Speed Mode
-
@mike-melony you need to register module speed too
-
@mike-melony Bruh Moment
-
@_simonclient_ ennn how to register
-
@mike-melony see this you just need to do like it (name of speed ) (),
-
@_simonclient_ speed.kt?
-
@mike-melony yes
-
@_simonclient_
But that's what it looks like after it's registered -
@mike-melony wait what do you add any folder in it??
-
@_simonclient_ watchdog.kt
-
@mike-melony send me your watchdog.kt file or open it
-
@_simonclient_ Maybe something is wrong with the watchdog.kt file:)
/* * LiquidBounce Hacked Client * A free open source mixin-based injection hacked client for Minecraft using Minecraft Forge. * https://github.com/CCBlueX/LiquidBounce/ */ package net.ccbluex.liquidbounce.features.module.modules.movement.speeds.ncp; import net.ccbluex.liquidbounce.event.MoveEvent; import net.ccbluex.liquidbounce.features.module.modules.movement.speeds.SpeedMode; import net.ccbluex.liquidbounce.utils.MovementUtils; public class Watchdog extends SpeedMode { public Watchdog() { super("Watchdog"); } @Override public void onMotion() { if(mc.thePlayer.isInWater()) return; if(MovementUtils.isMoving()) { if(mc.thePlayer.onGround) mc.thePlayer.jump(); else MovementUtils.strafe(MovementUtils.getSpeed() * 1.311F); }else{ mc.thePlayer.motionX = 0D; mc.thePlayer.motionZ = 0D; } } @Override public void onUpdate() { } @Override public void onMove(MoveEvent event) { } }
-
@mike-melony oh i know where you add this speed in aac ncp other or spartan folder??
-
@_simonclient_ ncp:(
-
@mike-melony oh my :v
-
@_simonclient_ I don't understand skid:(
-
@mike-melony wait i compile a little bit and i will answer you that coul it work later
-
@mike-melony hey why my Liquidbounce work
-
@_simonclient_ Wuwuwu idk
-
@_simonclient_ How did you do it
-
@mike-melony ukm when i add Watchdog.kt in it said want to change to kotin i choose yes and fix the problem and then i can easily add it