Please help me.
F_FBI
Posts
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[HELP]How do I import the source code of LiquidBounce 1.12.212 Aug 2020, 11:30 -
[HELP]How do I edit mixinitemrender.java12 Aug 2020, 11:24@Azure Thank you for your help. I have solved it in the forum in China.
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[HELP]How do I edit mixinitemrender.java12 Aug 2020, 10:39@Azure I'm sorry, I am from China, China has carried on the blockade to discord.
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[HELP]How do I edit mixinitemrender.java12 Aug 2020, 04:55@Azure I'm wrong. I mean how to modify mixinminecraft, my mistake.I changed it MixinMinecraft.java Medium Display.setTitle Code, save and run, but during compilation my mixinMinecraft.java Medium Display.setTitle The code changes to the original code. How can I prevent it from resuming?
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[HELP]How do I edit mixinitemrender.java11 Aug 2020, 09:08@CzechHek I have already corrected I want to change the code, I keep running again, but mixinitemrender. Java has to return to the original code.
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[HELP]How do I edit mixinitemrender.java11 Aug 2020, 05:26I have already corrected I want to change the code, I keep running again, but mixinitemrender. Java has to return to the original code.
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[HELP]How do I edit mixinitemrender.java11 Aug 2020, 04:42@VisionFX I have already corrected I want to change the code, I keep running again, but mixinitemrender. Java has to return to the original code.
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[HELP]How do I edit mixinitemrender.java10 Aug 2020, 14:54@Azure thank you
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[HELP]How do I edit mixinitemrender.java9 Aug 2020, 09:23I would appreciate it if anyone could help me!!!!!!!!!!!!!!!!!!!!
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[HELP]How do I edit mixinitemrender.java9 Aug 2020, 09:20I want to change the source code of liquidbounce, but there was an error after the change. I asked for help in the forum and someone told me to edit it mixinitemrender.java Yes, so how can I modify it? Is there a tutorial?
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[Help]Run LiquidBouce source code error8 Aug 2020, 10:26@LolMC Sorry I ask, how can I change it, do you have a tutorial?
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[Help]Run LiquidBouce source code error8 Aug 2020, 10:23@A*ftery
I have no other changes, I will change the version number of the LiquidBounce.kt -
[Help]Run LiquidBouce source code error7 Aug 2020, 09:18@Senk-Ju An error occurred when I was running Liquidbounce source
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[求助]运行水影源码时出错30 Jul 2020, 07:45我在IntelliJ IDEA 中导入液体弹跳源码之后,想对其进行更改,更改完毕调试程序时,出现了以下错误:
[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ----
// This doesn't make any sense!Time: 20-7-30 下午3:05
Description: Initializing gamejava.lang.NullPointerException: Initializing game
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_251, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 101976544 bytes (97 MB) / 245366784 bytes (234 MB) up to 885522432 bytes (844 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
MixinLoader (unknown)Launched Version: 1.8.9 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\19077\Desktop\Kill\1.8.9-Forge\run.\crash-reports\crash-2020-07-30_15.05.47-client.txt
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[Help]Run LiquidBouce source code error30 Jul 2020, 07:41After I import the source code of LiquidBounce in IntelliJ IDEA, I want to change it. When I change the debugging program, I have the following error:
[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ----
// This doesn't make any sense!Time: 20-7-30 Afternoon3:05
Description: Initializing gamejava.lang.NullPointerException: Initializing game
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_251, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 101976544 bytes (97 MB) / 245366784 bytes (234 MB) up to 885522432 bytes (844 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
MixinLoader (unknown)Launched Version: 1.8.9 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\19077\Desktop\Kill\1.8.9-Forge\run.\crash-reports\crash-2020-07-30_15.05.47-client.txt
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decompile failed .Help me30 Jul 2020, 07:31@SStars I'm sorry I didn't see your reply yesterday. After I checked it, I gave the method as follows:This should be fixable by changing this (in MinecraftDiscovery.py
if 'natives' in library: libFilename = "%s-%s-%s.jar"%(libSubdir, libVersion, substitueString(library['natives'][osKeyword]))
to this:
if 'natives' in library: if osKeyword not in library['natives']: continue libFilename = "%s-%s-%s.jar"%(libSubdir, libVersion, substitueString(library['natives'][osKeyword]))
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decompile failed .Help me29 Jul 2020, 12:01@SStars Please send me your error log file
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[求助]我该怎么往IDEA中导入水影的源码29 Jul 2020, 03:46 -
decompile failed .Help me29 Jul 2020, 03:05@F_FBI My English may not be good, but I know that the problem lies in the lack of memory in the decompiler software
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decompile failed .Help me29 Jul 2020, 03:03@SStars 我也遇到相同的情况,但是解决了,方法:在反编译工作区找到conf文件夹,用记事本打开,将:CmdFernflower = %s -jar %s -din=1 -rbr=1 -dgs=1 -asc=1 -rsy=1 -iec=1 -jvn=1 -log=WARN {extra} {indir} {outdir} 修改为 CmdFernflower = %s -Xmx2G -jar %s -din=1 -rbr=1 -dgs=1 -asc=1 -rsy=1 -iec=1 -jvn=1 -log=WARN {extra} {indir} {outdir} (I‘m Chinese)
I had the same problem, but solved it: find the conf folder in the decompile workspace and open it in notepad, mODIFY: CMDFLOWER% s-jar% s-din 1-rbr 1-dgs 1-asc 1-rsy 1-jvn 1-iec 1-jvn 1-log warn extra inoutdir Dir to cmdflower% s-Xmx2G-jar% s-din 1-rbr 1-dgs 1-asc 1-rsy 1-jvn 1-log warn inoutdir