-
This post is deleted!
-
@indomsgods yes
-
there's no reason to turn criticals off after 3 hits
-
@habitualdeep so he dosent get kicked for no fall because he use no ground
-
@romnaed
var count = 0;
var crit = moduleManager.getModule("Criticals");this.onAttack = function(event) {
count = count+1;
}this.onUpdate = function() {
if (count == 3){
crit.setState(false);
count = 0;
}
}something like this it could look like idk if it works
hope it helped
-