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  3. How to make criticals turn off after 3 hits?

How to make criticals turn off after 3 hits?

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  • romnaedR Offline
    romnaedR Offline
    romnaed
    wrote on last edited by romnaed
    #1

    How to make criticals turn off after 3 hits?

    HabitualDeepH ByGrafB 2 Replies Last reply
    0
    • romnaedR romnaed

      How to make criticals turn off after 3 hits?

      HabitualDeepH Offline
      HabitualDeepH Offline
      HabitualDeep
      wrote on last edited by
      #2

      @romnaed keybind it

      HabitualDeepH 1 Reply Last reply
      0
      • HabitualDeepH HabitualDeep

        @romnaed keybind it

        HabitualDeepH Offline
        HabitualDeepH Offline
        HabitualDeep
        wrote on last edited by
        #3

        @gc-onetap i mean bind it

        romnaedR 1 Reply Last reply
        0
        • HabitualDeepH HabitualDeep

          @gc-onetap i mean bind it

          romnaedR Offline
          romnaedR Offline
          romnaed
          wrote on last edited by
          #4

          @gc-onetap
          No, I need critics to turn off auto

          IndomsGodsI 1 Reply Last reply
          0
          • romnaedR romnaed

            @gc-onetap
            No, I need critics to turn off auto

            IndomsGodsI Offline
            IndomsGodsI Offline
            IndomsGods
            wrote on last edited by
            #5

            @romnaed like AutoDisableAura???

            romnaedR 2 Replies Last reply
            0
            • IndomsGodsI IndomsGods

              @romnaed like AutoDisableAura???

              romnaedR Offline
              romnaedR Offline
              romnaed
              wrote on last edited by
              #6
              This post is deleted!
              1 Reply Last reply
              0
              • IndomsGodsI IndomsGods

                @romnaed like AutoDisableAura???

                romnaedR Offline
                romnaedR Offline
                romnaed
                wrote on last edited by
                #7

                @indomsgods yes

                HabitualDeepH 1 Reply Last reply
                0
                • ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #8

                  there's no reason to turn criticals off after 3 hits

                  1 Reply Last reply
                  0
                  • romnaedR romnaed

                    @indomsgods yes

                    HabitualDeepH Offline
                    HabitualDeepH Offline
                    HabitualDeep
                    wrote on last edited by
                    #9

                    @romnaed why do u want it to turn off

                    Plumer ManP 1 Reply Last reply
                    0
                    • HabitualDeepH HabitualDeep

                      @romnaed why do u want it to turn off

                      Plumer ManP Offline
                      Plumer ManP Offline
                      Plumer Man
                      wrote on last edited by
                      #10

                      @habitualdeep so he dosent get kicked for no fall because he use no ground

                      1 Reply Last reply
                      0
                      • romnaedR romnaed

                        How to make criticals turn off after 3 hits?

                        ByGrafB Offline
                        ByGrafB Offline
                        ByGraf
                        wrote on last edited by
                        #11

                        @romnaed
                        var count = 0;
                        var crit = moduleManager.getModule("Criticals");

                        this.onAttack = function(event) {
                        count = count+1;
                        }

                        this.onUpdate = function() {
                        if (count == 3){
                        crit.setState(false);
                        count = 0;
                        }
                        }

                        something like this it could look like idk if it works

                        hope it helped

                        Ali00035A 1 Reply Last reply
                        0
                        • ByGrafB ByGraf

                          @romnaed
                          var count = 0;
                          var crit = moduleManager.getModule("Criticals");

                          this.onAttack = function(event) {
                          count = count+1;
                          }

                          this.onUpdate = function() {
                          if (count == 3){
                          crit.setState(false);
                          count = 0;
                          }
                          }

                          something like this it could look like idk if it works

                          hope it helped

                          Ali00035A Offline
                          Ali00035A Offline
                          Ali00035
                          wrote on last edited by Ali00035
                          #12

                          @bygraf Here is the fixed version

                          var crit = moduleManager.getModule("Criticals");
                          var count = 0; 
                          this.onAttack = function() {
                          	count++
                          	} 
                          
                          this.onUpdate = function() {
                          	if (count == 3) { 
                          		crit.setState(false); 
                          		var count = 0; 
                          		} 
                          
                          ByGrafB 1 Reply Last reply
                          0
                          • Ali00035A Ali00035

                            @bygraf Here is the fixed version

                            var crit = moduleManager.getModule("Criticals");
                            var count = 0; 
                            this.onAttack = function() {
                            	count++
                            	} 
                            
                            this.onUpdate = function() {
                            	if (count == 3) { 
                            		crit.setState(false); 
                            		var count = 0; 
                            		} 
                            
                            ByGrafB Offline
                            ByGrafB Offline
                            ByGraf
                            wrote on last edited by
                            #13

                            @ali00035 nice 😄

                            Ali00035A 1 Reply Last reply
                            0
                            • ByGrafB ByGraf

                              @ali00035 nice 😄

                              Ali00035A Offline
                              Ali00035A Offline
                              Ali00035
                              wrote on last edited by
                              #14

                              @bygraf 😄

                              1 Reply Last reply
                              0
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