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Scripts

Share and discover scripts for LiquidBounce

1.0k Topics 7.8k Posts
  • I NEED HYPIXEL FORCE OP EXPLOIT SCRIPT

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    notautismatallN

    @fart-cheese

    Haha. Very funny 🤡

  • Something about the Nashorn JS API & coding tips

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    Konoha ScarletK

    @ali00035 said in Something about the Nashorn JS API & coding tips:

    good tutorial but still for a new user who sees this its not understandable

    For these users, I suggest to read MCP code (to be familiar with MC) rather than directly write scripts

  • скрипт на сервер

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    Yan Fox49Y

    @l_exe когда уже будет скрипт на серв?

  • log4j2 Crash another player

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    ?

    @cookiechinese and as of today it works on LiquidChat

  • BodySwing.js

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    Plumer ManP
    (script = registerScript({ name: "ExampleScript", authors: ["Author"], version: "0.1", })).import("Core.lib"); module = { category: "Misc", description: "Rotate body.", onUpdate: function () { if (mc.thePlayer.ticksExisted > 5) { mc.thePlayer.rotationYawOffset = mc.thePlayer.ticksExisted; } }, }
  • [script] aac 4 longjump

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    banana1221B

    @ali00035 lel

  • 1.9+ ncp disabler?

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    426 Views
    ?

    @as_kc no

  • need noslow scripts plzplzplz

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    Plumer ManP

    @so-lazy ncp works

  • Script does not work

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    notautismatallN

    @maeyse Is it javascript or java? I see both in there

    Or did you just copy the java code and paste it into a blank script?

  • NeruxVaceLongJump

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    END3R1355E

    @delete-forum said in NeruxVaceLongJump:

    mc.thePlayer.motionX += 10

    best longjump bypass every ac

  • Example Core Script

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    END3R1355E

    @banana1221 ^

  • TargetHUD

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    sᴇɴsᴇS

    wow, no bad hud :0

  • NCPFly script

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    R

    Someone remake this for Liquid bounceFuncraftFly.js

  • Redesky scaffold

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    B

    @end3r1355 said in Redesky scaffold:

    @blackpie whats ur old account

    ENDER1355

  • obf redesky fly

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    876 Views
    Plumer ManP
    var _0x2b10 = ["Mode", "BasicFast", "415611LJLadE", "settings", "onGround", "15314LTbNpZ", "Faster", "238636pJiYsv", "disable", "registerModule", "Redesky flys (testing)", "timerSpeed", "speedInAir", "timer", "ticksExisted", "RedeHypixel", "1733169NgVRtU", "Fast", "Slow", "555031MMCYnl", "TP-Test", "550212QrfXUA", "list", "update", "260392VWtlFM", "Infinite", "motionY", "Gabriel", "Movement", "jump", "thePlayer", "--------", "RedeskyFly", "2ilQJoI", "-------", "get"]; var _0xaa3a = function (_0x13d900, _0x450635) { _0x13d900 = _0x13d900 - 322; var _0x2b10b4 = _0x2b10[_0x13d900]; return _0x2b10b4; }; var _0x2b1484 = _0xaa3a; (function (_0x88489a, _0x104f41) { var _0x451d03 = _0xaa3a; while (!![]) { try { var _0xb88c00 = -parseInt(_0x451d03(329)) + -parseInt(_0x451d03(351)) * -parseInt(_0x451d03(341)) + -parseInt(_0x451d03(349)) + -parseInt(_0x451d03(346)) + -parseInt(_0x451d03(332)) + -parseInt(_0x451d03(327)) + parseInt(_0x451d03(324)); if (_0xb88c00 === _0x104f41) break; else _0x88489a.push(_0x88489a.shift()); } catch (_0x8b2fe5) { _0x88489a.push(_0x88489a.shift()); } } }(_0x2b10, 413881)); var script = registerScript({name: _0x2b1484(340), version: "1.0", authors: [_0x2b1484(335)]}), x = 0; x = 0, script[_0x2b1484(353)]({name: _0x2b1484(340), description: _0x2b1484(354), category: _0x2b1484(336), settings: {Mode: Setting[_0x2b1484(330)]({name: _0x2b1484(344), default: "Slow", values: [_0x2b1484(326), _0x2b1484(325), _0x2b1484(350), _0x2b1484(342), _0x2b1484(333), "RedeHypixel", _0x2b1484(339), _0x2b1484(345), _0x2b1484(328)]})}}, function (_0x5712c7) { var _0x4f64a1 = _0x2b1484; _0x5712c7.on(_0x4f64a1(352), function () { var _0x298845 = _0x4f64a1; mc[_0x298845(338)][_0x298845(356)] = .02, mc.timer.timerSpeed = 1; }), _0x5712c7.on(_0x4f64a1(331), function () { var _0xefe064 = _0x4f64a1; _0x5712c7.settings[_0xefe064(344)][_0xefe064(343)]() == "Slow" && (mc[_0xefe064(338)][_0xefe064(348)] && mc.thePlayer[_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .15, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc.thePlayer.motionY = 0)), _0x5712c7.settings[_0xefe064(344)][_0xefe064(343)]() == _0xefe064(325) && (mc[_0xefe064(338)][_0xefe064(348)] && mc[_0xefe064(338)].jump(), mc.thePlayer[_0xefe064(334)] < 0 && (mc.timer[_0xefe064(355)] = .1, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)][_0xefe064(334)] = 0, mc[_0xefe064(338)][_0xefe064(322)] % 6 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(357)][_0xefe064(355)] = 35, x = x + 1))), _0x5712c7[_0xefe064(347)][_0xefe064(344)][_0xefe064(343)]() == _0xefe064(350) && (mc[_0xefe064(338)][_0xefe064(348)] && mc.thePlayer[_0xefe064(337)](), mc[_0xefe064(338)].motionY < 0 && (mc.timer[_0xefe064(355)] = 1.25, mc[_0xefe064(338)][_0xefe064(356)] = .11, mc[_0xefe064(338)][_0xefe064(334)] = 0)), _0x5712c7[_0xefe064(347)][_0xefe064(344)].get() == "TP-Test" && (mc.thePlayer[_0xefe064(348)] && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc.timer[_0xefe064(355)] = .25, mc[_0xefe064(338)].speedInAir = .02, mc[_0xefe064(338)][_0xefe064(334)] = .005, mc[_0xefe064(338)][_0xefe064(322)] % 30 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .05, mc[_0xefe064(357)].timerSpeed = 3), mc.thePlayer[_0xefe064(322)] % 8 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .02, mc.timer[_0xefe064(355)] = 2, x = x + 1))), _0x5712c7[_0xefe064(347)].Mode[_0xefe064(343)]() == _0xefe064(333) && (mc[_0xefe064(338)][_0xefe064(348)] && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .1, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)][_0xefe064(334)] = 0)), _0x5712c7[_0xefe064(347)][_0xefe064(344)][_0xefe064(343)]() == _0xefe064(323) && (mc[_0xefe064(338)].onGround && (mc[_0xefe064(338)].motionY = .3), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .4, mc[_0xefe064(338)][_0xefe064(356)] = .12, mc[_0xefe064(338)][_0xefe064(334)] = 0), mc[_0xefe064(338)].ticksExisted % 8 == 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .7)), _0x5712c7.settings.Mode[_0xefe064(343)]() == _0xefe064(345) && (mc[_0xefe064(338)].onGround && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)].motionY < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .5, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)].motionY = 0), mc.thePlayer[_0xefe064(322)] % 9 == 0 && (mc.thePlayer.speedInAir = .1, mc[_0xefe064(357)][_0xefe064(355)] = 5)); }); });
  • This topic is deleted!

