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  3. Option to blacklist yaw/pitch values. (KillAura)

Option to blacklist yaw/pitch values. (KillAura)

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  • ? A Former User

    I suggest you do suggesitons on github tho, it seems to have faster response for some reason https://github.com/CCBlueX/LiquidBounce-Issues/issues

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    A Former User
    wrote on last edited by
    #8

    @hahayes yeah i know, i guess i should try github issues from now on..

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    • ? Offline
      ? Offline
      A Former User
      wrote on last edited by
      #9

      Done.

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      • yorik100Y Offline
        yorik100Y Offline
        yorik100
        wrote on last edited by
        #10

        That's just stupid, killaura should never output these values by default, why should that be added, it's abnormal, it's like a glitch, it should be globally fixed, not an option

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        • ? A Former User

          @Aftery

          @mems said in Option to blacklist yaw/pitch values. (KillAura):

          On Matrix, some yaw values trigger the known flag (onehit) attack in an abnormal state.

          If possible to blacklist multiple yaw values, this is one of them.

          36.0
          168.0
          177.0
          183.0
          189.0
          168.0
          147.0

          No matter the PITCH value, it will keep flagging for onehit, will collect more values

          EDIT: well now it looks like there's also a pitch value which gets detected so this is one of them:

          36.0
          -3.0
          -84.0
          -33.0
          -48.0
          -24.0
          -9.0
          -6.0
          -336.0

          EDIT 2: Seems like all yaw/pitch values which get detected end up in a .0 in the end, is it possible not to make KillAura aim at for example 1.0, instead on 0.9 or something

          A Offline
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          Aftery
          wrote on last edited by
          #11

          @mems wut

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          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by A Former User
            #12

            well since it detects lots of yaw and pitch values which always end in .0, I thought it'd be a good idea to add it. you skip 0.1 value, not a whole number, so I believe it's not gonna cause aiming problems with just 0.1 value being skipped

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            • yorik100Y Offline
              yorik100Y Offline
              yorik100
              wrote on last edited by
              #13

              LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

              icewormy3I 1 Reply Last reply
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              • yorik100Y yorik100

                LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                icewormy3I Offline
                icewormy3I Offline
                icewormy3
                wrote on last edited by icewormy3
                #14

                LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                ye a gcd flaw

                C 1 Reply Last reply
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                • icewormy3I icewormy3

                  LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                  ye a gcd flaw

                  C Offline
                  C Offline
                  commandblock2
                  wrote on last edited by
                  #15

                  @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                  yorik100Y 1 Reply Last reply
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                  • C commandblock2

                    @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                    yorik100Y Offline
                    yorik100Y Offline
                    yorik100
                    wrote on last edited by
                    #16

                    @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                    @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                    It has to be fixed in LiquidBounce itself or you may end up hitting someone without looking at it

                    C 1 Reply Last reply
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                    • yorik100Y yorik100

                      @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                      @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                      It has to be fixed in LiquidBounce itself or you may end up hitting someone without looking at it

                      C Offline
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                      commandblock2
                      wrote on last edited by commandblock2
                      #17

                      @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                      yorik100Y 1 Reply Last reply
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                      • ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by
                        #18

                        Glad to know that this yaw/pitch aka precise aiming is causing KillAura to be detected..

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                        • C commandblock2

                          @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                          yorik100Y Offline
                          yorik100Y Offline
                          yorik100
                          wrote on last edited by
                          #19

                          @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                          @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                          Some ACs have really precise raycast, aiming 0.1 degrees off would flag it when near the edge of someone's hitbox or when hitting at max range, a fix but a bad one

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                          • yorik100Y yorik100

                            @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                            @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                            Some ACs have really precise raycast, aiming 0.1 degrees off would flag it when near the edge of someone's hitbox or when hitting at max range, a fix but a bad one

                            A Offline
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                            Aftery
                            wrote on last edited by
                            #20

                            @yorik100 random() * 1e-6
                            thanks

                            yorik100Y 1 Reply Last reply
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                            • A Aftery

                              @yorik100 random() * 1e-6
                              thanks

                              yorik100Y Offline
                              yorik100Y Offline
                              yorik100
                              wrote on last edited by yorik100
                              #21

                              @Aftery said in Option to blacklist yaw/pitch values. (KillAura):

                              @yorik100 random() * 1e-6
                              thanks

                              Will break GCD, impossible rotation

                              A 1 Reply Last reply
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                              • yorik100Y yorik100

                                @Aftery said in Option to blacklist yaw/pitch values. (KillAura):

                                @yorik100 random() * 1e-6
                                thanks

                                Will break GCD, impossible rotation

                                A Offline
                                A Offline
                                Aftery
                                wrote on last edited by
                                #22

                                @yorik100 1e-16

                                yorik100Y 1 Reply Last reply
                                0
                                • A Aftery

                                  @yorik100 1e-16

                                  yorik100Y Offline
                                  yorik100Y Offline
                                  yorik100
                                  wrote on last edited by
                                  #23

                                  @Aftery said in Option to blacklist yaw/pitch values. (KillAura):

                                  @yorik100 1e-16

                                  Impossible rotation, for example 3.999999 is also really uncommon and even more impossible to do

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                                  • yorik100Y yorik100

                                    @Aftery said in Option to blacklist yaw/pitch values. (KillAura):

                                    @yorik100 1e-16

                                    Impossible rotation, for example 3.999999 is also really uncommon and even more impossible to do

                                    A Offline
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                                    Aftery
                                    wrote on last edited by
                                    #24

                                    @yorik100 + 360

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