Solved, handwritten
test test2
@test test2
Posts
-
How to draw a gradient rect -
How to draw a gradient rectrender2d:
-
How to draw a gradient rectoh, how to include Core library?
-
How to draw a gradient rect
onRender:
Result:
-
How to draw a gradient recttry { var method = Gui.class.getDeclaredMethod("drawGradientRect"); method.setAccessible(true); method.invoke(Gui.class, 10, 10, 10 + 50, 10 + 50, Color.RED.getRGB(), Color.BLUE.getRGB()); } catch (ex) { ex.printStackTrace(); }
What's wrong here?
-
How to draw a gradient rectHow to draw a gradient rect?
Gui.drawGradientRect is 'protected'
-
drawString wrong xy valuehelp please. text goes nowhere
-
drawString wrong xy valuevar Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts"); var x = 100; var y = 100; Fonts.font40.drawString("test", x + 35 + 25, 100 + 25, -1);
Code not full
-
drawScaledCustomSizeModalRect isn't workingSorry, i'm stupid. x and y does not exists
-
drawScaledCustomSizeModalRect isn't workingvar target; var GL11 = Java.type("org.lwjgl.opengl.GL11"); var Gui = Java.type("net.minecraft.client.gui.Gui"); var Color = Java.type("java.awt.Color"); var KillAura = Java.type("net.ccbluex.liquidbounce.features.module.modules.combat.KillAura"); var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce"); var EntityPlayer = Java.type("net.minecraft.entity.player.EntityPlayer"); script.registerModule({ name: "secret", category: "Render", description: "secret" }, function (module) { module.on("render2D", function(e) { if ((LiquidBounce.moduleManager.getModule(KillAura.class)).target != null && (LiquidBounce.moduleManager.getModule(KillAura.class)).target instanceof EntityPlayer) { target = (LiquidBounce.moduleManager.getModule(KillAura.class)).target; GL11.glPushMatrix(); mc.getTextureManager().bindTexture(target.getLocationSkin()); GL11.glColor4f(1, 1, 1, 1); Gui.drawScaledCustomSizeModalRect(x + 6, y + 6, 8, 8, 8, 8, 35, 35, 64, 64); GL11.glPopMatrix(); } }); });
-
drawScaledCustomSizeModalRect isn't workingmc.getTextureManager().bindTexture(target.getLocationSkin()); GL11.glColor4f(1, 1, 1, 1); Gui.drawScaledCustomSizeModalRect(x + 6, y + 6, 8, 8, 8, 8, 35, 35, 64, 64);
After that, the stackoverflow error appears