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  3. DESTROYING JartexNetwork... | Bedwars

DESTROYING JartexNetwork... | Bedwars

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  • Azure1A Azure1

    imagine tnt jumping and getting flagged with reverse antivelocity

    edit: it pulls u into the void smh

    exit scammedE Offline
    exit scammedE Offline
    exit scammed
    wrote on last edited by
    #22

    @Azure1 uno reverse

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    • ? A Former User

      @infAura if it goes for like 10-15 blocks.. no thank you, i'd rather stick with a 80-90 block jump that i found out myself, which flags only if you don't reach the destination/fly for too long

      infAuraI Offline
      infAuraI Offline
      infAura
      wrote on last edited by
      #23

      @mems you cant even tell the difference between a flag and a setback

      ? 1 Reply Last reply
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      • Azure1A Azure1

        imagine tnt jumping and getting flagged with reverse antivelocity

        edit: it pulls u into the void smh

        ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #24

        @Azure1 if you know the timing, like me when i failed at the first try jumping to the emerald generators as you see in the video, but the second time i did it i counted the ticks the tnt would explode and i flew over 80 blocks, maybe even 90 if i didn't hit my character's head at that block

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        • infAuraI infAura

          @mems you cant even tell the difference between a flag and a setback

          ? Offline
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          A Former User
          wrote on last edited by A Former User
          #25

          @infAura Flag = message that in the future you're getting shit tons of setback
          Setback = you eat it rn and you go back to your old pos

          EDIT: If 10-15 blocks is the case, I could simply use velocity mode simple and not get flags at all, or shall I say, SETBACK

          infAuraI 1 Reply Last reply
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          • ? A Former User

            @infAura Flag = message that in the future you're getting shit tons of setback
            Setback = you eat it rn and you go back to your old pos

            EDIT: If 10-15 blocks is the case, I could simply use velocity mode simple and not get flags at all, or shall I say, SETBACK

            infAuraI Offline
            infAuraI Offline
            infAura
            wrote on last edited by infAura
            #26

            @mems "message that in the future you're getting shit tons of setback" 😂 😂 😂
            ur saying as if i can get setback for flagging matrix's reach check or smth XD

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            • infAuraI infAura

              @mems "message that in the future you're getting shit tons of setback" 😂 😂 😂
              ur saying as if i can get setback for flagging matrix's reach check or smth XD

              ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #27

              @infAura You will probably get insta-kicked because Matrix's reach check is seriously flagging fast, like 10 messages a sec...

              infAuraI 1 Reply Last reply
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              • ? A Former User

                @infAura You will probably get insta-kicked because Matrix's reach check is seriously flagging fast, like 10 messages a sec...

                infAuraI Offline
                infAuraI Offline
                infAura
                wrote on last edited by
                #28

                @mems keep going XD ur literally making yourself look dumber and dumber by each reply

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                • ? A Former User

                  @infAura if it goes for like 10-15 blocks.. no thank you, i'd rather stick with a 80-90 block jump that i found out myself, which flags only if you don't reach the destination/fly for too long

                  infAuraI Offline
                  infAuraI Offline
                  infAura
                  wrote on last edited by
                  #29

                  @mems sooo ur saying that reverse velocity can go 80 blocks without getting flagged
                  is that correct?

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                  • infAuraI infAura

                    @mems sooo ur saying that reverse velocity can go 80 blocks without getting flagged
                    is that correct?

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by A Former User
                    #30

                    @infAura did you watch the video to say that

                    EDIT: flags ofc gonna occur i cannot lie

                    exit scammedE infAuraI 2 Replies Last reply
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                    • ? A Former User

                      @infAura did you watch the video to say that

                      EDIT: flags ofc gonna occur i cannot lie

                      exit scammedE Offline
                      exit scammedE Offline
                      exit scammed
                      wrote on last edited by
                      #31

                      @mems simple velocity gang

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                      • ? A Former User

                        @infAura did you watch the video to say that

                        EDIT: flags ofc gonna occur i cannot lie

                        infAuraI Offline
                        infAuraI Offline
                        infAura
                        wrote on last edited by
                        #32

                        @mems 😂 😂 😂
                        so ur an admin on jartex and can see matrix's verbose messages or something? 😂

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                        • ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by A Former User
                          #33

                          I've already tested it on servers like loyisa @infAura.

