Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. Support
  3. Session Info

Session Info

Scheduled Pinned Locked Moved Solved Support
210 Posts 9 Posters 165.9k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Aftery

    This post is deleted!

    suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33
    wrote on last edited by suicidemouse33
    #19

    @aftery the op wants to make session info in kotlin, making one in kotlin isn't easy as 2+2, its not easy in javascript either, and yes, snippets are useful

    you need more than 3 weeks of coding experience to make one

    1 Reply Last reply
    0
    • suicidemouse33S Offline
      suicidemouse33S Offline
      suicidemouse33
      wrote on last edited by suicidemouse33
      #20

      @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

      @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

      wxdbieW Plumer ManP 2 Replies Last reply
      0
      • suicidemouse33S suicidemouse33

        @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

        @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

        wxdbieW Offline
        wxdbieW Offline
        wxdbie
        wrote on last edited by
        #21

        @suicidemouse no, I have not even seen it undefined
        I want to make my simple session info (With nick, kills and fps)

        Plumer ManP 1 Reply Last reply
        0
        • A Aftery

          This post is deleted!

          wxdbieW Offline
          wxdbieW Offline
          wxdbie
          wrote on last edited by
          #22

          @aftery said in Session Info:

          i dont think you need more than 3 weeks of experience to increment a variable and call a function with arguments which are both things that are present in the few snippets of code youve posted in this forum b4

          Well, as see, not enough ._.

          1 Reply Last reply
          1
          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #23

            Session as in a world change?

            Ali00035A Plumer ManP 2 Replies Last reply
            0
            • ? A Former User

              Session as in a world change?

              Ali00035A Offline
              Ali00035A Offline
              Ali00035
              wrote on last edited by
              #24

              @mems No

              1 Reply Last reply
              0
              • wxdbieW wxdbie

                @suicidemouse no, I have not even seen it undefined
                I want to make my simple session info (With nick, kills and fps)

                Plumer ManP Offline
                Plumer ManP Offline
                Plumer Man
                wrote on last edited by
                #25

                bruh

                2 of the things you listed are already avalible from the normal liquidbounce hud editor

                1 Reply Last reply
                0
                • ? A Former User

                  Session as in a world change?

                  Plumer ManP Offline
                  Plumer ManP Offline
                  Plumer Man
                  wrote on last edited by Plumer Man
                  #26

                  9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                  Some thing like this or this
                  f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                  https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                  wxdbieW 2 Replies Last reply
                  0
                  • Plumer ManP Plumer Man

                    9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                    Some thing like this or this
                    f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                    https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                    wxdbieW Offline
                    wxdbieW Offline
                    wxdbie
                    wrote on last edited by
                    #27

                    @plumer-man that I know

                    1 Reply Last reply
                    1
                    • suicidemouse33S suicidemouse33

                      @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                      @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                      Plumer ManP Offline
                      Plumer ManP Offline
                      Plumer Man
                      wrote on last edited by
                      #28

                      @suicidemouse said in Session Info:

                      @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                      @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                      I care?

                      suicidemouse33S 1 Reply Last reply
                      0
                      • Plumer ManP Plumer Man

                        @suicidemouse said in Session Info:

                        @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                        @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                        I care?

                        suicidemouse33S Offline
                        suicidemouse33S Offline
                        suicidemouse33
                        wrote on last edited by
                        #29

                        @plumer-man say this in mpgh

                        1 Reply Last reply
                        0
                        • Plumer ManP Plumer Man

                          9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                          Some thing like this or this
                          f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                          https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                          wxdbieW Offline
                          wxdbieW Offline
                          wxdbie
                          wrote on last edited by
                          #30

                          @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                          only thing I am lack is kills

                          suicidemouse33S 1 Reply Last reply
                          1
                          • wxdbieW wxdbie

                            @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                            only thing I am lack is kills

                            suicidemouse33S Offline
                            suicidemouse33S Offline
                            suicidemouse33
                            wrote on last edited by
                            #31

                            @wxdbie uh, show us the full code

                            wxdbieW 1 Reply Last reply
                            0
                            • suicidemouse33S suicidemouse33

                              @wxdbie uh, show us the full code

                              wxdbieW Offline
                              wxdbieW Offline
                              wxdbie
                              wrote on last edited by
                              #32

                              @suicidemouse

                              @ElementInfo(name = "Session Info")
                              class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                          side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                              
                                  private val fontValue = FontValue("Font", Fonts.font35)
                              
                                  override fun drawElement(): Border? {
                              
                                      val font = fontValue.get()
                              
                                      RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                      RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                              
                                      font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                      font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                      font.drawString("Kills: ", 4, 30, -1)
                                      font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                      font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                              
                                      return Border(0F, 0F, 100F, 17F)
                                  }
                              }
                              
