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@commandblock2 I did some tests and noticed that if arrow trajectory is parallel to Z axis it will teleport player to the left and right at the same time. It looks like the player rolls right and left very quickly and it causes setback. Additionally, if the arrow's trajectory is at an angle of 45 degrees to the X or Z axis, the script will teleport the player parallel to the arrow's trajectory instead of perpendicularly. Idk if it is caused by my version or what, I have stable b72 now.
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commandblock2replied to asd dsa on 1 Mar 2021, 13:23 last edited by commandblock2 3 Jan 2021, 14:24
@asd-dsa
it doesn't sound like some problem with your version, I think it's very much probably my fault. Will later look into it -
@allah-gaming Just because Marco gave them permission to do it and will not take action, doesn't mean it doesn't violate the GPL. Unless he licensed LiquidBounce to them under another license, it's still a violation and he could take action if he wanted to.
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@cancer said in [Request] Arrow avoidance script (like Enderman):
@allah-gaming Just because Marco gave them permission to do it and will not take action, doesn't mean it doesn't violate the GPL. Unless he licensed LiquidBounce to them under another license, it's still a violation and he could take action if he wanted to.
but yeah marco doesn't care and no one cares
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cancerreplied to A Former User on 4 Mar 2021, 11:38 last edited by cancer 3 Apr 2021, 12:39
@allah-gaming I know. I still point it out since I believe that software is better when it's free. Remember the updates LB got when it was licensed under the GPL?
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