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  3. CrossVersion Beta (Please test it :D)

CrossVersion Beta (Please test it :D)

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  • T TNT0000

    This post is deleted!

    A Offline
    A Offline
    Aftery
    wrote on last edited by
    #22
    This post is deleted!
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    • T TNT0000

      This post is deleted!

      scorpion3013S Offline
      scorpion3013S Offline
      scorpion3013
      Moderator
      wrote on last edited by
      #23
      This post is deleted!
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      1
      • T TNT0000

        This post is deleted!

        AzureA Offline
        AzureA Offline
        Azure
        wrote on last edited by
        #24
        This post is deleted!
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        • T Offline
          T Offline
          TNT0000
          wrote on last edited by
          #25

          I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

          superblaubeere27S 1 Reply Last reply
          0
          • T TNT0000

            I'm sorry for a rude response. Do you guys think you could include compatibility with Liteloader? I've tried to use this mod in combination with it, but it seems to make the game crash before the window can even created. This occurs on both the 1.8.9 and 1.12.2 versions of the mod with their respective liteloader versions.

            superblaubeere27S Offline
            superblaubeere27S Offline
            superblaubeere27
            Moderator
            wrote on last edited by
            #26

            @TNT0000 Nope. Idc why we should do so : O

            1 Reply Last reply
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            • T Offline
              T Offline
              TNT0000
              wrote on last edited by
              #27

              Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

              T 1 Reply Last reply
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              • T TNT0000

                Because it would take little to no effort to fix and the incompatibility will cause more down the line. no code change

                T Offline
                T Offline
                TNT0000
                wrote on last edited by
                #28

                ...well how bout it

                1 Reply Last reply
                0
                • exit scammedE Offline
                  exit scammedE Offline
                  exit scammed
                  wrote on last edited by exit scammed
                  #29

                  idk why but seems text rainbow doesn't work for me. It keeps spamming my chat with "OpenGL error: 12** (invalid operation)"

                  1 Reply Last reply
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                  • bestnubB Offline
                    bestnubB Offline
                    bestnub
                    wrote on last edited by
                    #30

                    Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                    2020-07-17_16.12.44.png

                    yorik100Y superblaubeere27S 2 Replies Last reply
                    0
                    • ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #31
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                      • bestnubB bestnub

                        Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                        2020-07-17_16.12.44.png

                        yorik100Y Offline
                        yorik100Y Offline
                        yorik100
                        wrote on last edited by
                        #32

                        @bestnub said in CrossVersion Beta (Please test it :D):

                        Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                        2020-07-17_16.12.44.png

                        Gone, reduced to atoms

                        1 Reply Last reply
                        0
                        • bestnubB bestnub

                          Tested 1.12.2 Version and when i enable Armor Option in nametags my gui is gone.
                          2020-07-17_16.12.44.png

                          superblaubeere27S Offline
                          superblaubeere27S Offline
                          superblaubeere27
                          Moderator
                          wrote on last edited by
                          #33

                          @bestnub Fixed.

                          1 Reply Last reply
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                          • ? A Former User

                            @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                            exit scammedE Offline
                            exit scammedE Offline
                            exit scammed
                            wrote on last edited by
                            #34

                            @mems said in CrossVersion Beta (Please test it :D):

                            @superblaubeere27, when on 1.8.9, switching from an item you hold in your hand to nothing (bare hands) makes the game look very dark, photos to explain better: Base Profile Screenshot 2020.07.07 - 21.05.26.68.png Base Profile Screenshot 2020.07.07 - 21.05.24.18.png

                            just found another bug: red numbers on scoreboard don't show correctly

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                            • ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by A Former User
                              #35

                              @superblaubeere27, when on 1.8.9 once again, 3 things seem strange to me:

                              1. Weather looks weird, more blue instead of light blue. (This happens if I go on a higher Y than I was before)
                              2. If i switch slots from an item to bare hands, the hotbar will be black instead of gray ? or something.
                              3. RED%number% instead of formatted numbers.

                              Pictures to demonstrate:

                              Regarding bug number 1:
                              Base Profile Screenshot 2020.08.05 - 01.33.31.61.png
                              Regarding bug number 1 + 2 (After going on a lower Y) (The number 2 refers to the black hotbar)
                              Base Profile Screenshot 2020.08.05 - 01.33.15.04.png
                              Regarding bug number 2 again: (Look at the hotbar)
                              Base Profile Screenshot 2020.08.05 - 01.32.04.89.png

                              Bug number 3 occurs in every picture i took.

                              EDIT: Seems like the weather bug is being triggered after going above 58 blocks high.
                              https://streamable.com/w8ns1x

                              EDIT 2: For some reason, there's a message saying OpenGL 1283: Stack overflow.

                              Base Profile Screenshot 2020.08.05 - 01.50.22.51.png

                              EDIT 3: Both Scaffold and Tower won't place blocks/rotate, and Scaffold won't show the Counter.

                              https://streamable.com/71zyja

                              https://streamable.com/6jxrvo

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                              • ? Offline
                                ? Offline
                                A Former User
                                wrote on last edited by
                                #36

                                is crossversion done? i see it as done on the downloads section.

                                kawaiinekololisK 1 Reply Last reply
                                0
                                • ? A Former User

                                  is crossversion done? i see it as done on the downloads section.

