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  3. CrossVersion Beta (Please test it :D)

CrossVersion Beta (Please test it :D)

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  • T Offline
    T Offline
    TNT0000
    wrote on last edited by
    #25

    I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

    superblaubeere27S 1 Reply Last reply
    0
    • T TNT0000

      I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

      superblaubeere27S Offline
      superblaubeere27S Offline
      superblaubeere27
      Moderator
      wrote on last edited by
      #26

      @TNT0000 Nope. Idc why we should do so : O

      1 Reply Last reply
      0
      • T Offline
        T Offline
        TNT0000
        wrote on last edited by
        #27

        Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

        T 1 Reply Last reply
        0
        • T TNT0000

          Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

          T Offline
          T Offline
          TNT0000
          wrote on last edited by
          #28

          ...well how bout it

          1 Reply Last reply
          0
          • exit scammedE Offline
            exit scammedE Offline
            exit scammed
            wrote on last edited by exit scammed
            #29

            idk why but seems text rainbow doesn't work for me. It keeps spamming my chat with "OpenGL error: 12** (invalid operation)"

            1 Reply Last reply
            0
            • bestnubB Offline
              bestnubB Offline
              bestnub
              wrote on last edited by
              #30

              Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
              2020-07-17_16.12.44.png

              yorik100Y superblaubeere27S 2 Replies Last reply
              0
              • ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #31
                This post is deleted!
                1 Reply Last reply
                0
                • bestnubB bestnub

                  Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                  2020-07-17_16.12.44.png

                  yorik100Y Offline
                  yorik100Y Offline
                  yorik100
                  wrote on last edited by
                  #32

                  @bestnub said in CrossVersion Beta (Please test it :D):

                  Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                  2020-07-17_16.12.44.png

                  Gone, reduced to atoms

                  1 Reply Last reply
                  0
                  • bestnubB bestnub

                    Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                    2020-07-17_16.12.44.png

                    superblaubeere27S Offline
                    superblaubeere27S Offline
                    superblaubeere27
                    Moderator
                    wrote on last edited by
                    #33

                    @bestnub Fixed.

                    1 Reply Last reply
                    0
                    • ? A Former User

                      @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                      exit scammedE Offline
                      exit scammedE Offline
                      exit scammed
                      wrote on last edited by
                      #34

                      @mems said in CrossVersion Beta (Please test it :D):

                      @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                      just found another bug: red numbers on scoreboard don't show correctly

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                      • ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by A Former User
                        #35

                        @superblaubeere27, when on 1.8.9 once again, 3 things seem strange to me:

                        1. Weather looks weird, more blue instead of light blue. (This happens if I go on a higher Y than I was before)
                        2. If i switch slots from an item to bare hands, the hotbar will be black instead of gray ? or something.
                        3. RED%number% instead of formatted numbers.

                        Pictures to demonstrate:

                        Regarding bug number 1:
                        Base Profile Screenshot 2020.08.05 - 01.33.31.61.png
                        Regarding bug number 1 + 2 (After going on a lower Y) (The number 2 refers to the black hotbar)
                        Base Profile Screenshot 2020.08.05 - 01.33.15.04.png
                        Regarding bug number 2 again: (Look at the hotbar)
                        Base Profile Screenshot 2020.08.05 - 01.32.04.89.png

                        Bug number 3 occurs in every picture i took.

                        EDIT: Seems like the weather bug is being triggered after going above 58 blocks high.
                        https://streamable.com/w8ns1x

                        EDIT 2: For some reason, there's a message saying OpenGL 1283: Stack overflow.

                        Base Profile Screenshot 2020.08.05 - 01.50.22.51.png

                        EDIT 3: Both Scaffold and Tower won't place blocks/rotate, and Scaffold won't show the Counter.

                        https://streamable.com/71zyja

                        https://streamable.com/6jxrvo

                        1 Reply Last reply
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                        • ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by
                          #36

                          is crossversion done? i see it as done on the downloads section.

                          kawaiinekololisK 1 Reply Last reply
                          0
                          • ? A Former User

                            is crossversion done? i see it as done on the downloads section.

                            kawaiinekololisK Offline
                            kawaiinekololisK Offline
                            kawaiinekololis
                            Admin
                            wrote on last edited by kawaiinekololis
                            #37

                            We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                            ? T 2 Replies Last reply
                            0
                            • kawaiinekololisK kawaiinekololis

                              We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                              ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by A Former User
                              #38

                              @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                              EDIT: Launched in 1.8.9 forge, do you need crash logs?

                              exit scammedE 1 Reply Last reply
                              1
                              • ? A Former User

                                @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                                EDIT: Launched in 1.8.9 forge, do you need crash logs?

