the old ones.
                      this does not have any priority of any kind and i dont think this is a major issue but i just wanted to say that bcs idk if it is intended to work that way.
                      If it is, im sorry ^^

                      Senk JuS Offline
                      Senk JuS Offline
                      Senk Ju
                      Admin
                      wrote on last edited by
                      #14

                      @KnechtRobert5 This is a bug. I will try to resolve it as well. I created an issue for it: https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/3883

                      SenkJu created this issue in CCBlueX/LiquidBounce1.8-Issues

                      open [BUG] Duplicate Script InventoryTabs after reloading #3883

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      About
                      • Terms of Service
                      • Privacy Policy
                      • Status
                      • Contact Us
                      Downloads
                      • Releases
                      • Source code
                      • License
                      Docs
                      • Tutorials
                      • CustomHUD
                      • AutoSettings
                      • ScriptAPI
                      Community
                      • Forum
                      • Guilded
                      • YouTube
                      • Twitter
                      • D.Tube
                      • Login

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups