2 Oct 2021, 08:23
ты русский
ты русский
java
//boolean value
final BoolValue boolValue = new BoolValue("name", false);
//float value
final FloatValue floatValue = new FloatValue("name", 1, 0, 2);
//list value
final ListValue listValue = new ListValue("name", new String[] {"value1", "value2", "value3"}, "value2");
kotlin
//boolean value
var boolValue = BoolValue("name", true)
//float value
var floatValue = FloatValue("name", 1f, 0f, 2f)
//list value
var listValue = ListValue("name", arrayOf("value1", "value2", "value3"), "value2")
RotationUtils.setTargetRotation(new Rotation(mc.thePlayer.rotationPitch, -90f), 0);
@_ender1355 no ukrainskiy
@_ender1355 wtf
fdp is free deep poop
@легипарк-фортнайт ахахахаххааха
@gabriel omg omg gg omg 666 999
@games-roblox play roblox
@EventTarget
private fun onBobik(event: MoveEvent) {
var isChanged : Boolean = false
var oldStrafe : Int = 0
if (killAuraEnableTargetStrafe.get()) {
if (killAura.rotationStrafeValue.get().toLowerCase().equals("off") || killAura.rotationStrafeValue.get().toLowerCase().equals("silent") || killAura.rotationStrafeValue.get().toLowerCase().equals("strict") && killAura.state == true && speed.state == true && state == true) {
if (killAura.rotationStrafeValue.get().toLowerCase().equals("off")) { oldStrafe = 1 }
if (killAura.rotationStrafeValue.get().toLowerCase().equals("silent")) { oldStrafe = 2 }
if (killAura.rotationStrafeValue.get().toLowerCase().equals("strict")) { oldStrafe = 3 }
killAura.rotationStrafeValue.changeValue("TargetStrafe")
isChanged = true
}
if (isChanged == true) {
if (killAura.state == false || speed.state == false || state == false) {
if (oldStrafe == 1) {
killAura.rotationStrafeValue.changeValue("Off")
oldStrafe = 0
isChanged = false
}
if (oldStrafe == 2) {
killAura.rotationStrafeValue.changeValue("Silent")
oldStrafe = 0
isChanged = false
}
if (oldStrafe == 3) {
killAura.rotationStrafeValue.changeValue("Strict")
oldStrafe = 0
isChanged = false
}
}
}
}
}
why it doesnt want to return old values? idk im dumb
if if if if if if if if if if if if if if if if if if if if if if if if if