                                exit scammedE Offline
                                exit scammedE Offline
                                exit scammed
                                wrote on last edited by
                                #39

                                @mems @kawaiinekololis same crash, mostly because of script api:

                                ---- Minecraft Crash Report ----
                                
                                WARNING: coremods are present:
                                  TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                  TransformerLoader (LiquidBounce-b73.jar)
                                Contact their authors BEFORE contacting forge
                                
                                // I let you down. Sorry :(
                                
                                Time: 8/23/20 7:05 PM
                                Description: Initializing game
                                
                                kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                                	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                	at net.minecraft.client.main.Main.main(SourceFile:124)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                	at java.lang.reflect.Method.invoke(Unknown Source)
                                	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                	at java.lang.reflect.Method.invoke(Unknown Source)
                                	at misc.tweaker.Tweaker.a(Unknown Source)
                                	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                	at misc.tweaker.StubMain.main(Unknown Source)
                                
                                
                                A detailed walkthrough of the error, its code path and all known details is as follows:
                                ---------------------------------------------------------------------------------------
                                
                                -- Head --
                                Stacktrace:
                                	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                
                                -- Initialization --
                                Details:
                                Stacktrace:
                                	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                	at net.minecraft.client.main.Main.main(SourceFile:124)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                	at java.lang.reflect.Method.invoke(Unknown Source)
                                	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                	at java.lang.reflect.Method.invoke(Unknown Source)
                                	at misc.tweaker.Tweaker.a(Unknown Source)
                                	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                	at misc.tweaker.StubMain.main(Unknown Source)
                                
                                -- System Details --
                                Details:
                                	Minecraft Version: 1.8.9
                                	Operating System: Windows 7 (amd64) version 6.1
                                	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                	Java Version: 1.8.0_261, Oracle Corporation
                                	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                                	Memory: 961407776 bytes (916 MB) / 1404305408 bytes (a= Errored
                                	UCHIJA	mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
                                	UCHIJA	FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                	UCHIJA	Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                	UCHIJA	tlauncher_custom_cape_skin{1.4} [TLSkinCape] (tlskincape_1.8.9-1.4.jar) 
                                	Loaded coremods (and transformers): 
                                TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                  gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
                                TransformerLoader (LiquidBounce-b73.jar)
                                  net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                                  net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                                	Launched Version: Forge 1.8.9
                                	LWJGL: 2.9.4
                                	OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel
                                	GL Caps: Using GL 1.3 multitexturing.
                                Using GL 1.3 texture combiners.
                                Using framebuffer objects because EXT_framebuffer_object is supported.
                                Shaders are available because OpenGL 2.1 is supported.
                                VBOs are available because OpenGL 1.5 is supported.
                                
                                	Using VBOs: Yes
                                	Is Modded: Definitely; Client brand changed to 'fml,forge'
                                	Type: Client (map_client.txt)
                                	Resource Packs: !  §9Deep Ocean Blue 16x FPS.zip
                                	Current Language: English (US)
                                	Profiler Position: N/A (disabled)
                                	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                
                                1 Reply Last reply
                                0
                                • kawaiinekololisK kawaiinekololis

                                  We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                  T Offline
                                  T Offline
                                  Teals53
                                  wrote on last edited by
                                  #40

                                  @kawaiinekololis marco ?????

                                  ChocoPie_ismeC 1 Reply Last reply
                                  0
                                  • T Teals53

                                    @kawaiinekololis marco ?????

                                    ChocoPie_ismeC Offline
                                    ChocoPie_ismeC Offline
                                    ChocoPie_isme
                                    Banned
                                    wrote on last edited by
                                    #41

                                    @Teals53 said in CrossVersion Beta (Please test it :D):

                                    @kawaiinekololis marco ?????

                                    you are 10 days late

                                    exit scammedE 1 Reply Last reply
                                    0
                                    • ChocoPie_ismeC ChocoPie_isme

                                      @Teals53 said in CrossVersion Beta (Please test it :D):

                                      @kawaiinekololis marco ?????

                                      you are 10 days late

                                      exit scammedE Offline
                                      exit scammedE Offline
                                      exit scammed
                                      wrote on last edited by
                                      #42

                                      @ChocoPie_isme no, 13 days late

                                      1 Reply Last reply
                                      0
                                      • T Offline
                                        T Offline
                                        Teals53
                                        wrote on last edited by
                                        #43

                                        no im always here but thats first symptom from marco

                                        1 Reply Last reply
                                        0
                                        • X Offline
                                          X Offline
                                          XZYE
                                          wrote on last edited by
                                          #44

                                          NameTags display error
                                          QQ截图20201005194241.png

                                          1 Reply Last reply
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