                                  kawaiinekololisK Offline
                                  kawaiinekololisK Offline
                                  kawaiinekololis
                                  Admin
                                  wrote on last edited by kawaiinekololis
                                  #37

                                  We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                  ? T 2 Replies Last reply
                                  0
                                  • kawaiinekololisK kawaiinekololis

                                    We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                    ? Offline
                                    ? Offline
                                    A Former User
                                    wrote on last edited by A Former User
                                    #38

                                    @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                                    EDIT: Launched in 1.8.9 forge, do you need crash logs?

                                    exit scammedE 1 Reply Last reply
                                    1
                                    • ? A Former User

                                      @kawaiinekololis well, on mine it doesn't launch liquidbounce, seems to have a crash.

                                      EDIT: Launched in 1.8.9 forge, do you need crash logs?

                                      exit scammedE Offline
                                      exit scammedE Offline
                                      exit scammed
                                      wrote on last edited by
                                      #39

                                      @mems @kawaiinekololis same crash, mostly because of script api:

                                      ---- Minecraft Crash Report ----
                                      
                                      WARNING: coremods are present:
                                        TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                        TransformerLoader (LiquidBounce-b73.jar)
                                      Contact their authors BEFORE contacting forge
                                      
                                      // I let you down. Sorry :(
                                      
                                      Time: 8/23/20 7:05 PM
                                      Description: Initializing game
                                      
                                      kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                                      	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                      	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                      	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                      	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                      	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                      	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                      	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                      	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                      	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                      	at net.minecraft.client.main.Main.main(SourceFile:124)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                      	at java.lang.reflect.Method.invoke(Unknown Source)
                                      	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                      	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                      	at java.lang.reflect.Method.invoke(Unknown Source)
                                      	at misc.tweaker.Tweaker.a(Unknown Source)
                                      	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                      	at misc.tweaker.StubMain.main(Unknown Source)
                                      
                                      
                                      A detailed walkthrough of the error, its code path and all known details is as follows:
                                      ---------------------------------------------------------------------------------------
                                      
                                      -- Head --
                                      Stacktrace:
                                      	at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                                      	at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                                      	at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(_Collections.kt:2329)
                                      	at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                                      	at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w_(GuiScreenWrapper.kt:16)
                                      	at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:502)
                                      	at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                                      	at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                                      	at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                                      	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                                      
                                      -- Initialization --
                                      Details:
                                      Stacktrace:
                                      	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                                      	at net.minecraft.client.main.Main.main(SourceFile:124)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                      	at java.lang.reflect.Method.invoke(Unknown Source)
                                      	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                      	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                      	at java.lang.reflect.Method.invoke(Unknown Source)
                                      	at misc.tweaker.Tweaker.a(Unknown Source)
                                      	at misc.tweaker.Tweaker.stubMain(Unknown Source)
                                      	at misc.tweaker.StubMain.main(Unknown Source)
                                      
                                      -- System Details --
                                      Details:
                                      	Minecraft Version: 1.8.9
                                      	Operating System: Windows 7 (amd64) version 6.1
                                      	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                      	Java Version: 1.8.0_261, Oracle Corporation
                                      	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                                      	Memory: 961407776 bytes (916 MB) / 1404305408 bytes (a= Errored
                                      	UCHIJA	mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
                                      	UCHIJA	FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                      	UCHIJA	Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) 
                                      	UCHIJA	tlauncher_custom_cape_skin{1.4} [TLSkinCape] (tlskincape_1.8.9-1.4.jar) 
                                      	Loaded coremods (and transformers): 
                                      TLSkinCapeHookLoader (tlskincape_1.8.9-1.4.jar)
                                        gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
                                      TransformerLoader (LiquidBounce-b73.jar)
                                        net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                                        net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                                      	Launched Version: Forge 1.8.9
                                      	LWJGL: 2.9.4
                                      	OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2555, Intel
                                      	GL Caps: Using GL 1.3 multitexturing.
                                      Using GL 1.3 texture combiners.
                                      Using framebuffer objects because EXT_framebuffer_object is supported.
                                      Shaders are available because OpenGL 2.1 is supported.
                                      VBOs are available because OpenGL 1.5 is supported.
                                      
                                      	Using VBOs: Yes
                                      	Is Modded: Definitely; Client brand changed to 'fml,forge'
                                      	Type: Client (map_client.txt)
                                      	Resource Packs: !  ยง9Deep Ocean Blue 16x FPS.zip
                                      	Current Language: English (US)
                                      	Profiler Position: N/A (disabled)
                                      	CPU: 2x Pentium(R) Dual-Core CPU T4500 @ 2.30GHz
                                      
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                                      • kawaiinekololisK kawaiinekololis

                                        We merged it into the master branch, which means it's useable and working. But we don't provide any nightly 1.12.2 builds yet. (we need to solve some building issues)

                                        T Offline
                                        T Offline
                                        Teals53
                                        wrote on last edited by
                                        #40

                                        @kawaiinekololis marco ?????

                                        ChocoPie_ismeC 1 Reply Last reply
                                        0
                                        • T Teals53

                                          @kawaiinekololis marco ?????

                                          ChocoPie_ismeC Offline
                                          ChocoPie_ismeC Offline
                                          ChocoPie_isme
                                          Banned
                                          wrote on last edited by
                                          #41

                                          @Teals53 said in CrossVersion Beta (Please test it :D):

                                          @kawaiinekololis marco ?????

                                          you are 10 days late

                                          exit scammedE 1 Reply Last reply
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