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  3. [Legendary] How to make an animation?

[Legendary] How to make an animation?

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  • DreamWasFuckedD Offline
    DreamWasFuckedD Offline
    DreamWasFucked
    wrote on last edited by
    #1

    And so I know that with eventData.getPartialTicks() in render2D you can somehow make an animation, but how to do it?

    exit scammedE 1 Reply Last reply
    0
    • DreamWasFuckedD DreamWasFucked

      And so I know that with eventData.getPartialTicks() in render2D you can somehow make an animation, but how to do it?

      exit scammedE Offline
      exit scammedE Offline
      exit scammed
      wrote on last edited by
      #2

      @skidma wdym animation

      DreamWasFuckedD 1 Reply Last reply
      3
      • exit scammedE exit scammed

        @skidma wdym animation

        DreamWasFuckedD Offline
        DreamWasFuckedD Offline
        DreamWasFucked
        wrote on last edited by
        #3

        @asutoboki-kun smooth rect animation

        exit scammedE 1 Reply Last reply
        0
        • DreamWasFuckedD DreamWasFucked

          @asutoboki-kun smooth rect animation

          exit scammedE Offline
          exit scammedE Offline
          exit scammed
          wrote on last edited by
          #4

          @skidma still can't get it

          DreamWasFuckedD 1 Reply Last reply
          3
          • exit scammedE exit scammed

            @skidma still can't get it

            DreamWasFuckedD Offline
            DreamWasFuckedD Offline
            DreamWasFucked
            wrote on last edited by
            #5

            @asutoboki-kun dadad.png
            ZERODAY B20.6 RELEASED | HYPIXEL ZOOMING & BOOMING – 01:59
            — Intent Store

            (TargetHud health bar animation)

            exit scammedE 1 Reply Last reply
            0
            • DreamWasFuckedD DreamWasFucked

              @asutoboki-kun dadad.png
              ZERODAY B20.6 RELEASED | HYPIXEL ZOOMING & BOOMING – 01:59
              — Intent Store

              (TargetHud health bar animation)

              exit scammedE Offline
              exit scammedE Offline
              exit scammed
              wrote on last edited by exit scammed
              #6

              @skidma uh

              function animate(target, current, speed, partialTicks) {
              	dif = target - current;
              	if (speed < 0) {
              		speed = 0;
              	}
              	if (speed > 1) {
              		speed = 1;
              	}
              	factor = dif * speed * partialTicks;
              	if (target > current) {
              		current += factor;
              	} else {
              		current -= factor;
              	}
              	return current;
              }
              
              var shit;
              //...(the following lines of code will use Core)
              	
              	onRender2D: function(event) {
              		shit = animate(target_here, shit, speed_here, event.getPartialTicks());
              		//too lazy since it's late rn
              	}
              
              
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