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LiquidBounce Forum

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  3. JartexNetwork/Pika's Anticheat (Matrix) just got better.

JartexNetwork/Pika's Anticheat (Matrix) just got better.

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  • ? A Former User

    Even tried on a test server, weird... I've heard from this guy right here from another topic saying this. Is that maybe why it's flagging ?

    CzechHekC Offline
    CzechHekC Offline
    CzechHek
    wrote on last edited by
    #26

    @mems That's what I am talking about the whole time.

    @CzechHek said in JartexNetwork/Pika's Anticheat (Matrix) just got better.:

    Item spoofing got patched because it's simply coded stupidly (ofc).
    It literally sends a slot switching packet every time you place a block.

    https://en.help.roblox.com/attachments/token/REdXqel1laFIvEsgUCNJEawDY

    That switches to same slot every block placement, you can't switch to same slot twice.

    https://en.help.roblox.com/attachments/token/dp2BGZDJAhoYpv9RxoQb8QZif

    They even check for C09 and store a slot variable. To fix that would be as easy to write packetHeldItemChange.getSlotId() == slot ? event.cancelEvent() : slot = packetHeldItemChange.getSlotId();
    I would pull request on LB github but they don't accept requests until cross support is finished.

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    • ? Offline
      ? Offline
      A Former User
      wrote on last edited by A Former User
      #27

      @CzechHek, so... What you're tryna do is ask them to change something in scaffold which caused matrix + other anticheats to detect it so easily ?

      6Sence6 1 Reply Last reply
      0
      • ? A Former User

        @CzechHek, so... What you're tryna do is ask them to change something in scaffold which caused matrix + other anticheats to detect it so easily ?

        6Sence6 Offline
        6Sence6 Offline
        6Sence
        wrote on last edited by
        #28

        @mems they are not accepting pull requests

        ? 1 Reply Last reply
        0
        • 6Sence6 6Sence

          @mems they are not accepting pull requests

          ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #29

          @6Sence Is it an easy fix or not ?

          6Sence6 1 Reply Last reply
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          • ? A Former User

            @6Sence Is it an easy fix or not ?

            6Sence6 Offline
            6Sence6 Offline
            6Sence
            wrote on last edited by
            #30

            @mems it's not up to us, we can't control it

            1 Reply Last reply
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            • LolMCL Offline
              LolMCL Offline
              LolMC
              wrote on last edited by
              #31

              just use autofindblock make by me

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              • ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #32

                I got some questions, whoever knows to answer those. I tested my config on a test server, and when I scaffold, it says "Type A-B" and "Type K". Any ideas what those Types are and what they mean ?

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                • ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #33

                  So in other words, LiquidBounce's scaffold got patched, right ?

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                  • bestnubB Offline
                    bestnubB Offline
                    bestnub
                    wrote on last edited by
                    #34

                    So they finaly patched Reverse Velocity?

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                    • ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #35

                      and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so

                      VisionFXV CzechHekC 2 Replies Last reply
                      0
                      • ? A Former User

                        and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so

                        VisionFXV Offline
                        VisionFXV Offline
                        VisionFX
                        wrote on last edited by
                        #36

                        depend on other server config AC properly

                        ? 1 Reply Last reply
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                        • VisionFXV VisionFX

                          depend on other server config AC properly

                          ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by
                          #37

                          @VisionFX no, i'm being detected on every server i tested on (pika/jartex, mineberry just a bit ago, test server)

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                          • ? A Former User

                            and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so

                            CzechHekC Offline
                            CzechHekC Offline
                            CzechHek
                            wrote on last edited by
                            #38

                            @mems It flags for spamming c09, always looking at center, not having rotation strafe, and more

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                            • ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by A Former User
                              #39

                              @CzechHek, custom liquidbounce already has a rotationstrafe option. you could check it out if you want to.

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