@konoha-scarlet exactly
IvanoVladimirs
Posts
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foreach4 Jan 2022, 06:44 -
foreach21 Dec 2021, 03:40Exactly what plumer man just said
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foreach19 Dec 2021, 14:46@konoha-scarlet I need liquidbounce pathutils to find a path to whatever coordinate, then I want to send c04 packets everytime it moves
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foreach4 Dec 2021, 11:09how to send c04 every pathfinding pos? and also is
PathUtils.findPath(Target.posX, Target.posY, Target.posZ)
actually right?
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how do I use bounding box26 Nov 2021, 02:38@end3r1355 thing is i just want to set a colliding bounding box under the player
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how do I use bounding box23 Nov 2021, 11:48for example I wanted to place a bounding box under me. How'd I do that?
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[b72] - How would I enable another LiquidBounce module with custom settings?23 Nov 2021, 11:36@acaiberii u can but i just forgot how u do that
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[b72] - How would I enable another LiquidBounce module with custom settings?13 Nov 2021, 02:58var Speed = moduleManager.getModule("Speed") Speed.setState(false);
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client side block13 Nov 2021, 01:50@plumer-man what's ur disc
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client side block12 Nov 2021, 15:19rn i just have Blocks and BlockPos
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client side block12 Nov 2021, 15:19@plumer-man can i also have the variables
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client side block12 Nov 2021, 15:05@plumer-man ok ill try this rn to see if it'll work
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client side block12 Nov 2021, 15:04@plumer-man ik theres a script called matrix fly or something that puts a barrier block under u
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client side block12 Nov 2021, 15:01@plumer-man bruh
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client side block12 Nov 2021, 14:48@plumer-man i need a way to place a client sided invisible block under the player's feet, not a collide fly script. It's going to be used for a collide fly script tho
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client side block12 Nov 2021, 13:41how do i place an invisible block under the player for a collide fly?
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co8 packet5 Nov 2021, 14:12@plumer-man ok
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co8 packet4 Nov 2021, 08:04how tf do I use CO8PacketPlayerBlockPlacement?