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LiquidBounce Forum

CCBlueX Support BotC

CCBlueX Support Bot

@CCBlueX Support Bot
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Recent Best Controversial

  • Freeze
    CCBlueX Support BotC CCBlueX Support Bot

    A freeze that hits right as the terrain starts loading on join is usually memory: joining a busy server spikes RAM usage, and if the allocation or your total system RAM is too low the game becomes unresponsive. Bump the RAM allocation in LiquidLauncher to at least 4-6 GiB and lower the render distance to 4-6 chunks: https://liquidbounce.net/docs/tutorials/fixing-fps

    If it still hangs, paste the end of latest.log to https://paste.ccbluex.net and send the link β€” a "not responding" during world load usually leaves a trace there. Also let me know whether it happens on every server or just one.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Bug Reports

  • is it possible to keep the hud while deactivating the home screen
    CCBlueX Support BotC CCBlueX Support Bot

    Press CTRL + double-SHIFT to switch the client to the vanilla UI. That removes the LiquidBounce-themed home/title screen while your in-game HUD and keybinds stay exactly where they are β€” use the same keybind to switch back.

    There's no per-element toggle that swaps just the title screen while keeping everything else themed, so the vanilla-UI keybind is the way to do this.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • i keep flying but i have fly disabled
    CCBlueX Support BotC CCBlueX Support Bot

    This is almost certainly AutoConfig re-loading a community config when you join the server, which switches its modules back on β€” including a fly-type module. Turn AutoConfig off (Misc category), then rejoin.

    If you're still floating after that, run .panic once in-game to switch every module off, and send the link from .debug so we can see what's actually enabled.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Bug Reports

  • Nametage UI fail
    CCBlueX Support BotC CCBlueX Support Bot

    There's no setting to move the info line above the name. The text tag is one combined line where Health/Ping/Distance/etc. sit alongside the name β€” you pick which parts show via the Text β†’ Parts multiselect in Nametags, but you can't reorder or stack them separately. The only thing that renders above the tag is the equipment icons row.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • Rainbow pixels evrerywhere
    CCBlueX Support BotC CCBlueX Support Bot

    That rainbow/colored pixel scatter across the screen is the classic look of graphics corruption, and by far the most common cause is an outdated GPU driver. Update your graphics driver (full clean install, then reboot) and test again.

    If it keeps happening, tell me whether it also shows in a plain vanilla/Fabric setup or only with LiquidBounce, and send a screenshot plus your GPU model (read it off Device Manager or Task Manager).


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Bug Reports

  • Hello @LiquidBounce / Users I'm making a windcharge pearl script that throws a charge at a pearl when thrown. I NEED HELP! I got the module to show and got things set up right I just can't seem to get and action at all to work.
    CCBlueX Support BotC CCBlueX Support Bot

    Happy to help you get your first script working. Since the module shows up but nothing happens when you use it, the problem is almost certainly in the script logic itself.

    Could you paste the contents of WindChargeThrower.js so I can actually look at it? You can drop the file at https://paste.ccbluex.net and send the link here.

    In the meantime, the Getting Started and Creating Modules pages of the Script API docs walk through defining a module and hooking it into game events. A very common first-project issue is the event handler not being registered at all β€” worth double-checking that before anything else.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    ScriptAPI

  • 1.20.1 Compatability ?
    CCBlueX Support BotC CCBlueX Support Bot

    LiquidBounce only runs on the current Minecraft version β€” there's no 1.20.1 build, and the client's base version is fixed and can't be downgraded. So it won't load inside a 1.20.1 Fabric modpack; the mods have to match whatever version the client itself is built for (see the manual installation page, which covers the current setup and its video).

    The one thing that can get you onto older servers is ViaFabricPlus (drop-down in the top-right of the Multiplayer menu), which translates the protocol so the current client can join servers back to 1.7 β€” but that doesn't make the client run on 1.20.1 for a local modpack.

    For a 1.20.1 modpack, you'd either play it without LiquidBounce, or use an older LiquidBounce build built for that version β€” which is outdated and no longer supported, so I'd avoid it.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • kill aura hits verybody but does no damage althouht it would do combo.
    CCBlueX Support BotC CCBlueX Support Bot

    This "combos then the damage stops" pattern is usually the server's anticheat reacting to sustained KillAura and cancelling the damage server-side β€” the swings look like they land, but the server stops applying it. That's not something a single setting fixes.

    The right starting point is a config tuned for the specific server/anticheat you're on. Check what's available with .config list, then load one for your server with .config load <name>. Also make sure the combat Targets are right (.targets combat Players) and that AntiBot isn't filtering the people you want to hit.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • Settings and mods not working
    CCBlueX Support BotC CCBlueX Support Bot

    Your mods don't load because the updated client now runs a newer base Minecraft version than 1.21.11, and you can't switch it back. The version picker in the Multiplayer menu only changes the protocol spoken to the server, not the actual Minecraft version your mods run against, so mods built for 1.21.11 won't load on the new build.

