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  3. CrossVersion Beta (Please test it :D)

CrossVersion Beta (Please test it :D)

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  • ChocoPie_ismeC ChocoPie_isme

    @Baziki said in CrossVersion Beta (Please test it :D):

    @ChocoPie_isme Are shit i not have " đồ " for play

    use vape as "đồ"

    BazikiB Offline
    BazikiB Offline
    Baziki
    wrote on last edited by
    #20

    @ChocoPie_isme ga toi use pho for play

    1 Reply Last reply
    0
    • T Offline
      T Offline
      TNT0000
      wrote on last edited by
      #21
      This post is deleted!
      A scorpion3013S AzureA 3 Replies Last reply
      0
      • T TNT0000

        This post is deleted!

        A Offline
        A Offline
        Aftery
        wrote on last edited by
        #22
        This post is deleted!
        1 Reply Last reply
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        • T TNT0000

          This post is deleted!

          scorpion3013S Offline
          scorpion3013S Offline
          scorpion3013
          Moderator
          wrote on last edited by
          #23
          This post is deleted!
          1 Reply Last reply
          1
          • T TNT0000

            This post is deleted!

            AzureA Offline
            AzureA Offline
            Azure
            wrote on last edited by
            #24
            This post is deleted!
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            • T Offline
              T Offline
              TNT0000
              wrote on last edited by
              #25

              I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

              superblaubeere27S 1 Reply Last reply
              0
              • T TNT0000

                I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

                superblaubeere27S Offline
                superblaubeere27S Offline
                superblaubeere27
                Moderator
                wrote on last edited by
                #26

                @TNT0000 Nope. Idc why we should do so : O

                1 Reply Last reply
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                • T Offline
                  T Offline
                  TNT0000
                  wrote on last edited by
                  #27

                  Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

                  T 1 Reply Last reply
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                  • T TNT0000

                    Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

                    T Offline
                    T Offline
                    TNT0000
                    wrote on last edited by
                    #28

                    ...well how bout it

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                    • exit scammedE Offline
                      exit scammedE Offline
                      exit scammed
                      wrote on last edited by exit scammed
                      #29

                      idk why but seems text rainbow doesn't work for me. It keeps spamming my chat with "OpenGL error: 12** (invalid operation)"

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                      • bestnubB Offline
                        bestnubB Offline
                        bestnub
                        wrote on last edited by
                        #30

                        Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                        2020-07-17_16.12.44.png

                        yorik100Y superblaubeere27S 2 Replies Last reply
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                        • ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by
                          #31
                          This post is deleted!
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                          • bestnubB bestnub

                            Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                            2020-07-17_16.12.44.png

                            yorik100Y Offline
                            yorik100Y Offline
                            yorik100
                            wrote on last edited by
                            #32

                            @bestnub said in CrossVersion Beta (Please test it :D):

                            Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                            2020-07-17_16.12.44.png

                            Gone, reduced to atoms

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                            • bestnubB bestnub

                              Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                              2020-07-17_16.12.44.png

                              superblaubeere27S Offline
                              superblaubeere27S Offline
                              superblaubeere27
                              Moderator
                              wrote on last edited by
                              #33

                              @bestnub Fixed.

                              1 Reply Last reply
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                              • ? A Former User

                                @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                                exit scammedE Offline
                                exit scammedE Offline
                                exit scammed
                                wrote on last edited by
                                #34

                                @mems said in CrossVersion Beta (Please test it :D):

                                @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                                just found another bug: red numbers on scoreboard don't show correctly

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                                • ? Offline
                                  ? Offline
                                  A Former User
                                  wrote on last edited by A Former User
                                  #35

                                  @superblaubeere27, when on 1.8.9 once again, 3 things seem strange to me:

                                  1. Weather looks weird, more blue instead of light blue. (This happens if I go on a higher Y than I was before)
                                  2. If i switch slots from an item to bare hands, the hotbar will be black instead of gray ? or something.
                                  3. RED%number% instead of formatted numbers.

                                  Pictures to demonstrate:

                                  Regarding bug number 1:
                                  Base Profile Screenshot 2020.08.05 - 01.33.31.61.png
                                  Regarding bug number 1 + 2 (After going on a lower Y) (The number 2 refers to the black hotbar)
                                  Base Profile Screenshot 2020.08.05 - 01.33.15.04.png
                                  Regarding bug number 2 again: (Look at the hotbar)
                                  Base Profile Screenshot 2020.08.05 - 01.32.04.89.png

                                  Bug number 3 occurs in every picture i took.

                                  EDIT: Seems like the weather bug is being triggered after going above 58 blocks high.
                                  https://streamable.com/w8ns1x

                                  EDIT 2: For some reason, there's a message saying OpenGL 1283: Stack overflow.

