Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. General
  3. fps problem on liquidbounce b73

fps problem on liquidbounce b73

Scheduled Pinned Locked Moved General
21 Posts 9 Posters 4.9k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • robertitohackR robertitohack

    @Asutoboki-kun No, not really. the ram is as always

    exit scammedE Offline
    exit scammedE Offline
    exit scammed
    wrote on last edited by
    #6

    @robertitohack I means open task manager and see the ram. Is it going too way high?

    robertitohackR 2 Replies Last reply
    0
    • exit scammedE exit scammed

      @robertitohack I means open task manager and see the ram. Is it going too way high?

      robertitohackR Offline
      robertitohackR Offline
      robertitohack
      wrote on last edited by
      #7

      @Asutoboki-kun the ram memory is normal, it is not high, it is as it always is.

      exit scammedE 1 Reply Last reply
      0
      • robertitohackR robertitohack

        @Asutoboki-kun the ram memory is normal, it is not high, it is as it always is.

        exit scammedE Offline
        exit scammedE Offline
        exit scammed
        wrote on last edited by
        #8

        @robertitohack maybe lag spike

        1 Reply Last reply
        0
        • exit scammedE exit scammed

          @robertitohack I means open task manager and see the ram. Is it going too way high?

          robertitohackR Offline
          robertitohackR Offline
          robertitohack
          wrote on last edited by
          #9

          @Asutoboki-kun I will try to compare the ram in the b72 and in the b73, because in the b72, the fps are a little better for me

          1 Reply Last reply
          0
          • ? A Former User

            @robertitohack the latest one ? (cross version support)

            robertitohackR Offline
            robertitohackR Offline
            robertitohack
            wrote on last edited by
            #10

            @mems yes, the latest.

            robertitohackR 1 Reply Last reply
            0
            • Azure1A Offline
              Azure1A Offline
              Azure1
              wrote on last edited by
              #11

              "memory leak"

              1 Reply Last reply
              0
              • robertitohackR robertitohack

                @mems yes, the latest.

                robertitohackR Offline
                robertitohackR Offline
                robertitohack
                wrote on last edited by
                #12

                now I try to start liquidbounce, and it crashes, someone can help me, I have no idea what it can be.

                ---- Minecraft Crash Report ----

                WARNING: coremods are present:
                TransformerLoader (LiquidBounce-b73.jar)
                Contact their authors BEFORE contacting forge

                // Hey, that tickles! Hehehe!

                Time: 23/08/20 21:48
                Description: Initializing game

                kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                (GuiScreenWrapper.kt:16)
                at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                at net.minecraft.client.main.Main.main(SourceFile:124)
                at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                at java.lang.reflect.Method.invoke(Unknown Source)
                at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                at java.lang.reflect.Method.invoke(Unknown Source)
                at net.minecraft.a.m.main(Unknown Source)

                A detailed walkthrough of the error, its code path and all known details is as follows:

                -- Head --
                Stacktrace:
                at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                (GuiScreenWrapper.kt:16)
                at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)

                -- Initialization --
                Details:
                Stacktrace:
                at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                at net.minecraft.client.main.Main.main(SourceFile:124)
                at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                at java.lang.reflect.Method.invoke(Unknown Source)
                at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                at java.lang.reflect.Method.invoke(Unknown Source)
                at net.minecraft.a.m.main(Unknown Source)

                -- System Details --
                Details:
                Minecraft Version: 1.8.9
                Operating System: Windows 10 (amd64) version 10.0
                CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                Java Version: 1.8.0_251, Oracle Corporation
                Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                Memory: 481873920 bytes (459 MB) / 973078528 bytes (928 MB) up to 1073741824 bytes (1024 MB)
                JVM Flags: 9 total; -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+IgnoreUnrecognizedVMOptions -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
                IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                FML: MCP 9.19 Powered by Forge 11.15.1.1722 Optifine OptiFine_1.8.9_HD_U_I7 3 mods loaded, 3 mods active
                States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
                UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar)
                UCHIJA Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar)
                Loaded coremods (and transformers):
                TransformerLoader (LiquidBounce-b73.jar)
                net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 26.20.100.7263' Renderer: 'Intel(R) HD Graphics 500'
                Launched Version: 1.8.9-forge1.8.9-11.15.1.1722
                LWJGL: 2.9.4
                OpenGL: Intel(R) HD Graphics 500 GL version 4.6.0 - Build 26.20.100.7263, Intel
                GL Caps: Using GL 1.3 multitexturing.
                Using GL 1.3 texture combiners.
                Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                Shaders are available because OpenGL 2.1 is supported.
                VBOs are available because OpenGL 1.5 is supported.

                Using VBOs: Yes
                Is Modded: Definitely; Client brand changed to 'fml,forge'
                Type: Client (map_client.txt)
                Resource Packs: Rodrigo's Pack (1.8) Editado
                Current Language: Español (España)
                Profiler Position: N/A (disabled)
                CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                
                exit scammedE 1 Reply Last reply
                0
                • robertitohackR robertitohack

                  now I try to start liquidbounce, and it crashes, someone can help me, I have no idea what it can be.

                  ---- Minecraft Crash Report ----

                  WARNING: coremods are present:
                  TransformerLoader (LiquidBounce-b73.jar)
                  Contact their authors BEFORE contacting forge

                  // Hey, that tickles! Hehehe!

