Redesky's Skywars bypass..
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No, since you mention faster scaffold, speedmodifier is like at 1x, tested higher than 1x but it was flagging. I even tried the way you did. (Sprint + KeepRotationOff) It might mention KillAura, but it reaches a point where it flags your movements. Normal scaffold probably cannot bypass AAC's scaffold checks. About OldScaffold, I will try speedmodifiers higher + lower than 1x with Sprint.
EDIT: Tried lower SpeedModifier/Timer values, didn't work. Not even with the Scaffold module.
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I have a working redesky longjump because they still can't seem to make configs correctly
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Redesky?
InventoryManager 6 preview:
CzechHek│Quickwitted Icelandichorse│Unlisted.mp4 – 00:07
— CzechHek -
Vanilla HighJump (Height 1.5) + Mineplex3 LongJump = 16 Blocks LongJump, bypassing 99% without flags if you use it correct
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instant things work on redesky
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@Leejames2305 v5 is trash and not even instant, v6 will be a huge upgrade
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@Leejames2305 ive fixed it wait for final release