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    No one has replied
  • LagDetector.js

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    348 Views
    Plumer ManP

    @siuank

    var script = registerScript({ name: "LagDetector", version: "1.0", authors: ["ys"] }); var plus; script.registerModule({ name: "LagDetector", description: "Detect flags", category: "Misc", settings: { TooFarCheck: Setting.boolean({ name: "TooFarCheck", default: true }), TooFarLengh: Setting.integer({ name: "TooFarLengh", max: 100, min: 1, default: 8 }), TooFarMessage: Setting.boolean({ name: "TooFarMessage", default: false }) } }, function (module) { module.on("packet", function (event) { var packet = event.getPacket(); if (packet instanceof S08) { if (module.settings.TooFarCheck.get()) { if (get3DPythagorean(packet.getX() - mc.thePlayer.posX, packet.getY() - mc.thePlayer.posY, packet.getZ() - mc.thePlayer.posZ) >= module.settings.TooFarLengh.get()) { if (module.settings.TooFarMessage.get()) { Chat.print("[ §cDEBUG §r] §bToo far."); } } else { Chat.print("[ §cDEBUG §r] §4FLAG."); } } else { Chat.print("[ §cDEBUG §r] §4FLAG."); } } }); }); var S08 = Java.type('net.minecraft.network.play.server.S08PacketPlayerPosLook'); function get3DPythagorean(x, y, z) { return Math.sqrt(Math.pow(Math.sqrt(Math.pow(x, 2) + Math.pow(z, 2)), 2) + Math.pow(y, 2)); }
  • CSGO ESP

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    Plumer ManP

    @attermalim depends on the csgo client tho

  • скрипт

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    175 Views
    No one has replied
  • 0 Votes
    2 Posts
    176 Views
    Plumer ManP

    @xm-denuncias

    var scriptName = "SpaceKingTitle" var scriptVersion = 1.1 var scriptAuthor = "GKing" var SpaceKingTitle = new SpaceKingTitle() var client function SpaceKingTitle() { var S = 0 var HM = 0 var M =0 var H = 0 var Message = value.createText("Title", "Liquidbounce | "); var Timer = value.createBoolean("Timer", true); var TimerLanguage = value.createList("TimerLanguage", ["English"], "English"); this.getName = function() { return "SpaceKingTitle" } this.getDescription = function() { return "SpaceKingTitle" } this.getCategory = function() { return "Fun" } this.onUpdate = function() { HM += 1 if (HM ==20){ S = S + 1 HM = 0 } if (S ==60){ M = M +1 S = 0 } if (M==60){ H = H+1 M = 0 } if(Timer.get() == true){ switch(TimerLanguage.get()) { case "China": Display.setTitle(Message.get() + " " + H +' 时 ' +M +' 分 '+S+' 秒 ' ) break; case "English": Display.setTitle(Message.get() + " " + H +' Hours ' +M +' Minutes '+S+' Seconds ' ) break; } } else { Display.setTitle(Message.get()) } } this.addValues = function(values) { values.add(Message); values.add(Timer); values.add(TimerLanguage); } } var Display = Java.type('org.lwjgl.opengl.Display') function onLoad() {} function onEnable() { client = moduleManager.registerModule(SpaceKingTitle) } function onDisable() { moduleManager.unregisterModule(client) }