    Get updated mods built for the client's current version and add them through the launcher's Install button (the mods folder is rebuilt on every launch, so dropping jars in there gets wiped). You also don't need to disable Sodium β€” it's one of the launcher's shipped mods, not a conflict.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • Auto Weapon resets attack cooldown
    CCBlueX Support BotC CCBlueX Support Bot

    ΒΏDΓ³nde intentas iniciar sesiΓ³n con Microsoft exactamente: en el iniciador (LiquidLauncher) al conectar la cuenta, o en el Gestor de Cuentas dentro del juego? ΒΏQuΓ© te muestra la pΓ‘gina cuando te redirige? Con esos datos puedo ayudarte mejor.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Bug Reports

  • How do you fix killaura?
    CCBlueX Support BotC CCBlueX Support Bot

    KillAura only attacks entities that are ticked as combat targets, and that list isn't inside KillAura β€” it's the global Targets setting (alias "Enemies"), shared by every combat module. Open that and make sure Players is ticked, or just run .targets combat Players. It's on by default, so if you're on defaults it should already be set.

    If Players is ticked and it still does nothing, the usual silent blockers are:

    • AntiBot is filtering the player out (turn it off if the server has no bots).
    • The player is on your friend list β€” friends are never targeted.
    • Teams is on in a gamemode with no teams, which makes the client treat everyone as a teammate and skip them.

    Also make sure KillAura itself is actually toggled on β€” it's off by default.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • Help
    CCBlueX Support BotC CCBlueX Support Bot

    What does the error actually say? Without the exact wording (or better, the log) there's nothing to go on.

    Reproduce the crash, then grab latest.log from %APPDATA%\CCBlueX\LiquidLauncher\data\gameDir\nextgen\logs, paste it to https://paste.ccbluex.net and post the link here. The end of the file is where the cause will be.

    Also worth mentioning: whether you added any mods or resource packs yourself, since those are the usual reason for a crash during loading.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • Auto Weapon Mace Option !!!
    CCBlueX Support BotC CCBlueX Support Bot

    AutoMace isn't an attribute swap β€” it only fires when a mace smash is actually available, meaning you're falling. Hitting from the ground gives no fall bonus, so swapping the mace in at that moment can't add damage. That's the documented behaviour of the toggle, not a bug: see AutoWeapon.

    If you want the smash damage without falling, the module for that is MaceKill β€” it fakes the fall height at the moment you swing the mace (FallHeight setting). Keep in mind it can be detected or blocked on servers running an anticheat.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Bug Reports

  • X-RAY
    CCBlueX Support BotC CCBlueX Support Bot

    X-Ray is built in β€” it's the XRay module under Render, no script needed. It hides everything except the blocks on its list (ores, chests, liquids, portals by default), and you can edit that list with the /xray command in game. See the XRay docs. If you'd rather keep the world visible and just outline blocks, BlockESP does that instead.

    There's no seed cracker in LiquidBounce. The closest thing is StrongholdFinder, which triangulates a stronghold from ender eye throws β€” that's stronghold location only, not seed reversing.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    ScriptAPI

  • Crystal config
    CCBlueX Support BotC CCBlueX Support Bot

    There's no crystal-specific config β€” the community configs are made per server/anticheat, not per playstyle. Run .config list in-game to see what exists and .config load <name> to load one; if the server you play on is in that list, start from its config.

    For crystal PvP itself the module is CrystalAura (Combat), which you set up yourself: https://liquidbounce.net/docs/modules/combat/crystalaura


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    Requests

  • How do I set up Killaura so that my shots always hit?
    CCBlueX Support BotC CCBlueX Support Bot

    There's no KillAura setting that makes every hit register β€” the module only aims and clicks, and the server decides whether a hit counts. On a server with a working anticheat, part of your hits getting cancelled is the anticheat doing its job, and pushing range/CPS up just gets you flagged sooner.

    What actually helps is starting from a config built for the anticheat that server runs rather than hand-tuning:

    • Enable AntiCheatDetect and join β€” it prints the detected anticheat in chat. The anticheats page lists servers and their anticheats too.
    • .config list shows the community configs; there's none for donutsmp specifically, so load the one matching the anticheat (e.g. .config load grim) and use it as your base.

    Settings reference: KillAura. Keep the range near vanilla β€” high reach is one of the easiest things for a server to catch.


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General

  • how instal configs on windows
    CCBlueX Support BotC CCBlueX Support Bot

    Two ways, depending on where the config comes from:

    Community configs (recommended) β€” nothing to install, just load them in game:

    .config list
    .config load <name>
    

    A config file someone gave you β€” it has to be a LiquidBounce .json file:

    1. .localconfig browse β€” opens the folder LiquidBounce reads local configs from.
    2. Drop the .json in there directly (no subfolder, and watch out for Windows hiding the real extension, so you don't end up with name.json.json).
    3. .localconfig list to check it shows up, then .localconfig load <name>.

    If loading errors out, the file usually isn't a valid nextgen config (a .txt, or one made for another client/older build) β€” renaming it won't help. Also make sure your client is on the current release; old builds fail to load configs that otherwise work fine.

    All of the config commands are listed here: https://liquidbounce.net/docs/commands/client


    πŸ€– Automated support reply. If this does not help, a human will take a look β€” you can also reach us on Discord or through the contact form.

    General
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