                              ? 1 Reply Last reply
                              0
                              • wxdbieW wxdbie

                                @suicidemouse

                                @ElementInfo(name = "Session Info")
                                class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                            side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                
                                    private val fontValue = FontValue("Font", Fonts.font35)
                                
                                    override fun drawElement(): Border? {
                                
                                        val font = fontValue.get()
                                
                                        RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                        RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                
                                        font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                        font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                        font.drawString("Kills: ", 4, 30, -1)
                                        font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                        font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                
                                        return Border(0F, 0F, 100F, 17F)
                                    }
                                }
                                
                                ? Offline
                                ? Offline
                                A Former User
                                wrote on last edited by
                                #33

                                @wxdbie said in Session Info:

                                @suicidemouse

                                @ElementInfo(name = "Session Info")
                                class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                            side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                
                                    private val fontValue = FontValue("Font", Fonts.font35)
                                
                                    override fun drawElement(): Border? {
                                
                                        val font = fontValue.get()
                                
                                        RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                        RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                
                                        font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                        font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                        font.drawString("Kills: ", 4, 30, -1)
                                        font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                        font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                
                                        return Border(0F, 0F, 100F, 17F)
                                    }
                                }
                                

                                You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                suicidemouse33S wxdbieW 3 Replies Last reply
                                👍
                                0
                                • ? A Former User

                                  @wxdbie said in Session Info:

                                  @suicidemouse

                                  @ElementInfo(name = "Session Info")
                                  class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                              side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                  
                                      private val fontValue = FontValue("Font", Fonts.font35)
                                  
                                      override fun drawElement(): Border? {
                                  
                                          val font = fontValue.get()
                                  
                                          RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                          RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                  
                                          font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                          font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                          font.drawString("Kills: ", 4, 30, -1)
                                          font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                          font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                  
                                          return Border(0F, 0F, 100F, 17F)
                                      }
                                  }
                                  

                                  You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                  suicidemouse33S Offline
                                  suicidemouse33S Offline
                                  suicidemouse33
                                  wrote on last edited by
                                  #34

                                  @mems said in Session Info:

                                  You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                  Same steps to do AutoL

                                  1 Reply Last reply
                                  0
                                  • ? A Former User

                                    @wxdbie said in Session Info:

                                    @suicidemouse

                                    @ElementInfo(name = "Session Info")
                                    class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                                side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                    
                                        private val fontValue = FontValue("Font", Fonts.font35)
                                    
                                        override fun drawElement(): Border? {
                                    
                                            val font = fontValue.get()
                                    
                                            RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                            RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                    
                                            font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                            font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                            font.drawString("Kills: ", 4, 30, -1)
                                            font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                            font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                    
                                            return Border(0F, 0F, 100F, 17F)
                                        }
                                    }
                                    

                                    You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                    wxdbieW Offline
                                    wxdbieW Offline
                                    wxdbie
                                    wrote on last edited by
                                    #35

                                    @mems okay, I will try. ty < 3undefined

                                    Plumer ManP 1 Reply Last reply
                                    1
                                    • wxdbieW wxdbie

                                      @mems okay, I will try. ty < 3undefined

                                      Plumer ManP Offline
                                      Plumer ManP Offline
                                      Plumer Man
                                      wrote on last edited by
                                      #36

                                      Search killsults on this forums and skid

                                      ? 1 Reply Last reply
                                      0
                                      • Plumer ManP Plumer Man

                                        Search killsults on this forums and skid

                                        ? Offline
                                        ? Offline
                                        A Former User
                                        wrote on last edited by
                                        #37

                                        @plumer-man said in Session Info:

                                        Search killsults on this forums and skid

                                        He doesn't have to. That way he doesn't really learn much.

                                        Plumer ManP 1 Reply Last reply
                                        0
                                        • ? A Former User

                                          @plumer-man said in Session Info:

                                          Search killsults on this forums and skid

                                          He doesn't have to. That way he doesn't really learn much.

                                          Plumer ManP Offline
                                          Plumer ManP Offline
                                          Plumer Man
                                          wrote on last edited by
                                          #38

                                          He dosent have the logic to make one...

                                          wxdbieW 1 Reply Last reply
                                          1
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          About
                                          • Terms of Service
                                          • Privacy Policy
                                          • Status
                                          • Contact Us
                                          Downloads
                                          • Releases
                                          • Source code
                                          • License
                                          Docs
                                          • Tutorials
                                          • CustomHUD
                                          • AutoSettings
                                          • ScriptAPI
                                          Community
                                          • Forum
                                          • Guilded
                                          • YouTube
                                          • Twitter
                                          • D.Tube
                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups