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  • Trail behind freecam for mazes

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    T

    Ok, im stupid. Completely forgot it was there, thanks.

  • [FEATURE] Visual mode in criticals

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    ChocoPie_ismeC

    @CzechHek said in [FEATURE] Visual mode in criticals:

    @ChocoPie_isme You didn't mention that clearly before

    @ChocoPie_isme said in [FEATURE] Visual mode in criticals:

    Add a visual mode in criticals that will spawn critical particles on hit even if it's not a critical hit.

    Criticals don't always critical hit but they do spawn critical particles on any attack not only critical.

    @ChocoPie_isme said in [FEATURE] Visual mode in criticals:

    i mean it will spawn critical particles even if it's not a critical hit

    Same as above

    Just explaining

    now do u understand what i want now

  • 0 Votes
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    Senk JuS

    Check out this thread: https://forums.ccbluex.net/topic/33/crossversion-support-is-coming

  • Update Minebox Config

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    No one has replied
  • 0 Votes
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    C

    @bestnub Thanks a lot, this is really amazing. Stared and watching.
    @helloana how he did this

  • LiquidBounce Script Maker

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    G

    pls no jokes

  • LiquidBounce Code Editor

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    CzechHekC

    @gabrielvicenteYT
    Being able to remove and add modes to custom liquidbounce modules.

    Core base has setValues() getValues() that can easily change module values ingame

    Being changing names of modules.

    module.name = "newname"

    Being able to modify Speed and Y, (alot of stuff depending on the hack)
    Being able to add modules.
    Adding back old modules

    ScriptAPI
  • This topic is deleted!

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