                          EDIT: Fun fact you're the dumb one here, because you state that SmoothReverse is better than Reverse when you actually jump 10-15 blocks meanwhile I could do that shit with not even maximum simple horizontal settings..

                          infAuraI 2 Replies Last reply
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                          • ? A Former User

                            I've already tested it on servers like loyisa @infAura.

                            EDIT: Fun fact you're the dumb one here, because you state that SmoothReverse is better than Reverse when you actually jump 10-15 blocks meanwhile I could do that shit with not even maximum simple horizontal settings..

                            infAuraI Offline
                            infAuraI Offline
                            infAura
                            wrote on last edited by
                            #34

                            @mems ye sure record it
                            80 blocks longjump no flags
                            gl

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                            • infAuraI infAura

                              @mems ye sure record it
                              80 blocks longjump no flags
                              gl

                              ? Offline
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                              A Former User
                              wrote on last edited by A Former User
                              #35

                              @infAura

                              @mems said in DESTROYING JartexNetwork... | Bedwars:

                              @infAura did you watch the video to say that

                              EDIT: flags ofc gonna occur i cannot lie

                              You have nothing to say besides saying that 80 blocks tnt jumping will cause me flags, alright.

                              EDIT: Since you didn't watch the video, here: 3:06 WHEN YOU FAIL understanding when tnt jump's gonna explode

                              and 3:25 WHEN YOU KNOW when to jump.

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                              • ? A Former User

                                I've already tested it on servers like loyisa @infAura.

                                EDIT: Fun fact you're the dumb one here, because you state that SmoothReverse is better than Reverse when you actually jump 10-15 blocks meanwhile I could do that shit with not even maximum simple horizontal settings..

                                infAuraI Offline
                                infAuraI Offline
                                infAura
                                wrote on last edited by
                                #36

                                @mems can jump 15 blocks flagless
                                pretty sure reverse can do 10 blocks flagless too but for long distances(100 ish) smoothreverse is still better.
                                tested on loyisa/vietmine(default matrix config)

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                                • infAuraI infAura

                                  @mems can jump 15 blocks flagless
                                  pretty sure reverse can do 10 blocks flagless too but for long distances(100 ish) smoothreverse is still better.
                                  tested on loyisa/vietmine(default matrix config)

                                  ? Offline
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                                  A Former User
                                  wrote on last edited by A Former User
                                  #37

                                  @infAura Tried smoothreversestrength 1 as a value and got both flags + setbacks, and since you wanna go more detailistic, 10-15 blocks flagged mr clever guy.

                                  infAuraI 1 Reply Last reply
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                                  • ? A Former User

                                    @infAura Tried smoothreversestrength 1 as a value and got both flags + setbacks, and since you wanna go more detailistic, 10-15 blocks flagged mr clever guy.

                                    infAuraI Offline
                                    infAuraI Offline
                                    infAura
                                    wrote on last edited by
                                    #38

                                    @mems smoothreversestrength 1 😂 😂 😂
                                    smoothreverse and reverse dont work/behave the same way as each other

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                                    • infAuraI infAura

                                      @mems smoothreversestrength 1 😂 😂 😂
                                      smoothreverse and reverse dont work/behave the same way as each other

                                      ? Offline
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                                      A Former User
                                      wrote on last edited by
                                      #39

                                      @infAura ik. i tested 0.5 and it seems like it flies far without speed detections

                                      infAuraI 1 Reply Last reply
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                                      • ? A Former User

                                        @infAura ik. i tested 0.5 and it seems like it flies far without speed detections

                                        infAuraI Offline
                                        infAuraI Offline
                                        infAura
                                        wrote on last edited by
                                        #40

                                        @mems finally u admit that my claims about smoothreverse are true

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                                        • infAuraI infAura

                                          @mems finally u admit that my claims about smoothreverse are true

                                          ? Offline
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                                          A Former User
                                          wrote on last edited by A Former User
                                          #41

                                          @infAura as i said before, i didn't test all velocity modes

                                          EDIT: Will test even more and I might use that setting from now on, I see it doesn't really flag compared to Reverse..

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