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  3. [help] Error in the script

[help] Error in the script

Scheduled Pinned Locked Moved ScriptAPI
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  • DreamWasFuckedD DreamWasFucked

    @its-domme rus = rush?

    I Offline
    I Offline
    idk my name
    wrote on last edited by
    #17

    @skidma yeah

    1 Reply Last reply
    1
    • DreamWasFuckedD DreamWasFucked

      @its-domme rus = rush?

      Its DommeI Offline
      Its DommeI Offline
      Its Domme
      wrote on last edited by
      #18

      @skidma No rus = Russia

      1 Reply Last reply
      1
      • DreamWasFuckedD DreamWasFucked

        @its-domme rus = rush?

        Its DommeI Offline
        Its DommeI Offline
        Its Domme
        wrote on last edited by
        #19

        @skidma which version is the best elimination now?

        DreamWasFuckedD 1 Reply Last reply
        1
        • Its DommeI Its Domme

          @skidma which version is the best elimination now?

          DreamWasFuckedD Offline
          DreamWasFuckedD Offline
          DreamWasFucked
          wrote on last edited by
          #20

          @its-domme b74

          Its DommeI 1 Reply Last reply
          1
          • DreamWasFuckedD DreamWasFucked

            @its-domme b74

            Its DommeI Offline
            Its DommeI Offline
            Its Domme
            wrote on last edited by
            #21

            @skidma What? She's not there ...

            1 Reply Last reply
            1
            • I Offline
              I Offline
              idk my name
              wrote on last edited by
              #22

              @its-domme who is she

              Its DommeI 1 Reply Last reply
              1
              • I idk my name

                @its-domme who is she

                Its DommeI Offline
                Its DommeI Offline
                Its Domme
                wrote on last edited by
                #23

                @idk-my-name LiquidBounce b74

                I 1 Reply Last reply
                1
                • Its DommeI Its Domme

                  @idk-my-name LiquidBounce b74

                  I Offline
                  I Offline
                  idk my name
                  wrote on last edited by
                  #24

                  @its-domme is liquidbounce she

                  1 Reply Last reply
                  1
                  • Its DommeI Its Domme

                    I wanted to write a timer that will turn on and off every second, but the script did not appear

                    /// api_version=2
                    var script = registerScript({
                        name: "AacTimer",
                        version: "1.0.0",
                        authors: ["ItsDoome1"]
                    });
                    script.registerModule({
                        name: "AacTimer",
                        category: "Fun",
                        description: "Timer For Aac"
                    }, function (module) {
                    });
                    module.on("update", function() {
                    });
                    var secounds = java.("java.lang.System.currentTimeMillis");
                    function timer() {
                    moduleManager.getModule("Timer").getValue("Speed").set(1.5); //Делает таймер со скоростью 1.5
                    };
                    function timer1() {
                    moduleManager.getModule("Timer").getValue("Speed").set(1.0); //Делает таймер со скоростью 1.0
                    }
                    if secounds = 1000 {
                    	timer()
                    };
                    if secounds = 2000 {
                    	timer1()
                    };
                    module.on("disable", function() {
                    });
                    
                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #25

                    @its-domme

                    var scriptName = "DommeTimer";
                    var scriptVersion = 0.1;
                    var scriptAuthor = "Domme"
                    
                    var Title = new Title()
                    var client;
                    
                    function Title() {
                    
                        this.getName = function() {
                            return "DommeTimer"
                        }
                    
                        this.getDescription = function() {
                            return "on-off Timer thing"
                        }
                    
                        this.getCategory = function() {
                            return "Fun"
                        }
                        var i = false,
                            secs = 1.0;
                    
                        this.onUpdate = function(event) {
                    
                            if (mc.thePlayer.timerSpeed % (secs * 20) == 0) {
                                if (i) {
                                    mc.timer.timerSpeed = 1.5;
                                } else {
                                    mc.timer.timerSpeed = 1;
                                }
                    
                                i = !i;
                            }
                        }
                    
                        this.onDisable = function() {
                            mc.timer.timerSpeed = 1;
                        }
                    
                    }
                    
                    function onEnable() {
                        client = moduleManager.registerModule(Title)
                    }
                    
                    function onDisable() {
                        moduleManager.unregisterModule(client)
                    }
                    
                    

                    Let's go through the main code one by one:

                    var i = false, secs = 1.0;
                    This declares 2 variables, i and secs.
                    secs is the amount of seconds you want it to timer for, i determines whether to make timer faster or slower.

                    if(i)
                    This is a shorthand for i == true.

                    mc.timer.timerSpeed = 1.5;
                    This sets the timer value to 1.5, making the game 50% faster.

                    else
                    This is like saying "if the previous statement is false, do this".

                    i = !i;
                    This sets i to it's inverse. In programming, ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                    Its DommeI 1 Reply Last reply
                    1
                    • ? A Former User

                      @its-domme

                      var scriptName = "DommeTimer";
                      var scriptVersion = 0.1;
                      var scriptAuthor = "Domme"
                      
                      var Title = new Title()
                      var client;
                      
                      function Title() {
                      
                          this.getName = function() {
                              return "DommeTimer"
                          }
                      
                          this.getDescription = function() {
                              return "on-off Timer thing"
                          }
                      
                          this.getCategory = function() {
                              return "Fun"
                          }
                          var i = false,
                              secs = 1.0;
                      
                          this.onUpdate = function(event) {
                      
                              if (mc.thePlayer.timerSpeed % (secs * 20) == 0) {
                                  if (i) {
                                      mc.timer.timerSpeed = 1.5;
                                  } else {
                                      mc.timer.timerSpeed = 1;
                                  }
                      
                                  i = !i;
                              }
                          }
                      
                          this.onDisable = function() {
                              mc.timer.timerSpeed = 1;
                          }
                      
                      }
                      
                      function onEnable() {
                          client = moduleManager.registerModule(Title)
                      }
                      
                      function onDisable() {
                          moduleManager.unregisterModule(client)
                      }
                      
                      

                      Let's go through the main code one by one:

                      var i = false, secs = 1.0;
                      This declares 2 variables, i and secs.
                      secs is the amount of seconds you want it to timer for, i determines whether to make timer faster or slower.

                      if(i)
                      This is a shorthand for i == true.

                      mc.timer.timerSpeed = 1.5;
                      This sets the timer value to 1.5, making the game 50% faster.

                      else
                      This is like saying "if the previous statement is false, do this".

                      i = !i;
                      This sets i to it's inverse. In programming, ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                      Its DommeI Offline
                      Its DommeI Offline
                      Its Domme
                      wrote on last edited by
                      #26

                      @cancernameu said in [help] Error in the script:

                      ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                      You are a genius, can I have children for you? xd

                      1 Reply Last reply
                      1
                      • I idk my name

                        @its-domme why are you laughing?
                        also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

                        RafayR Offline
                        RafayR Offline
                        Rafay
                        wrote on last edited by
                        #27

                        @idk-my-name you are a literal savage

                        1 Reply Last reply
                        1
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