                                  Base Profile Screenshot 2020.08.05 - 01.50.22.51.png

                                  EDIT 3: Both Scaffold and Tower won't place blocks/rotate, and Scaffold won't show the Counter.

                                  https://streamable.com/71zyja

                                  https://streamable.com/6jxrvo

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                                  • ? Offline
                                    ? Offline
                                    A Former User
                                    wrote on last edited by
                                    #36

                                    is crossversion done? i see it as done on the downloads section.

                                    kawaiinekololisK 1 Reply Last reply
                                    0
                                    • ? A Former User

                                      is crossversion done? i see it as done on the downloads section.

                                      kawaiinekololisK Offline
                                      kawaiinekololisK Offline
                                      kawaiinekololis
                                      Admin
                                      wrote on last edited by kawaiinekololis
                                      #37

                                      We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                      ? T 2 Replies Last reply
                                      0
                                      • kawaiinekololisK kawaiinekololis

                                        We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                        ? Offline
                                        ? Offline
                                        A Former User
                                        wrote on last edited by A Former User
                                        #38

                                        @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                                        EDIT: Launched in 1.8.9 forge, do you need crash logs?

                                        exit scammedE 1 Reply Last reply
                                        1
                                        • ? A Former User

                                          @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                                          EDIT: Launched in 1.8.9 forge, do you need crash logs?

                                          exit scammedE Offline
                                          exit scammedE Offline
                                          exit scammed
                                          wrote on last edited by
                                          #39

                                          @mems @kawaiinekololis same crash, mostly because of script api:

                                          ---- Minecraft Crash Report ----
                                          
                                          WARNING: coremods are present:
                                            TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                            TransformerLoader (LiquidBounce-b73.jar)
                                          Contact their authors BEFORE contacting forge
                                          
                                          // I let you down. Sorry :(
                                          
                                          Time: 8/23/20 7:05 PM
                                          Description: Initializing game
                                          
                                          kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                                          	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                          	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                          	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                          	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                          	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                          	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                          	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                          	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                          	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                          	at net.minecraft.client.main.Main.main(SourceFile:124)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          	at java.lang.reflect.Method.invoke(Unknown Source)
                                          	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                          	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          	at java.lang.reflect.Method.invoke(Unknown Source)
                                          	at misc.tweaker.Tweaker.a(Unknown Source)
                                          	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                          	at misc.tweaker.StubMain.main(Unknown Source)
                                          
                                          
                                          A detailed walkthrough of the error, its code path and all known details is as follows:
                                          ---------------------------------------------------------------------------------------
                                          
                                          -- Head --
                                          Stacktrace:
                                          	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                          	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                          	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                          	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                          	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                          	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                          	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                          	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                          	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                          	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                          
                                          -- Initialization --
                                          Details:
                                          Stacktrace:
                                          	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                          	at net.minecraft.client.main.Main.main(SourceFile:124)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          	at java.lang.reflect.Method.invoke(Unknown Source)
                                          	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                          	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          	at java.lang.reflect.Method.invoke(Unknown Source)
                                          	at misc.tweaker.Tweaker.a(Unknown Source)
                                          	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                          	at misc.tweaker.StubMain.main(Unknown Source)
                                          
                                          -- System Details --
                                          Details:
                                          	Minecraft Version: 1.8.9
                                          	Operating System: Windows 7 (amd64) version 6.1
                                          	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                          	Java Version: 1.8.0_261, Oracle Corporation
                                          	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                                          	Memory: 961407776 bytes (916 MB) / 1404305408 bytes (a= Errored
                                          	UCHIJA	mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
                                          	UCHIJA	FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                          	UCHIJA	Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                          	UCHIJA	tlauncher_custom_cape_skin{1.4} [TLSkinCape] (tlskincape_1.8.9-1.4.jar) 
                                          	Loaded coremods (and transformers): 
                                          TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                            gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
                                          TransformerLoader (LiquidBounce-b73.jar)
                                            net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                                            net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                                          	Launched Version: Forge 1.8.9
                                          	LWJGL: 2.9.4
                                          	OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel
                                          	GL Caps: Using GL 1.3 multitexturing.
                                          Using GL 1.3 texture combiners.
                                          Using framebuffer objects because EXT_framebuffer_object is supported.
                                          Shaders are available because OpenGL 2.1 is supported.
                                          VBOs are available because OpenGL 1.5 is supported.
                                          
                                          	Using VBOs: Yes
                                          	Is Modded: Definitely; Client brand changed to 'fml,forge'
                                          	Type: Client (map_client.txt)
                                          	Resource Packs: !  §9Deep Ocean Blue 16x FPS.zip
                                          	Current Language: English (US)
                                          	Profiler Position: N/A (disabled)
                                          	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                          
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