[HELP] How to us Core.lib
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Hellow pls help me i dont know how to use core.lib maybe thats why the blockanimation scripts and other scripts dont work,Im new here and i dont know much at coding,Can someone Help me?!
@mvpreaper failure
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@mvpreaper failure
@aftery SYSTEM FAILURE
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Hellow pls help me i dont know how to use core.lib maybe thats why the blockanimation scripts and other scripts dont work,Im new here and i dont know much at coding,Can someone Help me?!
How to use Core.lib
Step 1: Download Core.lib from dyskord.cc/Core.lib (latest version)
Note that this only works on LiquidBounce b73, not fully supporting cross-version update.Step 2: For Windows users, press
+ R and paste:
%appdata%\Roaming\.minecraft\LiquidBounce-1.8\scripts
into the box and press Enter. Now a new window will be opened and you should drop your Core.lib file into here.That's it. I'm done with this post.
(took me almost 10 minutes to make. btw sorry for bad english lul) -
the most important thing to use core.lib is having sex
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How to use Core.lib
Step 1: Download Core.lib from dyskord.cc/Core.lib (latest version)
Note that this only works on LiquidBounce b73, not fully supporting cross-version update.Step 2: For Windows users, press
+ R and paste:
%appdata%\Roaming\.minecraft\LiquidBounce-1.8\scripts
into the box and press Enter. Now a new window will be opened and you should drop your Core.lib file into here.That's it. I'm done with this post.
(took me almost 10 minutes to make. btw sorry for bad english lul) -
@zhao-yun :
"When you make a variety of scripts, you waste your precious time doing unimportant things in the code. These actions are much easier and faster to do with Core. It has integrated utilities that anyone can use, so you don't have to make them yourself. It also imports many classes so you don't have to import them manually. It autogenerates help command and prints all possible subcommands (configurable). If modules category doesn't exist, Core will create it automatically, adding tabs to TabGUI and ClickGUI. You can make scripts stand out by that."What does it import (so you don't need to import manually):
net.minecraft.block.* (blocks) net.minecraft.client.gui.* (guis) net.minecraft.client.renderer.* (renderers) net.minecraft.entity.* (entities) net.minecraft.init.* (blocks, items) net.minecraft.item.* (items) net.minecraft.network.* (packets+) net.minecraft.util.* (mc utils) net.ccbluex.liquidbounce.utils.* (lb utils) net.ccbluex.liquidbounce.value.* (lb values) and other function utilities
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@zhao-yun :
"When you make a variety of scripts, you waste your precious time doing unimportant things in the code. These actions are much easier and faster to do with Core. It has integrated utilities that anyone can use, so you don't have to make them yourself. It also imports many classes so you don't have to import them manually. It autogenerates help command and prints all possible subcommands (configurable). If modules category doesn't exist, Core will create it automatically, adding tabs to TabGUI and ClickGUI. You can make scripts stand out by that."What does it import (so you don't need to import manually):
net.minecraft.block.* (blocks) net.minecraft.client.gui.* (guis) net.minecraft.client.renderer.* (renderers) net.minecraft.entity.* (entities) net.minecraft.init.* (blocks, items) net.minecraft.item.* (items) net.minecraft.network.* (packets+) net.minecraft.util.* (mc utils) net.ccbluex.liquidbounce.utils.* (lb utils) net.ccbluex.liquidbounce.value.* (lb values) and other function utilities
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@asutoboki-kun
I work in the Vs Code editor, but when I write something, this Core.lib does not give hints, I need to manually go there and look for what I need.@zhao-yun then wait for someone who can create a vs code plugin that automatically give hints for Core scripts (again english is broken)
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@zhao-yun then wait for someone who can create a vs code plugin that automatically give hints for Core scripts (again english is broken)
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@asutoboki-kun
that is, if I connect Core.lib, in which editor I did not work, there will be no hints?@zhao-yun I'm really confused, so I will leave this post for anyone else to answer you.
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@asutoboki-kun
that is, if I connect Core.lib, in which editor I did not work, there will be no hints?