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  2. Kotlin/Java
  3. 3 line code scaffold LOL

3 line code scaffold LOL

Scheduled Pinned Locked Moved Kotlin/Java
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  • PolisP Offline
    PolisP Offline
    Polis
    wrote on last edited by
    #3

    fun fact this might work on ncp

    1 Reply Last reply
    0
    • 6Sence6 Offline
      6Sence6 Offline
      6Sence
      wrote on last edited by
      #4

      Nice job

      1 Reply Last reply
      0
      • CzechHekC Offline
        CzechHekC Offline
        CzechHek
        wrote on last edited by CzechHek
        #5

        @icewormy3

        ///api_version=2
        (script = registerScript({
            name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO",
            authors: ["urmom"],
            version: "1.0"
        })).import("Core.lib");
        
        module = {
            onUpdate: function () {
                mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0));
            }
        }
        
        icewormy3I G 2 Replies Last reply
        3
        • yorik100Y Offline
          yorik100Y Offline
          yorik100
          wrote on last edited by
          #6

          OMIGILUL

          1 Reply Last reply
          0
          • CzechHekC CzechHek

            @icewormy3

            ///api_version=2
            (script = registerScript({
                name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO",
                authors: ["urmom"],
                version: "1.0"
            })).import("Core.lib");
            
            module = {
                onUpdate: function () {
                    mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0));
                }
            }
            
            icewormy3I Offline
            icewormy3I Offline
            icewormy3
            wrote on last edited by icewormy3
            #7

            @CzechHek yes i couldve put all the variables in the function but I wanted my scaffold to be easy to read. Also added other checks so it doesnt place blocks midair

            1 Reply Last reply
            0
            • T ST Offline
              T ST Offline
              T S
              wrote on last edited by
              #8

              will this be detected on big servers?

              icewormy3I 1 Reply Last reply
              0
              • T ST T S

                will this be detected on big servers?

                icewormy3I Offline
                icewormy3I Offline
                icewormy3
                wrote on last edited by
                #9

                @T-S it only works in single player and servers with no anticheat

                1 Reply Last reply
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                • CzechHekC CzechHek

                  @icewormy3

                  ///api_version=2
                  (script = registerScript({
                      name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO",
                      authors: ["urmom"],
                      version: "1.0"
                  })).import("Core.lib");
                  
                  module = {
                      onUpdate: function () {
                          mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0));
                      }
                  }
                  
                  G Offline
                  G Offline
                  Gabriel
                  wrote on last edited by
                  #10

                  @CzechHek said in 3 line code scaffold LOL:

                  @icewormy3

                  ///api_version=2
                  (script = registerScript({
                      name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO",
                      authors: ["urmom"],
                      version: "1.0"
                  })).import("Core.lib");
                  
                  module = {
                      onUpdate: function () {
                          mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0));
                      }
                  }
                  

                  Block-Fly LOOOOL

                  DreamWasFuckedD 1 Reply Last reply
                  0
                  • G Gabriel

                    @CzechHek said in 3 line code scaffold LOL:

                    @icewormy3

                    ///api_version=2
                    (script = registerScript({
                        name: "oNeLineExPaNdSCAFFOLDLOLXDDDDDnosrslythiswhyareyousoLOLOLOLOROFLLLLfromthisLMAO",
                        authors: ["urmom"],
                        version: "1.0"
                    })).import("Core.lib");
                    
                    module = {
                        onUpdate: function () {
                            mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, mc.thePlayer.getHeldItem(), new BlockPos(mc.thePlayer).down(1), mc.thePlayer.getHorizontalFacing(), new Vec3(0, 0, 0));
                        }
                    }
                    

                    Block-Fly LOOOOL

                    DreamWasFuckedD Offline
                    DreamWasFuckedD Offline
                    DreamWasFucked
                    wrote on last edited by
                    #11

                    @gabriel works on cubecraft?

                    G 1 Reply Last reply
                    0
                    • DreamWasFuckedD DreamWasFucked

                      @gabriel works on cubecraft?

                      G Offline
                      G Offline
                      Gabriel
                      wrote on last edited by
                      #12

                      @skidma prob not xd

                      1 Reply Last reply
                      0
                      • ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by
                        #13

                        @skidma

                        1. holy shit 5 months necropost
                        2. do you actually think 3 line codes scaffold can work on cubecraft
                        gamerjuiceG 1 Reply Last reply
                        0
                        • ? A Former User

                          @skidma

                          1. holy shit 5 months necropost
                          2. do you actually think 3 line codes scaffold can work on cubecraft
                          gamerjuiceG Offline
                          gamerjuiceG Offline
                          gamerjuice
                          wrote on last edited by
                          #14

                          @chocopiexd yes

                          1 Reply Last reply
                          0
                          • Konoha ScarletK Offline
                            Konoha ScarletK Offline
                            Konoha Scarlet
                            wrote on last edited by
                            #15

                            only runs on vanilla & singleplayer lmao

                            1 Reply Last reply
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