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  2. ScriptAPI
  3. how to check that mc.thePlayer has left the server (not kicked)

how to check that mc.thePlayer has left the server (not kicked)

Scheduled Pinned Locked Moved ScriptAPI
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  • FemboyF Offline
    FemboyF Offline
    Femboy
    wrote on last edited by
    #3

    Disconnect packet?

    1 Reply Last reply
    0
    • DreamWasFuckedD DreamWasFucked

      I have not found any way to check this with packets or anything else

      I Offline
      I Offline
      idk my name
      wrote on last edited by
      #4

      @skidma onWorldChange

      DreamWasFuckedD 1 Reply Last reply
      0
      • I idk my name

        @skidma onWorldChange

        DreamWasFuckedD Offline
        DreamWasFuckedD Offline
        DreamWasFucked
        wrote on last edited by
        #5

        @idk-my-name does not work

        I 1 Reply Last reply
        0
        • DreamWasFuckedD DreamWasFucked

          @idk-my-name does not work

          I Offline
          I Offline
          idk my name
          wrote on last edited by
          #6

          @skidma ur fault

          DreamWasFuckedD 1 Reply Last reply
          0
          • I idk my name

            @skidma ur fault

            DreamWasFuckedD Offline
            DreamWasFuckedD Offline
            DreamWasFucked
            wrote on last edited by
            #7

            @idk-my-name can you give me the full code using onWorldChange?

            I 1 Reply Last reply
            0
            • DreamWasFuckedD DreamWasFucked

              @idk-my-name can you give me the full code using onWorldChange?

              I Offline
              I Offline
              idk my name
              wrote on last edited by
              #8

              @skidma no go away

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              0
              • PabloP Offline
                PabloP Offline
                Pablo
                wrote on last edited by
                #9

                Use a disconnected event, not hard to make one if there is none there. Anything that disabled a module on server disconnect/kick/leave should work fine for you.

                1 Reply Last reply
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                • icewormy3I Offline
                  icewormy3I Offline
                  icewormy3
                  wrote on last edited by
                  #10

                  just check if your ticksExisted is equal to 0 or 1

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                  • I Offline
                    I Offline
                    idk my name
                    wrote on last edited by
                    #11

                    retards.... There is fucking onWorld event, dayum!

                    DreamWasFuckedD 1 Reply Last reply
                    0
                    • I idk my name

                      retards.... There is fucking onWorld event, dayum!

                      DreamWasFuckedD Offline
                      DreamWasFuckedD Offline
                      DreamWasFucked
                      wrote on last edited by
                      #12

                      @idk-my-name it's not working...

                      I 1 Reply Last reply
                      0
                      • 6Sence6 Offline
                        6Sence6 Offline
                        6Sence
                        wrote on last edited by
                        #13

                        ticks existed == 1

                        1 Reply Last reply
                        0
                        • DreamWasFuckedD DreamWasFucked

                          @idk-my-name it's not working...

                          I Offline
                          I Offline
                          idk my name
                          wrote on last edited by
                          #14

                          @skidma its your fault only

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