                  Time: 23/08/20 21:48
                  Description: Initializing game

                  kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                  at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                  at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                  at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                  (GuiScreenWrapper.kt:16)
                  at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                  at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                  at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                  at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                  at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                  at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                  at net.minecraft.client.main.Main.main(SourceFile:124)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.a.m.main(Unknown Source)

                  A detailed walkthrough of the error, its code path and all known details is as follows:

                  -- Head --
                  Stacktrace:
                  at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                  at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                  at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                  at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                  at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                  (GuiScreenWrapper.kt:16)
                  at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                  at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                  at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                  at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                  at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)

                  -- Initialization --
                  Details:
                  Stacktrace:
                  at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                  at net.minecraft.client.main.Main.main(SourceFile:124)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.a.m.main(Unknown Source)

                  -- System Details --
                  Details:
                  Minecraft Version: 1.8.9
                  Operating System: Windows 10 (amd64) version 10.0
                  CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                  Java Version: 1.8.0_251, Oracle Corporation
                  Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                  Memory: 481873920 bytes (459 MB) / 973078528 bytes (928 MB) up to 1073741824 bytes (1024 MB)
                  JVM Flags: 9 total; -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+IgnoreUnrecognizedVMOptions -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
                  IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                  FML: MCP 9.19 Powered by Forge 11.15.1.1722 Optifine OptiFine_1.8.9_HD_U_I7 3 mods loaded, 3 mods active
                  States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                  UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
                  UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar)
                  UCHIJA Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar)
                  Loaded coremods (and transformers):
                  TransformerLoader (LiquidBounce-b73.jar)
                  net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                  net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                  GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 26.20.100.7263' Renderer: 'Intel(R) HD Graphics 500'
                  Launched Version: 1.8.9-forge1.8.9-11.15.1.1722
                  LWJGL: 2.9.4
                  OpenGL: Intel(R) HD Graphics 500 GL version 4.6.0 - Build 26.20.100.7263, Intel
                  GL Caps: Using GL 1.3 multitexturing.
                  Using GL 1.3 texture combiners.
                  Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                  Shaders are available because OpenGL 2.1 is supported.
                  VBOs are available because OpenGL 1.5 is supported.

                  Using VBOs: Yes
                  Is Modded: Definitely; Client brand changed to 'fml,forge'
                  Type: Client (map_client.txt)
                  Resource Packs: Rodrigo's Pack (1.8) Editado
                  Current Language: Español (España)
                  Profiler Position: N/A (disabled)
                  CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                  
                  exit scammedE Offline
                  exit scammedE Offline
                  exit scammed
                  wrote on last edited by
                  #13

                  @robertitohack stop using latest dev version. rollback to the previous build

                  1 Reply Last reply
                  0
                  • exit scammedE Offline
                    exit scammedE Offline
                    exit scammed
                    wrote on last edited by
                    #14

                    @Senk-Ju
                    kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                    Seems that the ScriptAPI is broken.

                    1 Reply Last reply
                    0
                    • LitelyL Offline
                      LitelyL Offline
                      Litely
                      wrote on last edited by
                      #15

                      maybe your script

                      robertitohackR exit scammedE 2 Replies Last reply
                      0
                      • LitelyL Litely

                        maybe your script

                        robertitohackR Offline
                        robertitohackR Offline
                        robertitohack
                        wrote on last edited by
                        #16

                        Ok, thanks, I'll try going back to the b72.

                        1 Reply Last reply
                        0
                        • LitelyL Litely

                          maybe your script

                          exit scammedE Offline
                          exit scammedE Offline
                          exit scammed
                          wrote on last edited by
                          #17

                          @idkmyname NO.

                          1 Reply Last reply
                          0
                          • Ba1terkaaaB Offline
                            Ba1terkaaaB Offline
                            Ba1terkaaa
                            wrote on last edited by
                            #18

                            allocate more ram to minecraft it should remove lag

                            infAuraI 1 Reply Last reply
                            0
                            • Ba1terkaaaB Ba1terkaaa

                              allocate more ram to minecraft it should remove lag

                              infAuraI Offline
                              infAuraI Offline
                              infAura
                              wrote on last edited by
                              #19

                              @Ba1ter-FF insert picture of task manager showing lb using 8gb ram

                              yorik100Y 1 Reply Last reply
                              0
                              • infAuraI infAura

                                @Ba1ter-FF insert picture of task manager showing lb using 8gb ram

                                yorik100Y Offline
                                yorik100Y Offline
                                yorik100
                                wrote on last edited by
                                #20

                                @infAura said in fps problem on liquidbounce b73:

                                @Ba1ter-FF insert picture of task manager showing lb using 8gb ram

                                They can't find the memory leak in b73, I still suspect NoFall MLG to be the cause of the memory leak tho

                                1 Reply Last reply
                                0
                                • robertitohackR robertitohack

                                  in development version liquidbounce b73 every few seconds my fps drops to 0, and it is quite annoying because I can't play well, in liquidbounce b72 it also happens to me, but a little less.

                                  ? Offline
                                  ? Offline
                                  A Former User
                                  wrote on last edited by
                                  #21

                                  Well, I don't have fps problem because I have a good computer but after playing the game for some time it eats your ram, I currently have 4gb allocated and I still have the memory issue (I also use Memory fix mod (which helps but still isn't a full solution)) so someone please fix the memory lolbruh moment.png

                                  1 Reply Last reply
                                  0
                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  About
                                  • Terms of Service
                                  • Privacy Policy
                                  • Status
                                  • Contact Us
                                  Downloads
                                  • Releases
                                  • Source code
                                  • License
                                  Docs
                                  • Tutorials
                                  • CustomHUD
                                  • AutoSettings
                                  • ScriptAPI
                                  Community
                                  • Forum
                                  • Guilded
                                  • YouTube
                                  • Twitter
                                  • D.Tube
                                  • Login

                                  • Login or register to search.
                                  • First post
                                    Last post
                                  0
                                  • Categories
                                  • Recent
                                  • Tags
                                  • Popular
                                  • Users
                                  • Groups