Config for Killaura
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@mems said in Config for Killaura:
@lol_-i_know_that_you_see_this said in Config for Killaura:
@mems btw do you know how to fix this? I tried server rotations, but all of them flags or brakes some movements
Fix what?
@mems said in Config for Killaura:
The thing that probably a lot of client developers tend to forget or just not know. Going a bit off topic here but according to the leaked version of Rise, that client should also not bypass any movement sensitive anticheat whenever a user is jump sprinting with modules that modify rotations, like KillAura for example.
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commandblock2wrote on 10 May 2022, 12:53 last edited by commandblock2 5 Oct 2022, 14:54
@lol_-i_know_that_you_see_this
No wonder, I guess thethis.rotationYaw
should be smt likeRotationManager.currentRotation
orRotationManager.serverRotation
's yaw -
@mems said in Config for Killaura:
ThroughWallsRange
AutoBlock I use no more than 19 and it + - bypasses. i understand you Turn speed is 0.01? did not notice that ThroughWallsRange 2.95 kicked / banned (and this is not just about intave). RandomConter I tried it in the mini game BedWars and when I attack let's say 3 players I kicked.
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@lol_-i_know_that_you_see_this It has a different anti-cheat from the beginning of 2022.
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@lol_-i_know_that_you_see_this If I'm not mistaken... they use the Matrix anti-cheat.
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@lol_-i_know_that_you_see_this if it setbacks you down really fast, its intave
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@stfwissue said in Config for Killaura:
@lol_-i_know_that_you_see_this if it setbacks you down really fast, its intave
Could be either AAC or Intave. AAC also does that.
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suicidemouse33replied to SugarAFK on 14 May 2022, 22:07 last edited by suicidemouse33
"MaxCPS": 12, "MinCPS": 8, "HurtTime": 10, "Range": 3.1, "ThroughWallsRange": 0, "RangeSprintReducement": 0.0, "Priority": "Direction", "TargetMode": "Single", "Swing": true, "KeepSprint": false, "AutoBlock": "Off", "InteractAutoBlock": false, "BlockRate": 18, "RayCast": true, "RayCastIgnored": false, "LivingRayCast": true, "AAC": true, "MaxTurnSpeed": 30, "MinTurnSpeed": 20, "SilentRotation": true, "Strafe": "Strict", "RandomCenter": true, "Outborder": false, "FOV": 180.0, "Predict": false, "MaxPredictSize": 1.0, "MinPredictSize": 0.0, "FailRate": 0.0, "FakeSwing": true, "NoInvAttack": true, "NoInvDelay": 0, "LimitedMultiTargets": 1, "Mark": true, "FakeSharp": false
fixed it a bit, yours was a good attempt though
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Turn speed values must be randomizable, and RandomCenter must be enabled. However, with the current status of RandomCenter, it should be detectable on good anticheats for obviously weird head movements, therefore a speed limiter has to be implemented.
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@mems said in Config for Killaura:
therefore a speed limiter has to be implemented.
yes.
@lol_-i_know_that_you_see_this said in Config for Killaura:
max cps and min cps are too close
fixed.
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@suicidemouse Modify the turn speed values.
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This post is deleted!
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@mems i got it, done
37/43