@mengxinwdnmd
case 'HYT':
mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.08, mc.thePlayer.posZ, true)), mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, false));
break;
case 'Sigma':
_0x4fd9b4++;
break;
case 'Hop':
mc.thePlayer.motionY = 0.1;
break;
case 'Matrix':
mc.thePlayer.motionX == 0 && mc.thePlayer.motionZ == 0 && (mc.thePlayer.motionY = 0.2);
break;
case 'Spartan':
_0x4fd9b4++;
false && (_0x4fd9b4 = 0);
break;
case 'Horizon':
mc.thePlayer.motionX == 0 && mc.thePlayer.motionZ == 0 && (mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 2.55e-9, mc.thePlayer.posZ, true)), mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, false)));
break;
case 'Custom':
mc.thePlayer.motionY = _0x476ef2.get();
break;
case 'New':
mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0, mc.thePlayer.posZ, true)), mc.thePlayer.sendQueue.addToSendQueue(new C06PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, false));
break;
}
}