@konoha-scarlet exactly
IvanoVladimirs
Posts
-
-
Exactly what plumer man just said
-
@konoha-scarlet I need liquidbounce pathutils to find a path to whatever coordinate, then I want to send c04 packets everytime it moves
-
how to send c04 every pathfinding pos? and also is
PathUtils.findPath(Target.posX, Target.posY, Target.posZ)
actually right?
-
@end3r1355 thing is i just want to set a colliding bounding box under the player
-
for example I wanted to place a bounding box under me. How'd I do that?
-
@acaiberii u can but i just forgot how u do that
-
var Speed = moduleManager.getModule("Speed") Speed.setState(false);
-
@plumer-man what's ur disc
-
rn i just have Blocks and BlockPos
-
@plumer-man can i also have the variables
-
@plumer-man ok ill try this rn to see if it'll work
-
@plumer-man ik theres a script called matrix fly or something that puts a barrier block under u
-
@plumer-man bruh
-
@plumer-man i need a way to place a client sided invisible block under the player's feet, not a collide fly script. It's going to be used for a collide fly script tho
-
how do i place an invisible block under the player for a collide fly?
-
@plumer-man ok
-
how tf do I use CO8PacketPlayerBlockPlacement?
foreach
foreach
foreach
foreach
how do I use bounding box
how do I use bounding box
[b72] - How would I enable another LiquidBounce module with custom settings?
[b72] - How would I enable another LiquidBounce module with custom settings?
client side block
client side block
client side block
client side block
client side block
client side block
client side block
client side block
co8 packet
co8 packet