Haha updated ViaMCP to 1.19, have fun (Join discord for support)
https://github.com/Foreheadchann/ViaMCP-Reborn
Foreheadchan
Posts
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ViaMCP 1.19 Support -
Simple Event SystemHaha new simpler event system go brrrrrr
https://github.com/Foreheadchann/Event-System -
ViaMCP Reborn - (Finally) Released DiscordTitle, discord in repo (https://github.com/Foreheadchann/ViaMCP-Reborn)
Future update notices will be more or less only on discord
(Server WIP) -
ViaMCP Reborn - 1.18 SupportUpdated Dependencies to Latest (Added 1.19 Snapshot (22w18a) support)
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ViaMCP Reborn - 1.18 SupportUpdated to 1.18.2 Stable Support
All Dependencies Updated -
ViaMCP Reborn - 1.18 SupportAdded fixes for AttackOrder
(Haha anticheat flag go byebyeeee, once again needs to be changed in source) -
ViaMCP Reborn - 1.18 SupportAdded fixes for Breaking and Placing Blocks
(Need to be implemented into mc code) -
ViaMCP Reborn - 1.18 SupportUpdates:
- Updated GuiProtocolSelector
- Removed Credits and Moved them to a Separate GUI
- Added Version Information
- Replaced VersionSlider with AsyncVersionSlider
- Added 1.18.2 (22w05a or 22w03a) support
- Fixed Grammatical Errors in README
- Cleaned up README
- Updated Dependencies to Latest
- Updated GuiProtocolSelector
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ViaMCP Reborn - 1.18 SupportUpdated dependencies to Latest
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ViaMCP Reborn - 1.18 SupportAdded Version Slider (Finally) + Updated Dependencies to Latest
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ViaMCP Reborn - 1.18 SupportRe: New version of ViaMCP - ViaMCP Reborn
ViaMCP Reborn has now been updated to support 1.18 with a slightly updated selection GUI
https://github.com/Foreheadchann/ViaMCP-Reborn
Have fun-Hideri
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How to check packets while attacking?@mq just no, you can't get packets from event attack
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What to use as a maintained LiquidBounce 1.8.9 alternative?@aftery said in What to use as a maintained LiquidBounce 1.8.9 alternative?:
fdpclient is the worst thing ive ever seen
fpd dev very haram packetlogger man
+1 -
Four@mimikyuin its just a bunch of 0's 1's and 6's (apparently i missed the 4's also)
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Cannot run Viaforge with LiquidBounce@qualk I think the issue is that ViaForge tries to inject at EntityPlayerSP, but Liquid also has an EntityPlayerSP injection with the same priority (probably at the same function), so therefore it can't be injected and throws an error.
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any custom animation scripts? -
New version of ViaMCP - ViaMCP RebornBumped Jars To Latest
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petition to ban nvincithis is the most immature thread i have seen in a while, jesus christ...
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Multi Custom Cape Modification For MCPAllows you / the client users to add custom capes to the client even when its running.
HD Resolution Capes are of course supported, but the cape needs to follow the standard cape template.
Animated capes are not currently supported, but i am planning to add support for them sooner or later. -
New version of ViaMCP - ViaMCP RebornAdded 1.12.2 ViaMCP Patch